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*[http://wiki.rpg.net/index.php/It%27s_dark_in_here wiki]
 
*[http://wiki.rpg.net/index.php/It%27s_dark_in_here wiki]
*[http://wiki.rpg.net/index.php/Attack_of_the_Pentan_mummies mummies wiki]
 
==Combat==
 
*Bow combat for Proxenus is pretty much as you'd imagine.
 
  
*Spear combat is a little bit different. He'll generally stab and then move, relying on his phenomenal reflexes to avoid being struck in retaliation. He will rarely need to fight in a static line, so he darts backwards and forwards making slower fighters chase him. His ability to use short strike ranks and then move away before he can be hit makes him a difficult foe.
 
 
*He's naturally an asymmetrical fighter. When fighting in a scrum he'll keep and eye out for someone fixated on the guy facing him and stab him, gunning for flank modifiers and no parry to knock them out of the fight quickly. His spear's long reach is useful in this.
 
 
*He knows that an enemy, confronted by this sort of attack, often moves in to grapple. This is the main danger he faces, so if given a chance at an aimed shot he likes to disable legs and then stand back to deal with the immobilised enemy.
 
 
==Background==
 
==Background==
 
The Yelmalion Sun Dome infantry are a dour lot; tough, hard, aloof aristocrat heavy infantry who are feared in battle, cool to acquaintances and lords in thier own homes.
 
The Yelmalion Sun Dome infantry are a dour lot; tough, hard, aloof aristocrat heavy infantry who are feared in battle, cool to acquaintances and lords in thier own homes.
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** Initiate: '''Yelmalio'''
 
** Initiate: '''Yelmalio'''
 
** Lay Member: '''----'''  
 
** Lay Member: '''----'''  
* Social Condition: '''Peasant''' (Landed Farmer)
+
* Social Condition: '''Peasant'''
 
* Sex: '''Male'''
 
* Sex: '''Male'''
 
* Previous Experience: '''Mercenary Medium Infantry'''
 
* Previous Experience: '''Mercenary Medium Infantry'''
*Runes:''' Light, truth and fire'''
 
  
 
==Characteristics==
 
==Characteristics==
Str: '''16''', Con: '''10''', Siz: '''13''', Int: '''15''', Pow: '''14''' , Dex: '''19''':, Cha: '''12'''. added +1 Cha for heroquest.
+
Str: '''16''', Con: '''10''', Siz: '''13''', Int: '''15''', Pow: '''14''', Dex: '''19''':, Cha: '''11'''.
 
*Damage Bonus/Minus: '''+1d4'''
 
*Damage Bonus/Minus: '''+1d4'''
 
*Hit Point Bonus/minus: '''+1 HPs'''
 
*Hit Point Bonus/minus: '''+1 HPs'''
 
*Experience bonus: '''+09%'''
 
*Experience bonus: '''+09%'''
*Encumbrance limit: 15 Enc.
+
*Encumbrance limit: -- Enc.
  
 
==Skill Groups==
 
==Skill Groups==
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**Evaluate (5%): 10%
 
**Evaluate (5%): 10%
 
**Read/Write Language (10%): 15%
 
**Read/Write Language (10%): 15%
**First Aid (5): 15%
+
**First Aid (5): 10%
**World Lore (5%) 35%  
 
  
  
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**Climb (15): 30%
 
**Climb (15): 30%
 
**Conceal item (10): 25%
 
**Conceal item (10): 25%
**Dodge (dex x 2%): '''43%'''
+
**Dodge (dex x 2%): '''38%'''
**Climb (15%): 35%
+
**Climb (15%): 30%
 
**Jump (15%): 30%
 
**Jump (15%): 30%
 
**Throw (15%): 30%
 
**Throw (15%): 30%
 
**Map Making (10): 25%
 
**Map Making (10): 25%
 
**Ride (5): 40%
 
**Ride (5): 40%
**Swim'''I''' (15): 65%
+
**Swim (15): 30%
 
**Set Disarm trap (5): 20%
 
**Set Disarm trap (5): 20%
  
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*'''Perception: +05%'''
 
