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[[NWoD_Fantasy:Main_Page|Back to Main Page.]]
 
  
In nwod fantasy, being a member of a race other than human has separate benefits and drawbacks. At creation all players must choose their race. All races know the base language of common, some also know a automatic racial bonus language. Additionally, Smaller races have the benefit of being harder to hit than the larger races giving them a +1 defense bonus. Racial attribute bonuses can be used to boost a character's dot rating from 4 to 5 at character creation without paying extra, but you still pay extra if when buying attributes/skills normally. All attributes/skills are still capped at 5.
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== RACES ==
  
'''Humans'''
 
* Size = 5
 
* 3 extra merit points at creation
 
* 3 extra skill points in any category at creation (still costs extra for 5 dots in any skill)
 
* Bonus languages: Any
 
  
'''Dwarves'''
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In nwod fantasy, being a member of a race other than human has separate benefits and drawbacks. At creation all players must choose their race. All races know the base language of common, some also know a automatic racial bonus language. Additionally, Smaller races have the benefit of being harder to hit than the larger races giving them a +1 defense bonus. Racial stat and skill bonuses can be used to boost a character's attributes/skills from 4 to 5 at character creation without paying extra, but you still pay extra if when buying attributes/skills normally. All attributes/skills are still capped at 5.
* Size = 5
 
* +1 stamina
 
* Automatic language: Dwarven
 
* Bonus languages: Giant, Gnome, Goblin, Orc, Terran, and Undercommon
 
  
'''Elves'''
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Humans
* Size = 5
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Size = 5
* +1 dexterity
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3 extra merit points at creation
* Automatic language: Elven
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3 extra skill points in any category at creation (still costs extra for 5 dots in any skill)
* Bonus languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan  
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Bonus languages: Any
 
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Dwarves
'''Gnomes'''
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Size = 5
* Size = 4
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+1 stamina
* small traits (+1 defense)
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Automatic language: Dwarven
* +1 intelligence
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Bonus languages: Giant, Gnome, Goblin, Orc, Terran, and Undercommon
* Automatic language: Gnomish
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Elves
* Bonus languages: Draconic, Dwarven, Elven, Giant, Goblin, and Orc  
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Size = 5
 
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+1 dexterity
'''Half-Elves'''
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Automatic language: Elven
* Size = 5
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Bonus languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan  
* +1 manipulation
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Gnomes
* Automatic language: Elven
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Size = 4
* Bonus languages: Any
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small traits (+1 defense)
 
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+1 intelligence
'''Half-Orcs'''
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Automatic language: Gnomish
* Size = 5
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Bonus languages: Draconic, Dwarven, Elven, Giant, Goblin, and Orc  
* +1 strength
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Half-Elves
* Automatic language: Orcish
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Size = 5
* Bonus languages: Draconic, Giant, Gnoll, Goblin, and Abyssal  
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+1 manipulation
 
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Automatic language: Elven
'''Halflings'''
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Bonus languages: Any
* Size = 4
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Half-Orcs
* +1 dexterity or wits
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Size = 5
* Automatic language: Halfing
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+1 strength
* Bonus languages: Dwarven, Elven, Gnome, Goblin, and Orc
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Automatic language: Orcish
 
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Bonus languages: Draconic, Giant, Gnoll, Goblin, and Abyssal  
 
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Halflings
[[NWoD_Fantasy:Languages|Choosing Languages...]]
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Size = 4
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+1 dexterity or wits
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Automatic language: Halfing
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Bonus languages: Dwarven, Elven, Gnome, Goblin, and Orc

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