Editing Pleasant Rain: Character
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14 Str 70 Effort <br> | 14 Str 70 Effort <br> | ||
12 Con 60 Stamina <br> | 12 Con 60 Stamina <br> | ||
− | + | 15 Pow 75 Luck <br> | |
13 Dex 65 Agility <br> | 13 Dex 65 Agility <br> | ||
12 App 60 Charisma <br> | 12 App 60 Charisma <br> | ||
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<br> | <br> | ||
'''Age:''' 22<br> | '''Age:''' 22<br> | ||
− | '''Damage Bonus:''' | + | '''Damage Bonus:''' <br> |
'''Hit Points:''' 25<br> | '''Hit Points:''' 25<br> | ||
'''Major Wound:''' 7 hit points<br> | '''Major Wound:''' 7 hit points<br> | ||
− | '''Qi:''' | + | '''Qi:''' 15/15<br> |
− | '''Exp Point Bonus:''' | + | '''Exp Point Bonus:''' <br> |
'''Allegiance:''' | '''Allegiance:''' | ||
Daoism 6<br> | Daoism 6<br> | ||
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<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | ||
*'''Communication: 9''' | *'''Communication: 9''' | ||
− | **Bargain (20): 29 | + | **Bargain (5%):14 |
+ | '''**Bargain (20): 29''' | ||
**Command (5%):14 | **Command (5%):14 | ||
− | **Disguise (5): 14 | + | '''**Disguise (5): 14''' |
− | **Etiquette (5%): | + | **Etiquette (5%): 34 |
**Fast Talk (5%):14 | **Fast Talk (5%):14 | ||
− | **Language(Chinese) (EDUx5%) 69 | + | '''**Language(Chinese) (EDUx5%) 69''' |
− | **Perform (Sing) (5%):14 | + | **Perform '''(Sing)''' (5%):14 |
**Persuade (15%):24 | **Persuade (15%):24 | ||
− | **Status (15%): | + | **Status (15%):39 |
− | **Teach (10%): | + | **Teach (10%): 39 |
*'''Manipulation: 8''' | *'''Manipulation: 8''' | ||
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**Repair [] (15%): 23 | **Repair [] (15%): 23 | ||
**Sleight of Hand (5%):13 | **Sleight of Hand (5%):13 | ||
− | **Arrow Cutting (5): 13 | + | '''**Arrow Cutting (5): 13''' |
*'''Mental: 9''' | *'''Mental: 9''' | ||
**Appraise (15%):24 | **Appraise (15%):24 | ||
+ | **First Aid (30%): 69 | ||
**Gaming (INT+POW):40 | **Gaming (INT+POW):40 | ||
**Strategy (01%):10 | **Strategy (01%):10 | ||
**Knowledge (Plants and Herbs) (0%): 34 | **Knowledge (Plants and Herbs) (0%): 34 | ||
**Farming (0%): 34 | **Farming (0%): 34 | ||
− | **Healing Lore (INTx1): | + | '''**Healing Lore (INTx1): 25''' |
− | **Knowledge(Streetwise) (10%): 19 | + | '''**Knowledge(Streetwise) (10%): 19 ???''' |
− | **Knowledge (Religion-Daoism) (10%): | + | '''**Knowledge (Religion-Daoism) (10%): 19''' |
− | **Knowledge (Region) (20%): 29 | + | '''**Knowledge (Region) (20%): 29''' |
− | **Knowledge (Law) (10%) : 19 | + | '''**Knowledge (Law) (10%) : 19''' |
− | **Knowledge (Art History) (10%) : 19 | + | '''**Knowledge (Art History) (10%) : 19''' |
− | **Knowledge (Folklore) (5%) : 14 | + | '''**Knowledge (Folklore) (5%) : 14''' |
− | **Knowledge (Group:Rivers and Lakes) (5%) : 14 | + | '''**Knowledge (Group:Rivers and Lakes) (5%) : 14''' |
− | **Knowledge (History) (20%) : 29 | + | '''**Knowledge (History) (20%) : 29''' |
− | **Knowledge (Politics) (20%) : 29 | + | '''**Knowledge (Politics) (20%) : 29''' |
− | **knowledge (Literature) (EDUx1): 21 | + | '''**knowledge (Literature) (EDUx1): 21''' |
− | + | '''**Science(Natural History) (10%): 19''' | |
− | |||
− | **Science(Natural History) (10%): 19 | ||
*'''Perception: 9''' | *'''Perception: 9''' | ||
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*'''Physical: 3/8''' | *'''Physical: 3/8''' | ||
+ | **Martial Arts (0%): 75 | ||
**Climb (40%): 73 | **Climb (40%): 73 | ||
+ | **Brawl (0%) : 72 | ||
+ | **Grappel (0%) : 71 | ||
+ | **Staff (0%): 58 | ||
+ | **Dodge (DEXx02%): 75 | ||
**Hide (10%): 13 | **Hide (10%): 13 | ||
**Jump (25%): 73 | **Jump (25%): 73 | ||
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**Swim (25%):48 | **Swim (25%):48 | ||
**Throw (25%):48 | **Throw (25%):48 | ||
− | **Drive (Cart) (15): 23 | + | '''**Drive (Cart) (15): 23 |
− | + | '''**Axe (15): 23''' | |
− | + | '''**Flail (10): 23''' | |
− | + | '''**Pole Arm (5): 13''' | |
− | + | '''**Spear (15): 23''' | |
− | + | '''**Mace (25): 33''' | |
− | + | '''**Sword (15): 23''' | |
− | **Axe (15): 23 | + | '''**QuarterStaff (25): 33 --See above''' |
− | **Flail (10): 23 | + | '''**Club (25): 33''' |
− | **Pole Arm (5): 13 | + | '''**Bow (5): 13''' |
− | **Spear (15): 23 | + | '''**Dagger (25): 33''' |