*'''Perception: +05%'''
**Listen (25)%: 45%
+
**Listen (25)%: 30%
**Spot Hidden items(5): 60%
+
**Spot Hidden items(5): 55%
 
**Spot Trap (5): 10%
 
**Spot Trap (5): 10%
**Track(10): 35%  
+
**Track(10): 30%
  
  
 
*'''Stealth: 10%'''
 
*'''Stealth: 10%'''
 
**Camouflage (10%): 30%
 
**Camouflage (10%): 30%
**Hide (15%): 35%
+
**Hide (15%): 30%
**Move quietly (15%): 30% (-15%)
+
**Move quietly (15%): 25%
 
**Pick Pocket (5): 15%
 
**Pick Pocket (5): 15%
  
  
 
*'''Communication: +00%'''
 
*'''Communication: +00%'''
**Bargain (10%): 15%
+
**Bargain (10%): 10%
**Orate (10%): 20%
+
**Orate (10%): 10%
 
**Sing (5%): 05%
 
**Sing (5%): 05%
 
** Languages:
 
** Languages:
***Theyalan (Sartarite) (Int x 5) 80%
+
***Theyalan (Sartarite) (Int x 5) 75%
***Darra Happan (Firespeech) 50%√
+
***Darra Happan (Firespeech) 40%
***Darktongue 10%√
+
 
***Tradetalk 40%
 
***Votank 05%
 
  
 
</div>
 
</div>
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!width="100"|Location
 
!width="100"|Location
 
|-
 
|-
|Head || Closed helm with padded lining || 4 || 5 || 1 || 19-20  
+
|Head || Open helm with padded lining || 4 || 5 || 1 || 19-20  
 
|-
 
|-
 
|Left Arm || Cuirboilli  vambrace and leather gauntlet|| 3 || 4 || 1 || 16-18
 
|Left Arm || Cuirboilli  vambrace and leather gauntlet|| 3 || 4 || 1 || 16-18
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|Right Arm || Cuirboilli vambrace and leather gauntlet || 3 || 4 || 1 || 13-15  
 
|Right Arm || Cuirboilli vambrace and leather gauntlet || 3 || 4 || 1 || 13-15  
 
|-
 
|-
|Chest || Light chain and heavy leather plastron || 5 || 6 || 4 || 12
+
|Chest || Light scale and heavy leather plastron || 5 || 6 || 4 || 12
 
|-
 
|-
|Abdomen || Light chain and heavy leather girdle || 4 || 6 || 1 || 09-11
+
|Abdomen || Light scale and heavy leather girdle || 4 || 6 || 1 || 09-11
 
|-
 
|-
 
|Left Leg || Cuirboilli greave and heavy leather boot || 4 || 5 || 1 || 05-08
 
|Left Leg || Cuirboilli greave and heavy leather boot || 4 || 5 || 1 || 05-08
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|-- || - || - || - || % || % || - || 0
 
|-- || - || - || - || % || % || - || 0
 
|-
 
|-
|Fist || 1d3+1d4 || 6 || arm || 50% || 35% || 0 || --
+
|Fist || 1d3+1d4 || 6 || arm || 40% || 35% || 0 || --
 
|-
 
|-
|Kick || 1d6+1d4 || 6 || leg || 45% || -- || 0 || --
+
|Kick || 1d6+1d4 || 6 || leg || 40% || -- || 0 || --
 
|-
 
|-
|Head Butt || 1d4+1d4 || 6 || head || 50% || -- || 0 || --
+
|Head Butt || 1d4+1d4 || 6 || head || 40% || -- || 0 || --
 
|-
 
|-
|Grapple || Special || 6 || special || 50% || 40% || 0 || --
+
|Grapple || Special || 6 || special || 40% || 35% || 0 || --
 
|-
 
|-
|2H Long Spear || 1d10+1+1d4 || 2 || 15 || 65% || 65% || 2.5m || 3
+
|2H Long Spear || 1d10+1+1d4 || 2 || 15 || 65% || 60% || 2.5m || 3
|-
 
