Editing Rabsan
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<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">[[File:Rabsen.jpg]]</div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> | <div class="center" style="width: auto; margin-left: auto; margin-right: auto;">[[File:Rabsen.jpg]]</div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> | ||
The Rabsan shadow system is a warlike collection of shadows with interlocking shadow trails and a patchwork of small regions with shifting alliances and strict rules of behavior. | The Rabsan shadow system is a warlike collection of shadows with interlocking shadow trails and a patchwork of small regions with shifting alliances and strict rules of behavior. | ||
− | == | + | ==Races== |
− | Racially there are a few general physical standards. | + | Racially there are a few general physical standards. Blue, black or greenish skins. Strong green teeth used for tearing and masticating raw meats. A condition similar to albinism that causes bright red skin, teeth and hair. high tolerances to heat and cold. Lives in the 300 year range. Strength and endurance in the chaos ranking. |
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==Twelve Nations== | ==Twelve Nations== | ||
Twelve nations make up the multiple shadows with regions, township, cities, counties, baronies, and duchies that trade allegiances on a regular basis. Each national capitol has a magical map that shows which region belongs to which nation and it changes as alliances change. | Twelve nations make up the multiple shadows with regions, township, cities, counties, baronies, and duchies that trade allegiances on a regular basis. Each national capitol has a magical map that shows which region belongs to which nation and it changes as alliances change. | ||
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After such service they return to their own warlike enclaves in the Rebsan shadows where their military talents are put to use. | After such service they return to their own warlike enclaves in the Rebsan shadows where their military talents are put to use. | ||
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==Rebsan Mandates== | ==Rebsan Mandates== | ||
One clear mandate among Rabsan military dynasties and forces are four distinct guiding principles. | One clear mandate among Rabsan military dynasties and forces are four distinct guiding principles. | ||
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**Messengers or diplomats with a royal or noble sigil are not valid targets. | **Messengers or diplomats with a royal or noble sigil are not valid targets. | ||
**Civilians bearing the Scarf of Peace are not valid targets. | **Civilians bearing the Scarf of Peace are not valid targets. | ||
− | *Wounded | + | *Wounded or Convalescent forces are not valid targets. |
− | **Prisoners of War are not valid targets. | + | **Prisoners of War are not valid targets. Parole is absolutely respected. |
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*All Rabsan forces defer and respect the Kingdom of Amber. {Its is a point of pride and often a point fought over which nation is most loyal to Amber} | *All Rabsan forces defer and respect the Kingdom of Amber. {Its is a point of pride and often a point fought over which nation is most loyal to Amber} | ||