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=Exploration=
 
=Exploration=
*First Step into a Larger World:  Visit a new planet, 500 COMPLETE
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*First Step into a Larger World:  Visit a new planet, 500 Completed
*Traveler:  Visit 5 new planets, 1,000 (2/5)
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*Traveler:  Visit 5 new planets, 1,000 1/5
 
*Far Traveler:  Visit five sectors, 2,500
 
*Far Traveler:  Visit five sectors, 2,500
*First Contact:  Discover an alien race, 500  
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*First Contact:  Discover an alien race, 500 Completed
*Contact Specialist:  Meet five alien races, 1,000  
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*Contact Specialist:  Meet five alien races, 1,000 1/5
*Tourist:  Visit ancient ruins, 250  
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*Tourist:  Visit ancient ruins, 250 COMPLETED
 
*Jaynestown:  Have something significant named after you, 2,000
 
*Jaynestown:  Have something significant named after you, 2,000
 
*Trek:  Do a complete survey of a star system, 5,000
 
*Trek:  Do a complete survey of a star system, 5,000
*Five Year Mission:  Survey a sector, 50,000
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*Five Year Mission:  Survey a sector, 10,000
 
*Colonize a world successfully, 100,000
 
*Colonize a world successfully, 100,000
 
*Roughing it:  Spend at least two weeks at TL0, away from your ship, 10,000
 
*Roughing it:  Spend at least two weeks at TL0, away from your ship, 10,000
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=Politics and Technology=
 
=Politics and Technology=
 
*Friends in High Places:  Formally ally with a faction, 500
 
*Friends in High Places:  Formally ally with a faction, 500
*Enemies in High Places:  Make an enemy of a faction, 500  
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*Enemies in High Places:  Make an enemy of a faction, 500
 
*Carthago Delenda Est:  Bring utter ruin to a world, 50,000
 
*Carthago Delenda Est:  Bring utter ruin to a world, 50,000
 
*New Prometheans:  Raise a world up to TL4, 100,000
 
*New Prometheans:  Raise a world up to TL4, 100,000
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*Building Your Brand:  Make a long-term effort to promote the group's reputation, 10,000
 
*Building Your Brand:  Make a long-term effort to promote the group's reputation, 10,000
 
*Private Eyes:  Unravel a hidden plot, 2,000
 
*Private Eyes:  Unravel a hidden plot, 2,000
*Back at the Lab:  Invent a new technology, 5,000  
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*Back at the Lab:  Invent a new technology, 5,000
 
*What was Old is New Again:  Produce a T5 item, 20,000
 
*What was Old is New Again:  Produce a T5 item, 20,000
  
 
=Trade=
 
=Trade=
*Buy a Starship, 5,000  
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*Buy a Starship, 5,000 COMPLETED
*Savings Account: Save 50k in the slush fund, 500 COMPLETE
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*Savings Account: Save 50k in the slush fund, 500 COMPLETED
*One Percenters:  Save 500k in the slush fund, 2,000  
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*One Percenters:  Save 500k in the slush fund, 2,000 COMPLETED
 
*Mission of Mercy:  Deliver important medical supplies to a low-tech world, 5,000
 
*Mission of Mercy:  Deliver important medical supplies to a low-tech world, 5,000
*Upgrade:  Get a better ship, 10,000 COMPLETE
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*Upgrade:  Get a better ship, 10,000
*Look to Windward:  Conduct a successful far trade run, 2,000  
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*Look to Windward:  Conduct a successful far trade run, 2,000
 
*Professionals:  conduct a trade run that is peaceful, profitable and has no troubles, 5,000
 
*Professionals:  conduct a trade run that is peaceful, profitable and has no troubles, 5,000
 
*Nerf Herders:  successfully smuggle a cargo of illegal goods, 5,000
 
*Nerf Herders:  successfully smuggle a cargo of illegal goods, 5,000
*Incorporate:  Establish a holding, 250  
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*Incorporate:  Establish a holding, 250 COMPLETED
 
*All Business:  Maintain a holding for at least a year, 10,000
 
*All Business:  Maintain a holding for at least a year, 10,000
 
*East India:  Maintain at least three holdings linked by import/export lines and banks for at least a year, 20,000
 
*East India:  Maintain at least three holdings linked by import/export lines and banks for at least a year, 20,000
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*Healer:  Stabilize a PC, 500
 
*Healer:  Stabilize a PC, 500
 
*Consider Phlebas:  Die permanently, 1,000
 
*Consider Phlebas:  Die permanently, 1,000
*The Heavy:  Use a Gunnery weapon in personal combat, 1,000  
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*The Heavy:  Use a Gunnery weapon in personal combat, 1,000 COMPLETED
 
*Destroy an armed, manned, spike-capable vessel in space combat, 10,000
 
*Destroy an armed, manned, spike-capable vessel in space combat, 10,000
 
*Fire a nuclear weapon in anger, 10,000
 
*Fire a nuclear weapon in anger, 10,000
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=Diving=
 
=Diving=
*I'm in My Element:  Explore and loot a dungeon, 250 COMPLETE
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*I'm in My Element:  Explore and loot a dungeon, 250 COMPLETED
*Avatar, Master of the Elements:  Explore and loot four dungeons, 1,000 (2/4)
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*Avatar, Master of the Elements:  Explore and loot four dungeons, 1,000 COMPLETED
 
*The Fifth Element:  Explore a dungeon in hard vacuum, 1,000
 
*The Fifth Element:  Explore a dungeon in hard vacuum, 1,000
*Shiny:  Acquire a T5 artifact, 250 COMPLETE
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*Shiny:  Acquire a T5 artifact, 250 COMPLETED
*Exotic:  Acquire an alien artifact, 250  
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*Exotic:  Acquire an alien artifact, 250 COMPLETED
*I am Become Death:  Acquire a maltech artifact, 500 COMPLETE
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*I am Become Death:  Acquire a maltech artifact, 500
*Good Samaritan:  Give away a significant find, 500
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*Good Samaritan:  Give away a significant find, 500 COMPLETED
  
 
=Milestones=
 
=Milestones=
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*At Poor, 200
 
*At Poor, 200
 
*At Common, 300
 
*At Common, 300
*At Good, 500  
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*At Good, 500 COMPLETED
*At Elite, 1,000  
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*At Elite, 1,000
*At Peerless, 2,500  
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*At Peerless, 2,500
*Wealth of Worlds:  Waste 20k credits on hedonistic pursuits in one go, 5,000  
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*Wealth of Worlds:  Waste 20k credits on hedonistic pursuits in one go, 5,000
 
*Wealth of Sectors:  Waste 200k credits on hedonistic pursuits in one go, 10,000
 
*Wealth of Sectors:  Waste 200k credits on hedonistic pursuits in one go, 10,000
  
  
-Main Page: [[Delta Drop]] [[No Sharper Spur]]
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-Main Page: [[No Sharper Spur]]

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