Editing Rebecca White

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 24: Line 24:
  
 
'''Dawn'''
 
'''Dawn'''
*Archery:  3
+
*Archery:  2
 
*Martial Arts:  1
 
*Martial Arts:  1
 
*Melee:  0
 
*Melee:  0
Line 56: Line 56:
 
'''Eclipse'''
 
'''Eclipse'''
 
*Bureaucracy:  2
 
*Bureaucracy:  2
*Linguistics:  2 (Wavetongue, High Realm)
+
*Linguistics:  1
 
*Ride:  0
 
*Ride:  0
 
*Sail:  0
 
*Sail:  0
 
*Socialize:  1
 
*Socialize:  1
 +
 +
  
 
==Backgrounds==
 
==Backgrounds==
*Resources: 3 / 5 (with point contributions from other players)
+
*Resources: 3
 
*Artifact: 5
 
*Artifact: 5
  
  
====Artifact details====
+
=====Artifact details=====
  
*''Enhanced Resplendent Satchel of Healing (Artifact 5)''
+
*''Artifact (Artifact X)''
This artifact has the same characteristics as the artifact in the Wonders of the Lost Age but does not require a hearthstone and does not require motes to attune.  However, the tools inside require the same number of motes to use.
+
Description
 
 
 
 
*''Nanofiber polymer jumpsuit  (Artifact 3)''
 
Soak:  +5L/3B, Harness --, Mobility -1 (if not attuned), Fatigue 0, Attune 2
 
This jumpsuit can be stacked with other forms of armor and can not be detected without the use of a magic-sensing charm.  Additionally, while committed, the jumpsuit can change into any type outfit the wearer desires (1 mote per change), always stays clean, and repairs any rips or tears automatically.
 
 
 
 
 
*''Cobra II  (Artifact 2)''
 
(Resembles a M1911)
 
Gun the fires chemical loaded capsules.  Capsules currently contain sleeping potion but other types of capsules can be made using alchemy.
 
Speed 5,  Accuracy +2,  Damage -special-, Rate 2, Range 100, Ammunition Capacity 8
 
 
 
Sleeping Potion
 
TBD
 
 
 
 
 
*''Mundane Handgun: 9mm Pistol  (Artifact 0)''
 
Speed 5, Accuracy +1, Damage 8L, Rate 2, Range 108 yards, Ammunition Capacity 17
 
  
  
Line 95: Line 79:
 
Description
 
Description
  
==Charms, Thaumaturgy, and Spells==
+
== Charms, Thaumaturgy, and Spells ==
  
 
*Terrestrial Circle Sorcery
 
*Terrestrial Circle Sorcery
 
*Art of Alchemy: Master (+3)
 
*Art of Alchemy: Master (+3)
 
*Art of Bioenhancement (Genesis): Adept (+2)
 
*Art of Bioenhancement (Genesis): Adept (+2)
 
  
 
==Virtues==
 
==Virtues==
Line 109: Line 92:
 
*Valor: 2  
 
*Valor: 2  
  
 
+
==Other traits==
==Other Traits==
 
 
Essence 3
 
Essence 3
 
*Essence Pool: 30 motes
 
*Essence Pool: 30 motes
Line 124: Line 106:
 
Earned Experience Points:  11
 
Earned Experience Points:  11
  
2 to increase linguistics from 1 to 2
 
(Wavetongue and High Realm)
 
 
2 points towards increasing resources.  Note other players are also contributing points towards Rebecca's resources with the goal of getting them to 5.
 
 
4 points to increase archery from 2 to 3
 
  
 
==Notes==
 
==Notes==
Line 137: Line 113:
 
Dodge DV: {Dexterity + Dodge + Essence) / 2 = 4
 
Dodge DV: {Dexterity + Dodge + Essence) / 2 = 4
  
Attack Cobra II: (Dexterity + Archery + Weapons Bonus) = 7
+
Attack Cobra II: (Dexterity + Archery + Weapons Bonus) = 6
 +
 
 +
Attack Pistol: (Dexterity + Archery + Weapons Bonus) = 5
  
Attack Pistol: (Dexterity + Archery + Weapons Bonus) = 6
 
  
 
==Backstory==
 
==Backstory==

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)