Editing Ogre:CharacterCodex:Skills:Influence

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NPC attitudes are from the worst to the best:  
 
NPC attitudes are from the worst to the best:  
  
'''Nemesis (-9 ranks or worst)'''
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Nemesis (-9 ranks or worst): The NPC hate you so much that it will do everything possible to make you suffer or even kill you. Its hate for you is so profound that the NPC is ready to sacrifice everything he has in order to hinder you. He plan long time in advance his action against you.
: The NPC hate you so much that it will do everything possible to make you suffer or even kill you. Its hate for you is so profound that the NPC is ready to sacrifice everything he has in order to hinder you. He plan long time in advance his action against you.
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Hostile (-6 to -8): The NPC hates you and will try to hurt at every opportunity, but he will not seek you to harm you. He might want you dead, but only when interfering in his affair.
 
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Unfriendly (-3 to -5): The NPC Wishes you ill, but may not take direct action against you that can put him in danger. It will refuse to help you, insult you and even start gossip about you, but will attack you only if they are sure of victory and will seldom kill you.
'''Hostile (-6 to -8)'''
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Indifferent (-2 to +2): The NPC doesn't much care about you. It will make socially expected interaction. This is generally the attitude of people that do not know you.
: The NPC hates you and will try to hurt at every opportunity, but he will not seek you to harm you. He might want you dead, but only when interfering in his affair.
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Friendly (+3 to +5): The NPC wishes you well. It will help you if it does not hinder him in any way and will never put his life in danger.
 
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Helpful (+6 to +9): The NPC will take risks to help you in any way possible when asked.
'''Unfriendly (-3 to -5)'''
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Ally (+9 and better): The NPC like you so much that it constantly seek your well being even when not asked anything.
: The NPC Wishes you ill, but may not take direct action against you that can put him in danger. It will refuse to help you, insult you and even start gossip about you, but will attack you only if they are sure of victory and will seldom kill you.
 
 
 
'''Indifferent (-2 to +2)'''
 
: The NPC doesn't much care about you. It will make socially expected interaction. This is generally the attitude of people that do not know you.
 
 
 
'''Friendly (+3 to +5)'''
 
: The NPC wishes you well. It will help you if it does not hinder him in any way and will never put his life in danger.
 
 
 
'''Helpful (+6 to +9)'''
 
: The NPC will take risks to help you in any way possible when asked.
 
 
 
'''Ally (+9 and better)'''
 
: The NPC like you so much that it constantly seek your well being even when not asked anything.
 
 
 
'''Changing NPC attitude'''
 
  
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Changing NPC attitude
 
To increase or decrease an NPC attitude toward you, you can try an Influence check. You must beat your opponent appropriate resistance with the following modifier depending on the NPC current attitude ranks.
 
To increase or decrease an NPC attitude toward you, you can try an Influence check. You must beat your opponent appropriate resistance with the following modifier depending on the NPC current attitude ranks.
  
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'''Convincing an NPC to do something for you'''
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Convincing an NPC to do something for you
 
 
 
You must beat an NPC resistance to convince him to do something. You applied two different types of modifier to your check or the NPC resistance depending on the skill used.
 
You must beat an NPC resistance to convince him to do something. You applied two different types of modifier to your check or the NPC resistance depending on the skill used.
  

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