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[[Neon_Xtinction| Back to Main Page]] ==Sloan Snyder (Kid Kaiju)== {| style="border: solid 1px; width: 720px" |- | {|class="wikitable"; |- | {| |-valign="top"; style="margin-left; auto; margin-right: 0px;" | [[File:Kid Kaiju.png|700px|center]] |- |''"Hey! Try picking on someone your own size, Stompy! Or, ah, as close as we can get to that, anyway."'' |} |} {| border="1"; style="width: 720px"; |-valign="top" | {|class="wikitable"; |- |+Background |- |'''Name:''' || Sloan Snyder |- |'''Code Name:''' || Kid Kaiju |- |'''Role:''' || Giant Brawler |- |'''Rank:''' || Novice |- |'''XP:''' || 0 |- |'''Race:''' || Human |- |'''Looks:''' || Kaiju-ish |- |'''Orient-ation''' || Uncertain |} | {| class="wikitable"; style="text-align:center"| |- |+Attributes (B=Berserk) |- | || '''Small ----''' || '''Small (B)''' || '''Big ----''' || '''Big (B)''' |- |'''Agility''' || d8 || d8 || d8 || d8 |- |'''Smarts''' || d4 || d4 || d4 || d4 |- |'''Spirit''' || d8 || d8 || d8 || d8 |- |'''Strength''' || d6 || d8 || d12+6 || d12+7 |- |'''Vigor''' || d8 || d8 || d8 || d8 |- | |- | |- | |- |''Hgt'' || 5'7" || 5'7" || 50' || 50' |- |''Wgt'' || 120 lbs || 120 lbs || 64 tons || 64 tons |} | {| class="wikitable"; style="text-align:center;"| |- |+Secondary Stats (B=Berserk) |- | || '''Small ----''' || '''Small (B)''' || '''Big ----''' || '''Big (B)''' |- |'''Pace''' || 6" || 6" || 10" || 10" |- |'''Parry''' || 6 || 6 || 6 || 6 |- |'''Toughness''' || 8(2) || 10(2) || 15 || 17 |- |'''Bennies''' || 3 || 3 || 3 || 3 |- |'''Size''' || 0 || 0 || 9 || 9 |- |'''Reach''' || 0 || 0 || +2 || +2 |- |'''Wounds''' || 3 || 3 || 5 || 5 |} |} {| border="1"; style="width: 720px"; |-valign="top" | {|class="wikitable"; style="width: 400px"; |- |+Edges |- |'''Berserk''' || If Wounded or Shaken, must use melee Wild Attack, +1 die Str, +2pts Tou, ignore -1 Wound penalty, Crit Fail hits random target, Fatigue/5 rounds. Smarts to avoid, Smarts -2 to end. |- |'''Best There Is (Growth)''' || Growth power limit 30 |- |'''Combat Reflexes''' || +2 to recover from Shaken or Stunned |- |'''Frenzy''' || Roll a 2nd Fighting die in one attack, to same or different target. Limited action. |- |'''Improved Frenzy''' || Roll a 3rd Fighting die, same or different targets. Limited action. |- |'''Iron Jaw''' || +2 to Soak & to resist Knocked Out |- |'''Menacing''' || +2 to Intimidate |- |} | {| class="wikitable";style="width: 290px"| |- |+Hindrances |- |'''Loyal''' || Minor || To teammates (not Gilgamesh or Titan) |- |'''Ruthless''' || Minor || Makes the hard calls |- |'''Shamed''' || Major || Past collateral damage |- |'''Ugly''' || Major || Residual kaiju imprinting |- {| class="wikitable";style="width: 290px"| |- |+Trust & Distrust |- |'''Trust''' || +1 to Intimidate, Persuade, Support, or Taunt me || '''Wraith''' <br> ''Honey Sue'' <br> '''Marko''' <br> ''Rudy'' |- |'''Distrust''' || no Support, -2 to Persuade me || ''Matt'' <br> ''Jaylinn'' <br> '''Gavin''' <br> ''Sachiko'' <br>''Cpt.Harkness'' <br> ''Dr. Frey'' <br> '''Mills''' <br> ''Dr. Vostrikov'' <br> ''Patrick'' <br> '''Hayley''' <br> ''Becky'' <br> ''Perry'' |- |} |} {| border="1"; style="width: 720px"; | {| class="wikitable"; style="width: 700px"; |-valign="top" | |+Skills |- |'''Skill''' || '''Attribute''' || '''Rank''' || '''Modifiers''' |- |Athletics || Agility || d8 || +2 climbing from Claws |- |Common Knowledge || Smarts || d4 || |- |Fighting || Agility || d8 || |- |Focus || Spirit || d8 || |- |Healing || Smarts || d4 || |- |Intimidation || Spirit || d8 || +2 from Menacing |- |Notice || Smarts || d4 || |- |Persuasion || Spirit || d4 || -2 from Ugly |- |Stealth || Agility || d8 || |- |Survival || Smarts || d4 || |- |Language (English) || Smarts || d8 || |- |Language (ASL) || Smarts || ? || |} |} {| border="1"; style="width: 720px"; |- | {| class="wikitable"; style="width: 710px"; |+Powers (Going Kaiju) |- |'''Growth 9'''|| Point Cost: 29 || +9 die steps Str, +9 Tou, +2 Wounds, +2 Reach, Size modifier +4, Stomp attack || Humpback whale size. Swat +2 (no scale penalty to attack smaller), Durable +1 (no Spirit test when Shaken, might get stuck yuge), Limitation -1: (looks like last mimicked Kaiju, sometimes mistaken for Kaiju by citizens and authorities). |- |colspan="5"| '''Description:''' Embiggening & Enshrinkening |- {| class="wikitable"; style="width: 710px"; |+Powers (Residual Mimicry) |- |'''Altered Form 3'''|| Point Cost: 3 || Called Shots have no effect, no falling dmg, 1/2 collision dmg, 1/2 Knockback || From the currently imprinted Kaiju appearance |- |colspan="5"| '''Description:''' Usable while small |- |'''Hardy 2'''|| Point Cost: 2 || A second Shaken in combat doesn't cause a Wound || From the currently imprinted Kaiju appearance |- |colspan="5"| '''Description:''' Usable while small |- |'''Leaping 3'''|| Point Cost: 4 || 8" (16 yds) vertical, 16" (32 yds) horizontal || Death From Above +1 (if can leap, Wild Attacks do +4 instead of +2) |- |colspan="5"| '''Description:''' Usable while small |- |'''Melee Attack (Claws)'''|| Point Cost: 12 || Melee attack +3d6, Claws +2d6 || +2 to Athletics (climbing) rolls, Heavy Weapon +1 |- |colspan="5"| '''Description:''' Usable while small |- |'''Super Attribute 2'''|| Point Cost: 4 || Agility d6->d8, Vigor d6->d8 || Slightly greater physical prowess from the latent kaiju imprinting. |- |colspan="5"| '''Description:''' Usable while small |- |'''Super Edge 3'''|| Point Cost: 6 || Combat Reflexes, Frenzy, Improved Frenzy || +2 vs Shaken/Stunned; As limited action, may roll a 2nd & 3rd Fighting die with any one Fighting attack. The dice may be allocated to same or different targets. Resolve each separately. |- |colspan="5"| '''Description:''' Usable while small |- {| class="wikitable"; style="width: 710px"; |+Equipment (Normal Size Only) |- |'''Kevlar Vest'''|| (torso) || +2 Armor, reduces firearms damage by 4 || Min Str d6, Wt 10lbs |- |'''Kevlar Riding Jacket'''|| (torso, arms) || +2 Armor || Min Str d4, Wt 8lbs |- |'''Kevlar Riding Jeans'''|| (legs) || +2 Armor || Min Str d4, Wt 4lbs |- {| class="wikitable"; style="width: 710px"; |+Common Attacks |- |'''Claws (Normal Size)'''|| Fighting <br> (+2/+4 Wild) || Dmg: 6d6 <br> (+2/+4 Wild) || Avg: 21 / 23 / 25 <br> (+2 Wild/+4 Leaping) |- |'''Claws (Normal Size, Berserk)'''|| Fighting +2 <br> (+4 Leaping) || 1d8+5d6+2 <br> (+2 Leaping) || Avg: 24 / 26 <br> (26 Leaping) |- |'''Claws (Giant Size)'''|| Fighting <br> (+2/+4 Wild) || 1d12+5d6+6 <br> (+2/+4 Wild) || Avg: 30 / 32 / 34 <br> (+2 Wild/+4 Leaping) |- |'''Claws (Giant Size, Berserk)'''|| Fighting +2 <br> (+4 Leaping) || 1d12+5d6+9 <br> (+2 Leaping) || Avg: 33 / 35 <br> (35 Leaping) |- |'''Thrown Car/SUV <br> (Giant Size, not berserk)'''|| Athletics-2 || 1d12+3d6+6 || Avg: 23 <br> Rng 3/6/12 <br> Small or Medium Blast |- |'''Hit By A Bus <br> (Giant Size, must berserk or power stunt)'''|| Fighting-2 <br> (+2/+4 Wild) || 1d12+5d6+7 <br> (+2/+4 Wild) || Avg 31 / 33 / 35 <br> (+2 Wild/+4 Leaping) |- |'''Catch the Bus <br> (Giant Size, must power stunt)'''|| Athletics-2 || 1d12+4d6+7 || Avg 27.5 <br> Range 3/6/12 <br> Large Blast |- |'''Stomp <br> (Giant Size)'''|| Athletics vs Agility || 1d12+6 <br> (+7 if berserk) || Avg 12.5 <br> Affects Normal size & smaller <br> Small Blast |- |} |} |}
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