Editing ReforgeTheChain
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==Player Characters and Henchmen== | ==Player Characters and Henchmen== | ||
− | + | [[SampleRTC | Sample Character]] Open this, rename it for your characters, use it as a template to create a new page for your character. | |
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==Marching Order and Watches== | ==Marching Order and Watches== | ||
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Marching Order (List two-wide and single) | Marching Order (List two-wide and single) | ||
*Two-Wide | *Two-Wide | ||
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*Single File | *Single File | ||
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Watch Order | Watch Order | ||
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==Locations of Note== | ==Locations of Note== | ||
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==Domain Management== | ==Domain Management== | ||
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==House Rules== | ==House Rules== | ||
*Character Classes | *Character Classes | ||
** the Champion Archetype is part of every Fighter's Abilities. You take a separate archetype on top of it (Battlemaster, Eldritch Knight, etc). | ** the Champion Archetype is part of every Fighter's Abilities. You take a separate archetype on top of it (Battlemaster, Eldritch Knight, etc). | ||
− | ** Fighters and Paladins grant a +1 to Morale Checks for forces under their command | + | ** Fighters and Paladins grant a +1 to Morale Checks for forces under their command starting at 3rd level. This goes to +2 at 9, +3 at 14, and +4 at 18th Level. |
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* Morale Checks for forces under command are a DC 10 Wisdom Save, rolled in the following circumstances | * Morale Checks for forces under command are a DC 10 Wisdom Save, rolled in the following circumstances | ||
**The first time an ally in the unit is reduced to 0 HP | **The first time an ally in the unit is reduced to 0 HP | ||
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**If they fail, the unit can only retreat cautiously, although a unit with a commander can rally the men with another Wisdom Save, adding the commander's Charisma modifier. | **If they fail, the unit can only retreat cautiously, although a unit with a commander can rally the men with another Wisdom Save, adding the commander's Charisma modifier. | ||
*Alignments are Law, Neutral and Chaos. Please stick between Law and Neutral. | *Alignments are Law, Neutral and Chaos. Please stick between Law and Neutral. | ||
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==Links== | ==Links== | ||
*[https://forum.rpg.net/showthread.php?796764-Relaunch-of-Recruitment-Reforge-the-Chain-a-2-3-person-5E-D20-ish-game&p=20748166 Recruitment Thread] | *[https://forum.rpg.net/showthread.php?796764-Relaunch-of-Recruitment-Reforge-the-Chain-a-2-3-person-5E-D20-ish-game&p=20748166 Recruitment Thread] | ||
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*[https://docs.google.com/spreadsheets/d/18YvxSX7vjHMhOBIAxbT6l8GUTMJlruzhuv5RoD1F95E/edit#gid=0 A spreadsheet showing an alternate magic item creation setup and cost] 5e is really fast and loose, and doesn't give much range between Common, Uncommon, Rare, etc. | *[https://docs.google.com/spreadsheets/d/18YvxSX7vjHMhOBIAxbT6l8GUTMJlruzhuv5RoD1F95E/edit#gid=0 A spreadsheet showing an alternate magic item creation setup and cost] 5e is really fast and loose, and doesn't give much range between Common, Uncommon, Rare, etc. | ||
*[http://dhmstark.co.uk/rpgs/encounter-calculator-5th/ Encounter Calculator] | *[http://dhmstark.co.uk/rpgs/encounter-calculator-5th/ Encounter Calculator] | ||
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