Editing Plants of the Third Age!
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* The more processed something is, the farther it moves out of the domain. [1] | * The more processed something is, the farther it moves out of the domain. [1] | ||
**So, honey is okay, coffee okay. Chocolate, probably not. Silk and grain-fed beef, right out. | **So, honey is okay, coffee okay. Chocolate, probably not. Silk and grain-fed beef, right out. | ||
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Surface wound from resisting loss of fear. | Surface wound from resisting loss of fear. | ||
Deadly wound - Tough health level - have trouble concentrating, keeping me from being productive | Deadly wound - Tough health level - have trouble concentrating, keeping me from being productive | ||
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**1 Tough Health | **1 Tough Health | ||
**2 Normal Health | **2 Normal Health | ||
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<br> | <br> | ||
Can do two actions at one time. Key is starting. "one mundane and one miraculous" is only about what you can <i>start</i> doing at a given moment.<br> | Can do two actions at one time. Key is starting. "one mundane and one miraculous" is only about what you can <i>start</i> doing at a given moment.<br> | ||
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The two-action limit always applies, but you can sustain a Treasure miracle and then activate an Aspect miracle because that's only two actions.<br> | The two-action limit always applies, but you can sustain a Treasure miracle and then activate an Aspect miracle because that's only two actions.<br> | ||
There is a limit in <i>what you can start doing at one time</i> of one mundane and one miraculous. There is not such a limit of what you can <i>be</i> doing at a time.<br> | There is a limit in <i>what you can start doing at one time</i> of one mundane and one miraculous. There is not such a limit of what you can <i>be</i> doing at a time.<br> | ||
− | **1. There is a rule on what you can | + | **1. There is a rule on what you can /start doing/ at any given time. We'll call this Rule A. Rule A says that at any moment, you can start doing one miraculous action, one mundane action, or one of each. |
− | **2. When you initiate actions like that, you can only do them for a moment, or you can | + | **2. When you initiate actions like that, you can only do them for a moment, or you can /keep/ doing them. This is called sustaining. |
− | **3. There is a rule that you can only | + | **3. There is a rule that you can only /be doing/ up to two actions at a time. We'll call this Rule B. Rule B does not care what the types of the actions are. |
**4. Therefore, if you want to be doing two miraculous actions at once, you can't start all at once. First you have to start sustaining the first action, and then later on start the second action. | **4. Therefore, if you want to be doing two miraculous actions at once, you can't start all at once. First you have to start sustaining the first action, and then later on start the second action. | ||
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* I want you to be able to activate Aspect/Treasure + a paired mundane action in a single moment, or Domain 2 + start talking, or whatever. | * I want you to be able to activate Aspect/Treasure + a paired mundane action in a single moment, or Domain 2 + start talking, or whatever. | ||
* I don't want there to be an order to take actions to sustain things better. ("Always take your combo action first" would suck.) | * I don't want there to be an order to take actions to sustain things better. ("Always take your combo action first" would suck.) | ||
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{| class="wikitable" border="1" cellpadding="2" | {| class="wikitable" border="1" cellpadding="2" | ||
|- | |- | ||
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| 10 | | 10 | ||
|} | |} | ||
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<b>Secondary Domain:</b> Things of Amyra (2) | <b>Secondary Domain:</b> Things of Amyra (2) | ||
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===Passions=== | ===Passions=== | ||
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*Elusive (1) | *Elusive (1) | ||
*Elemental (1) | *Elemental (1) | ||
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{| class="wikitable" border="1" cellpadding="2" | {| class="wikitable" border="1" cellpadding="2" | ||
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|} | |} | ||
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===Domain Difficulties=== | ===Domain Difficulties=== | ||
**0 - Estate is in danger sense | **0 - Estate is in danger sense | ||
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**9 - GChange how things interact with your Estate | **9 - GChange how things interact with your Estate | ||
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'''Projects'''<br> | '''Projects'''<br> | ||
− | + | Find (information about) a new place to put Amyra in case the Power of Feces hits the Power of Rotating Blades - Victory in episode 200.<br> | |
+ | Save Creation - 3 destiny, 1 MP | ||
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Can give up hand and foot for info on where to move Amyra.'' | Can give up hand and foot for info on where to move Amyra.'' | ||
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[[Chancel_Amyra]] | [[Chancel_Amyra]] |