− | **Mace (25): 33 | + | '''**Crossbow (25): 33''' |
− | **Sword (15): 23 | ||
− | **Club (25): 33 | ||
− | **Bow (5): 13 | ||
− | **Dagger (25): 33 | ||
− | **Crossbow (25): 33 | ||
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|Staff || 1d6+1d4 (+1d6) || || || 58% || 58% || || 0. | |Staff || 1d6+1d4 (+1d6) || || || 58% || 58% || || 0. | ||
|- | |- | ||
− | |Brawl || 1d3+1d4+2 (+ | + | |Brawl || 1d3+1d4+2 (+1d4) || 3 || arm || 72% || 72% || 0 || 0 |
|- | |- | ||
|Grapple || Special || 3 || special || 71% || 71% || 0 || 0 | |Grapple || Special || 3 || special || 71% || 71% || 0 || 0 | ||
|} | |} | ||
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− | ==Equipment== | + | |
+ | ===Wushu Powers:=== | ||
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+ | <br>Unarmed Combat 1 (I assume Unarmed Combat is better than Brawl) | ||
+ | <br>Super Skill (Dodge) 1 | ||
+ | <br>Heroic Strength 1 | ||
+ | <br>Defense 1 | ||
+ | |||
+ | ===Equipment=== | ||
<br> | <br> | ||
+ | |||
One set everyday robes<br> | One set everyday robes<br> | ||
Walking/martial staff<br> | Walking/martial staff<br> | ||
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<br> | <br> | ||
− | ==Contacts:== | + | ===Contacts:=== |
'''Uncles''' A loose collection of martial arts relatives who have advised Rain's parents and trained the young man for years. Their personal histories are up to the DM. Some might occasionally be sober, one or two might have done something great in the past. | '''Uncles''' A loose collection of martial arts relatives who have advised Rain's parents and trained the young man for years. Their personal histories are up to the DM. Some might occasionally be sober, one or two might have done something great in the past. | ||
[[Yu meets the wandering brigand]] | [[Yu meets the wandering brigand]] | ||
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− | + | ===Game Mechanics:=== | |
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− | ==Game Mechanics:== | ||
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A single level of Unarmed combat gives you only +5% to Brawl and Grapple alike, but lessens the opponent's attack skill by 5%, adds +2 to unarmed damage and gives your limbs 2 points of armour for parries. With your Damage bonus and Martial arts skill, your damage roll would become 1d3+1d4+2, and another 1d3 if your attack roll is also under your Martial Arts skill level. Basically, meaning you can't roll less than 4 in any case, and the damage scales up to 12 bashing. | A single level of Unarmed combat gives you only +5% to Brawl and Grapple alike, but lessens the opponent's attack skill by 5%, adds +2 to unarmed damage and gives your limbs 2 points of armour for parries. With your Damage bonus and Martial arts skill, your damage roll would become 1d3+1d4+2, and another 1d3 if your attack roll is also under your Martial Arts skill level. Basically, meaning you can't roll less than 4 in any case, and the damage scales up to 12 bashing. | ||
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''Defence'' reduces the chance of all opponents to strike by 5% per level. Good against minions, since it lasts for 5 rounds per Qi point expended on it. If facing a skilled enemy, it also stacks with the ability to reduce a given opponent's skill with Unarmed combat, although Super Dodge is better here. | ''Defence'' reduces the chance of all opponents to strike by 5% per level. Good against minions, since it lasts for 5 rounds per Qi point expended on it. If facing a skilled enemy, it also stacks with the ability to reduce a given opponent's skill with Unarmed combat, although Super Dodge is better here. | ||
− | ''Powers of | + | ''Powers of Wing Chun'' |
Powers: Defence (1/lvl), Extra Energy (1/lvl), Heroic strength 2/lvl, super skill (Brawl) 2/lvl, super skill (Cl imb) 2/lvl, super skill (Dodge) 2/lvl, super skill (Jump) 2/lvl, super speed 10/lvl, Unarmed Combat 10/lvl | Powers: Defence (1/lvl), Extra Energy (1/lvl), Heroic strength 2/lvl, super skill (Brawl) 2/lvl, super skill (Cl imb) 2/lvl, super skill (Dodge) 2/lvl, super skill (Jump) 2/lvl, super speed 10/lvl, Unarmed Combat 10/lvl | ||
− | ==Ton Lin's words:== | + | |
+ | ===Ton Lin's words:=== | ||
'''About Yu''' | '''About Yu''' |