Editing Project Majin Overdrive:Mecha
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==Mechs== | ==Mechs== | ||
− | + | ===Standard Mech Templates=== | |
+ | [[Image:http://media.ps2.gamespy.com/media/568/568441/imgs_1.html|thumb|right|Image of Standard Mech]] | ||
+ | *Toughness 4: 120 HP | ||
+ | *Accessories 2: Ejection seat, GPS, searchlight | ||
+ | *Ground Speed 2: ~100 KPH | ||
+ | *Heavy Armor 5: 50 AV. | ||
+ | *Sensors 2: Vision. The computer can pick up man-sized objects from far away | ||
+ | *Super Strength 4: Can throw a main battle tank | ||
+ | *Life Support 1: Limited, needs an atmosphere outside | ||
− | + | *Awkward Size 2: The size of a van, or dragon | |
+ | *Noisy 2 | ||
+ | *Poor Maneuverability 1 | ||
− | + | 55 MP w/o weapons | |
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− | + | ===Mecha Weapons=== | |
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− | + | ====Handheld weapons==== | |
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− | + | Maximum of two handheld weapons may be carried. Weapons built into arms can’t carry anything. | |
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− | + | *Rifle: 45 pts, heavy armour 1 = 16 MP, 40 HP | |
− | + | *Sniper rifle: 45 pts, accurate, long range, penetrating, penetrating (force field), slow, static = 20 MP, 40 HP | |
− | + | *Bazooka: 75 pts, area effect, long range, penetrating, inaccurate x 2, limited shots (6), slow, static (except on tankdrive), heavy armour 1 = 16 MP, 40 HP | |
− | + | *Machinegun: 30 pts, auto-fire, penetrating (force field), spreading, inaccurate x 1 = 16 MP, 40 HP | |
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− | + | *Shotgun: 30 pts, spreading, low penetration, short range = 4 MP, 40 HP | |
− | + | *Basic close combat weapon system (torch-like sword): 45 pts, concealable, muscle-powered, penetrating (force field), melee, Not So Strong 2 = 18 MP, 20 HP | |
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− | + | ====Mounted Weapons==== | |
− | + | Maximum of two mounted weapon systems may be installed. However, a possible radar system takes up one of these slots. Weapon arms don’t have shoulder hardpoints; check your choice of arms. | |
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+ | *Rocket launcher: 45 pts, area effect, auto-fire, spreading, fixed, inaccurate x 2 = 12 MP, 40 HP | ||
+ | *Missile launcher: 75 pts, area effect, homing, indirect, long range, penetrating (armor), fixed, limited shots (6), slow, stoppable = 24 MP, 40 HP | ||
− | + | *Laser cannon: 60 pts, long range (5 km), fixed, slow, static (except on tankdrive!) = 8 MP, 40 HP | |
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+ | *Railgun (”slug gun”): 60 pts, long range (5 km), fixed, static (except on tankdrive!), penetrating (force field) = 16 MP, 40 HP | ||
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+ | *Plasma gun: 45 pts, auto-fire, fixed, static (except on tankdrive!), penetrating (armor) = 16 MP, 40 HP | ||
==Vehicles== | ==Vehicles== |