|1H war trident || 1d10+1+1d4 || 2 || 15 || 65%  || 65% || 2.5m || 3
 
 
|-
 
|-
 
|2H Short Spear || 1d8+1+1d4 || 3 || 15 || --% || --% || 1.8m || 2
 
|2H Short Spear || 1d8+1+1d4 || 3 || 15 || --% || --% || 1.8m || 2
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|2H Spear Butt-Stroke|| 1d8+1d4 || 4 || spear || 35% || --% || 2.0m || --
 
|2H Spear Butt-Stroke|| 1d8+1d4 || 4 || spear || 35% || --% || 2.0m || --
 
|-
 
|-
|RH Hand-Axe || 1d6+1+1d4 || 6 || 15 || 40% || 35% || 0.4m || 1
+
|RH Hand-Axe || 1d6+1+1d4 || 6 || 15 || 45% || 40% || 0.4m || 1
|-
 
|RH Sword || 1d8+1+1d4 || 4 || 15 || 45% || 40% || 0.4m || 1
 
|-
 
|RH Aluminum claw/sword || 1d4+3+1d4 || 5 || 15 || 50% || 50% || 0.4m || .5
 
|-
 
|RH Club || 1d6+1+1d4 || 5 || 15 || 40% || 35% || 0.4m || 1
 
 
|-
 
|-
 
|RH Dagger || 1d4+2+1d4 || 6 || 12 || 40% || 35% || 0.2m || 0
 
|RH Dagger || 1d4+2+1d4 || 6 || 12 || 40% || 35% || 0.2m || 0
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|2H Pike || 2d6+1+1d4 || 2 || 15 || 40% || 40% || 3.5m || 3
 
|2H Pike || 2d6+1+1d4 || 2 || 15 || 40% || 40% || 3.5m || 3
 
|-
 
|-
|LH Large Shield || 1d6+1d4 || 6 || 12(damaged) || 20% || 40% || 0 || 3
+
|LH Large Shield || 1d6+1d4 || 6 || 16 || 20% || 30% || 0 || 3
 
|-
 
|-
|RH Thrown Rock || 1d4+1d2 || 0/5/10 || -- || 40% || --% || 20.0m || 1
+
|2H Bow || 1d6+1 || 0/5/10 || 6 || 35% || 30% || 80m || 2
|-
 
|2H Bow || 1d6+1 || 0/5/10 || 6 || 40% || 30% || 80.0m || 2
 
 
|-
 
|-
 +
 
|}
 
|}
  
 
==Magic==
 
==Magic==
*'''Special Ability:''' Mindspeech with horses/mules
+
*'''Special Ability:''' Mindspeech with horses
  
  
 
*'''Power:-'''
 
*'''Power:-'''
** Current Characteristic POW: '''14'''
+
** Current Characteristic POW: '''-'''
** Current Available POW: '''14'''
+
** Current Available POW: '''-'''
** Current Stored POW: '''00''' Pow Crystal
+
** Current Stored POW: '''-''' Pow Crystal
  
  
 
'''Spirits:'''
 
'''Spirits:'''
*Helios
+
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
** INT:9
+
*Spirit One
** POW:19
+
** INT:
** Where Bound: owl
+
** POW:
 +
** Where Bound:
  
*Jarenst, initiate of elmal yelmalio
+
*Spirit Two
** INT:14
+
** INT:
** POW:21
+
** POW:
** Where Bound: little rock lizard (remember he will grow huge)
+
** Where Bound:
**Detect Enemies1, Ignite 1
 
  
 +
*Spirit Three
 +
** INT:
 +
** POW:
 +
** Where Bound:
 +
</div>
  
  
 +
*'''Battle Magic:'''
  
  
*'''Battle Magic:'''
 
**(Memorised)Fireblade (4), Healing 2, Demoralise (1), Lantern 3, Lightwall (4), Speedart (1)
 
**(Not Memorised) Detect Enemies (1), Repair (2),
 
 
* '''Rune Magic:'''
 
* '''Rune Magic:'''
 
** Cat's Eye I
 
** Cat's Eye I
** Sunbright I
 
** Extension I
 
  
*'''Items'''
 
**Darkwall Matrix in a lead orb '''given to kash'''
 
**Warmth matrix tattoo.
 
**Bind spirit matrix in a small insense burner
 
  
 
*'''Gifts:'''  
 
*'''Gifts:'''  
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*'''Geasa:'''  
 
*'''Geasa:'''  
 
** Never eat the meat of birds
 
** Never eat the meat of birds
** Celibacy on Fireday
+
** Never use a sword
 
 
==Heroquest==
 
*On Waterday, Sea Season, take Newtling form and worship King Elt in a standard ceremony. Proxenus must find a body of water on that day.
 
