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Pumbi Zouk, Gungan rogue
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Gungan Male Noble 2 / Scoundrel 2 Pumbi Zouk was a street hustler, making contacts and cutting deals among a wretched hive of scum and villainy, but he aspired to be something more. The Explorer operative he bumped into saw potential in the young Gungan, and Pumbi saw a way out of The Life. He's been with the Corps for about a year, and has broadened his horizons. However, you can take the player out of the game... ** Species Redesign ** Ability Modifiers: +2 Dex, -2 Str. Gungans are agile but aren't particularly brawny. Medium Size Speed: Gungan base speed is 6 squares. They have a swim speed of 4 squares. Expert Swimmer: A Gungan may choose to reroll any Swim check, but the result of the reroll must be accepted even if it is worse. In addition, a Gungan may choose to take 10 on Swim tests checks even when distracted or threatened. Hold Breath: Gungans are at home either in air or water. A Gungan can hold his breath for a number of rounds equal to 25 times his Constitution score before he needs to make Endurance checks to hold his breath. Low-Light Vision: Gungans ignore concealment (but not total concealment) from darkness. Weapon Familiarity: Gungans with the Weapon Proficiency (simple weapons) feat are proficient with the atlatl and the cesta. Automatic Languages: Basic and Gunganese. Str 10 Dex 15 Con 12 Int 14 Wis 14 Cha 16 Lang: Basic Bocce Gunganese High Galactic Huttese Shyriiwook +1 (ask GM) Defenses: Fort: 16 Ref: 19 Will: 19 Skills: Acrobatics: 4 Climb: 2 Deception: 10 Endurance: 3 Gather Info: 10 Initiative: 9 Jump: 2 Know: Bureau: 9 Know: Gal Lore: 9 Know: Soc Sci: 9 Know: Other: 4 Mechanics: 4 Perception: 9 Persuasion: 10 Pilot: 4 Ride: 4 Stealth: 9 Survival: 4 Swim: 2 Treat Injury: 4 Use Computer: 4 Feats: Linguist - 3 bonus languages (+5 total) WP: pistol WP: simple Point Blank Shot - +1 attack, damage in point blank range (20 squares) Melee Defense - penalty to hit = bonus to Ref defense, up to BAB Running Attack - move before and after attack Skill Train: Stealth Imp Defenses - +1 to all Talents: Connections - easier to get restricted equip, up to 4k Cr. Black market cost mult -1 Skirmisher - move 2 squares, +1 attack 9600 Cr Knife 25 Blaster pistol 500 Comlink, long, mini, encrypt 5000 Datapad 1000 Cloak 100 Medpac (2) 200 Mesh tape 5 Utility belt (3 days food, medpac, toolkit, power pack, energy cell, glow rod, comlink, liquid cable w/ grapple, 2 empty) 500 Conc holster 50 Code cylinder 500 Credit chip 100 Electrobinocs 1000 / 8980 620 Cr left
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