Editing Ranger - custom class
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The build for a custom (non-Elven) Ranger class | The build for a custom (non-Elven) Ranger class | ||
− | + | HD 1 (500 XP cost) | |
− | + | Fighter 2 (1,000 XP cost) | |
− | + | Thief 1 (200 XP cost) | |
− | + | Reduce Weapon Selection from Unrestricted to Broad grants one custom power (150 XP cost) | |
− | + | Reduce Armor Selection from Unrestricted to Broad grants one custom power (150 XP cost) | |
− | + | Reduce Thief skills from three to none grants three custom powers (0 XP cost) | |
Rangers advance in levels at the same rate as Fighters (2,000 XP for 2nd level and so on) | Rangers advance in levels at the same rate as Fighters (2,000 XP for 2nd level and so on) | ||
Custom Powers: | Custom Powers: | ||
− | + | Accuracy (+1 to attack throws with missile weapons) | |
− | + | Animal Reflexes (+1 bonus on surprise rolls and initiative rolls) | |
− | + | Keen Eyes (can detect hidden and secret doors with a proficiency throw of 8+ while actively searching, 14+ on casual inspection) | |
− | + | Precise Shooting (may conduct missile attacks on opponents engaged in melee at -4 to attack throw) | |
− | + | Tracking (can follow tracks with a proficiency throw of 11+) | |
Rangers: | Rangers: | ||
− | + | Roll 1d6 for hit points from 1st to 9th level, and +2 HP per level after 9th. | |
− | + | Advance in attack throws by two points every three levels | |
− | + | Have a Broad selection of weapons (any one-handed melee weapon and all missile weapons) | |
− | + | Have an Broad selection of armor (Chain mail or lighter, can use shield) | |
− | + | Fight in any style, including two weapons, weapon & shield, and two-handed weapons | |
− | + | Gain +1 to dmg rolls at level 1, and +1 every three levels thereafter | |
− | + | May perform one cleave attack per level | |
− | + | Use the Saving Throw progression for Fighters | |
− | + | Prime requisite is CON | |
− | + | Gain a Hideout stronghold at 9th level | |
− | + | Have the same proficiency list as Elven Rangers, plus Beast Friendship | |
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