*Can see under water, thanks to second eyelid.
 
*You have an urge to swim a lot.
 
 
 
*On the Mundane plane gains the Lizard claw feat. 1 pt of POW to activate, works like a 1pt iron claw/fist spell.  This can be increased by repeating the Heroquest on the mundane plane by fighting a Thunder lizard with big claws and invoking the myth.
 
 
 
*On the Hero plane this manifests as a metal claw/egg shard and the intensity of the power depends on your IC description, the foe, myth etc.
 
 
 
 
 
*Hill of Gold
 
**Can now cast Darkness spells
 
**Bonuses for activities during dawn and dusk. Magic is easier to cast and so is moving without being seen for example.
 
**Owns a Zorak Zoran Death Lords mace
 
**Darkwall Matrix in a black lead orb
 
**+1 Cha
 
 
 
*Fire
 
**Can learn fire magic
 
**Can sacrifice for fire divine spells (double pow)
 
**Can wear red.
 
**Bonus for firespeech +10%
 
  
 
==Equipment==
 
==Equipment==
*special
 
** 7 half wheels gifted by sunsmiter.
 
 
*Weapons:
 
*Weapons:
 
** Long Spear
 
** Long Spear
 
** Short Spear
 
** Short Spear
**Heavy lead mace
 
 
** Bow
 
** Bow
 
** Hand Axe
 
** Hand Axe
 
** Belt knife x2
 
** Belt knife x2
 
*Armour
 
*Armour
** Closed helm, 'Etrusco-Conrinthian', with horse-hair padded lining
+
** Open helm, 'Agen' type, with horse-hair padded lining
** Light chain hauberk
+
** Light scale hauberk (leaf scales)
 
** Cuirboilli vambraces and greaves
 
** Cuirboilli vambraces and greaves
 
** Leather gauntlets
 
** Leather gauntlets
 
** Heavy leather boots, girdle and plastron/breastplate
 
** Heavy leather boots, girdle and plastron/breastplate
** Large 'hoplite' shield, top 1/4 snipped off.
+
** Large 'hoplite' shield
 
*Other:
 
*Other:
 
** Pack
 
** Pack
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** Homespun tunic (tan) x2, breeches (tan) x2, sandals x2, loin cloth x2, woollen cloak (grey), felt slouch hat (pale grey with plaited horse-hair rope headband)
 
** Homespun tunic (tan) x2, breeches (tan) x2, sandals x2, loin cloth x2, woollen cloak (grey), felt slouch hat (pale grey with plaited horse-hair rope headband)
 
** Wooden bowl x2, clay mug x2, horn spoon x2, bronze skillet, bronze pot
 
** Wooden bowl x2, clay mug x2, horn spoon x2, bronze skillet, bronze pot
*Scimitar
 
**The scimitar is old. Very obviously of Lunar design (all the stages of the moon are on the blade) and you recognize the runes of Yanafal Tarnils (the Lunar empire war god for those who don't know).
 
There is an inscription in Pelorian, you think, on the blade. Included is what looks like a date 5/43 next to a name. You know enough of Lunar matters to work out that the 5 refers to the 5th wane of Lunar history. But after that it's pretty sketchy.
 
The name is Süvari birliği doğramak.
 
It's Iron but not of a kind you have seen before, and you've not seen much.
 
It feels wrong in your hand. You failed a POW roll.
 
 
*Money:
 
*Money:
**95L
+
**1595L
 
*Ransom
 
*Ransom
 
**500L
 
**500L
 

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