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NWoD Fantasy:Races
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[[NWoD_Fantasy:Main_Page|Back to Main Page.]] In nwod fantasy, being a member of a race other than human has separate benefits and drawbacks. At creation all players must choose their race. All races know the base language of common, some also know a automatic racial bonus language. Additionally, Smaller races have the benefit of being harder to hit than the larger races giving them a +1 defense bonus. Racial attribute bonuses can be used to boost a character's dot rating from 4 to 5 at character creation without paying extra, but you still pay extra if when buying attributes/skills normally. All attributes/skills are still capped at 5. '''Humans''' * Size = 5 * 3 extra merit points at creation * 3 extra skill points in any category at creation (still costs extra for 5 dots in any skill) * Bonus languages: Any '''Dwarves''' * Size = 5 * +1 stamina * Automatic language: Dwarven * Bonus languages: Giant, Gnome, Goblin, Orc, Terran, and Undercommon '''Elves''' * Size = 5 * +1 dexterity * Automatic language: Elven * Bonus languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan '''Gnomes''' * Size = 4 * small traits (+1 defense) * +1 intelligence * Automatic language: Gnomish * Bonus languages: Draconic, Dwarven, Elven, Giant, Goblin, and Orc '''Half-Elves''' * Size = 5 * +1 manipulation * Automatic language: Elven * Bonus languages: Any '''Half-Orcs''' * Size = 5 * +1 strength * Automatic language: Orcish * Bonus languages: Draconic, Giant, Gnoll, Goblin, and Abyssal '''Halflings''' * Size = 4 * +1 dexterity or wits * Automatic language: Halfing * Bonus languages: Dwarven, Elven, Gnome, Goblin, and Orc [[NWoD_Fantasy:Languages|Choosing Languages...]]
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