Editing Niall
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==Background== | ==Background== | ||
Write a brief history of your PC here. | Write a brief history of your PC here. | ||
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==Character Details== | ==Character Details== | ||
− | * Name: ''' | + | * Name: '''Character Name goes here''' |
− | * Race: ''' | + | * Race: '''Character Race goes here''' |
* Cults:- | * Cults:- | ||
** Rune Level: '''Character cults go here''' | ** Rune Level: '''Character cults go here''' | ||
** Initiate: '''PAVIS''' Opili the Wallmaker | ** Initiate: '''PAVIS''' Opili the Wallmaker | ||
− | ** Lay Member: ''' | + | ** Lay Member: '''Flintnail''', |
* Social Condition: '''Townsman''' | * Social Condition: '''Townsman''' | ||
* Sex: '''Male''' | * Sex: '''Male''' | ||
− | * Previous Experience: ''' | + | * Previous Experience: '''This is where things like 'Foot Barbarian' go.''' |
==Characteristics== | ==Characteristics== | ||
Str: '''17''', Con: '''15''', Siz: '''17''', Int: '''13''', Pow: '''10''', Dex: '''14''':, Cha: '''14'''. | Str: '''17''', Con: '''15''', Siz: '''17''', Int: '''13''', Pow: '''10''', Dex: '''14''':, Cha: '''14'''. | ||
− | *Damage Bonus/Minus: '''+ | + | *Damage Bonus/Minus: '''+/- Damage Dice''' |
− | *Hit Point Bonus/minus: '''+ | + | *Hit Point Bonus/minus: '''+/-HPs''' |
− | *Experience bonus: '''+ | + | *Experience bonus: '''+/-%''' |
*Encumbrance limit: | *Encumbrance limit: | ||
==Skill Groups== | ==Skill Groups== | ||
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | ||
− | *'''Agility: + | + | *'''Agility: +/-n%''' |
**Dance (30%/5%):- | **Dance (30%/5%):- | ||
***Style: n% | ***Style: n% | ||
− | **Dodge (15%): | + | **Dodge (15%): n% |
− | **Climb (25%): | + | **Climb (25%): n% |
− | **Jump (25%): | + | **Jump (25%): n% |
**<u>Tumbling</u> (25%): n% | **<u>Tumbling</u> (25%): n% | ||
− | *'''Aim: + | + | *'''Aim: +/-n%''' |
− | **Catch (25%): | + | **Catch (25%): n% |
− | **Throw (25%): | + | **Throw (25%): n% |
− | *'''Knowledge: + | + | *'''Knowledge: +/-n%''' |
**Evaluate (10%):- | **Evaluate (10%):- | ||
***Treasure: n% | ***Treasure: n% | ||
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***Tending/Herding: n% | ***Tending/Herding: n% | ||
***Training: n% | ***Training: n% | ||
− | **Folk Lore (30%) | + | **Folk Lore (30%) By culture/race.: n% |
**Mineral Lore (5%):- | **Mineral Lore (5%):- | ||
***Mining: n% | ***Mining: n% | ||
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**World lore (5%):- | **World lore (5%):- | ||
***Find Water: n% | ***Find Water: n% | ||
− | ***Survival: | + | ***Survival: n% |
***Weatherlore: n% | ***Weatherlore: n% | ||
**<u>Healing lore</u>: (10%):- | **<u>Healing lore</u>: (10%):- | ||
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− | *'''Manipulation[Body]: + | + | *'''Manipulation[Body]: +/-n%''' |
**Boating (10%): n% | **Boating (10%): n% | ||
**<u>Sailing</u> (5%): n% | **<u>Sailing</u> (5%): n% | ||
**Craft, Physical (30%/10%) Sp:- | **Craft, Physical (30%/10%) Sp:- | ||
− | ***Armour/weapon/shield making: | + | ***Armour/weapon/shield making: n% |
− | ***Masonry/architect: | + | ***Masonry/architect: n% |
− | ***Peaceful Cut/butchery: % | + | ***Peaceful Cut/butchery: n% |
***Shiphandling: n% | ***Shiphandling: n% | ||
***Teamster/packhandler: n% | ***Teamster/packhandler: n% | ||
**Swimming (15%): n% | **Swimming (15%): n% | ||
− | **Riding (5%): | + | **Riding (5%): n% |
**<u>Running (25%)</u>: n% | **<u>Running (25%)</u>: n% | ||
**<u>Drive Cart/wagon (15%)</u>: n% | **<u>Drive Cart/wagon (15%)</u>: n% | ||
− | *'''Manipulation[Fine]: + | + | *'''Manipulation[Fine]: +/-n%''' |
− | **First aid (10%): | + | **First aid (10%): n% |
**Treat disease/poison (5): n% | **Treat disease/poison (5): n% | ||
**Sleight of hand (15%):- | **Sleight of hand (15%):- | ||
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***Palm object: n% | ***Palm object: n% | ||
**Craft, Fine (30%/10)% Sp:- | **Craft, Fine (30%/10)% Sp:- | ||
− | ***Map making: | + | ***Map making: n% |
− | ***Netmaking: | + | ***Netmaking: n% |
− | ***Gemsmith/Jewelcraft: | + | ***Gemsmith/Jewelcraft: n% |
− | ***Brewing: | + | ***Brewing: n% |
− | ***Trapsmith: | + | ***Trapsmith: n% |
− | ***Locksmith: | + | ***Locksmith: n% |
**Devices (5):- | **Devices (5):- | ||
***Lock pick: n% | ***Lock pick: n% | ||
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− | *'''Perception: + | + | *'''Perception: +/-n%''' |
− | **Listen (25)%: | + | **Listen (25)%: n% |
− | **Scan (25)%: | + | **Scan (25)%: n% |
**<u>Sense</u> (5%):- | **<u>Sense</u> (5%):- | ||
***Ambush: n% | ***Ambush: n% | ||
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***Assassin: n% | ***Assassin: n% | ||
**Spot (5):- | **Spot (5):- | ||
− | ***Hidden items: | + | ***Hidden items: n% |
− | ***Trap: | + | ***Trap: n% |
**<u>Taste analysis</u> (5%): n% | **<u>Taste analysis</u> (5%): n% | ||
− | **<u>Tracking</u> (10%): | + | **<u>Tracking</u> (10%): n% |
− | *'''Stealth: | + | *'''Stealth: +/-n%''' |
− | **Camouflage (10%): | + | **Camouflage (10%): n% |
− | **Hide (15%): | + | **Hide (15%): n% |
− | **Move quietly (15%): | + | **Move quietly (15%): n% |
**Ambush (5)%: n% | **Ambush (5)%: n% | ||
**<u>Shadowing</u> (10%): n% | **<u>Shadowing</u> (10%): n% | ||
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− | *'''Communication: + | + | *'''Communication: +/-n%''' |
− | **Bargain (10%): | + | **Bargain (10%): n% |
− | **Orate (10%): | + | **Orate (10%): n% |
− | **Sing (5%): | + | **Sing (5%): n% |
**Speak Language:- | **Speak Language:- | ||
− | *** | + | ***Native (Int x 5): n% |
***Other (00): n% | ***Other (00): n% | ||
**<u>Understand beast speech</u> (10%): n% | **<u>Understand beast speech</u> (10%): n% | ||
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− | *'''Social: + | + | *'''Social: +/-n%''' |
**<u>Acting </u>(10%): n% | **<u>Acting </u>(10%): n% | ||
**<u>Bribery</u> (20%): n% | **<u>Bribery</u> (20%): n% | ||
− | **Fast talk (20%): | + | **Fast talk (20%): n% |
**<u>Disguise</u> (10%): n% | **<u>Disguise</u> (10%): n% | ||
**Wise (30%/10%/5%):- | **Wise (30%/10%/5%):- | ||
− | ***Streetwise: | + | ***Streetwise: n% |
− | ***Courtliness: | + | ***Courtliness: n% |
− | ***Nomad ways: | + | ***Nomad ways: n% |
</div> | </div> | ||
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!width="100"|Location | !width="100"|Location | ||
|- | |- | ||
− | |Head || | + | |Head || Armour Type || number || number || number || 19-20 |
|- | |- | ||
− | |Left Arm || | + | |Left Arm || Armour Type || number || number || number || 16-18 |
|- | |- | ||
− | |Right Arm || | + | |Right Arm || Armour Type || number || number || number || 13-15 |
|- | |- | ||
− | |Chest || | + | |Chest || Armour Type || number || number || number || 12 |
|- | |- | ||
− | |Abdomen || | + | |Abdomen || Armour Type || number || number || number || 09-11 |
|- | |- | ||
− | |Left Leg || | + | |Left Leg || Armour Type || number || number || number || 05-08 |
|- | |- | ||
− | |Right Leg || | + | |Right Leg || Armour Type || number || number || number || 01-04 |
|} | |} | ||
− | *Total Hit Points: | + | *Total Hit Points: nHP |
==Weapons and Shields== | ==Weapons and Shields== | ||
− | * Attack Bonus/Minus: + | + | * Attack Bonus/Minus: +/-% |
− | * Parry Bonus/Minus: + | + | * Parry Bonus/Minus: +/-% |
− | * Aim Bonus/Minus: + | + | * Aim Bonus/Minus: +/-% |
*Strike Ranks: Siz:(n)+Dex:(n)=(n) | *Strike Ranks: Siz:(n)+Dex:(n)=(n) | ||
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!width="50"|Enc. | !width="50"|Enc. | ||
|- | |- | ||
− | | | + | |weapon/shield || damage || sr || ap || atk% || pry% || range || enc |
|- | |- | ||
− | | | + | |weapon/shield || damage || sr || ap || atk% || pry% || range || enc |
|- | |- | ||
− | | | + | |weapon/shield || damage || sr || ap || atk% || pry% || range || enc |
|- | |- | ||
− | | | + | |weapon/shield || damage || sr || ap || atk% || pry% || range || enc |
|- | |- | ||
− | | | + | |weapon/shield || damage || sr || ap || atk% || pry% || range || enc |
|- | |- | ||
− | | | + | |RH Dagger || 1d4+2 || sr || 12 || atk% || pry% || melee || 0 |
|- | |- | ||
− | | | + | |Fist || 1d3 || sr || arm || atk% || pry% || melee || 0 |
|- | |- | ||
− | | | + | |Kick || 1d6 || sr || leg || atk% || pry% || melee || 0 |
|- | |- | ||
− | | | + | |Head Butt || 1d4 || sr || head || atk% || pry% || melee || 0 |
|- | |- | ||
− | + | |Grapple || Special || sr || special || atk% || pry% || melee || 0 | |
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− | |Grapple || Special || sr || special || | ||
|} | |} | ||
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− | *'''Battle Magic:''' | + | *'''Battle Magic:''' |
− | ** Demoralize | + | ** Demoralize |
− | ** Detect Enemies | + | ** Detect Enemies |
− | ** Healing | + | ** Healing |
− | ** Bladesharp | + | ** Bladesharp. |
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* '''Rune Magic:''' | * '''Rune Magic:''' | ||
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** List you armour and clothing here | ** List you armour and clothing here | ||
*Other: | *Other: | ||
− | ** | + | **List everything else here. |
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