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− | ==RINZO THE WISE==
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− | Medium human n/a Chaotic Good <br/>
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− | Bard 1<br/>
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− | ---- ''''''
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− | ----
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− | '''Armor Class''' 15 (Leather +11, Dex +3)<br/>
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− | '''hp''' 7 '''Hit Dice''' 1d8<br/>
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− | '''Speed''' 30 ft.<br/>
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− | ---- ''''''
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− | ----
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− | {| class="wikitable"
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− | ! style="text-align: center; font-weight: bold;" | STR
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− | ! style="text-align: center; font-weight: bold;" | DEX
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− | ! style="text-align: center; font-weight: bold;" | CON
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− | ! style="text-align: center; font-weight: bold;" | INT
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− | ! style="text-align: center; font-weight: bold;" | WIS
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− | ! style="text-align: center; font-weight: bold;" | CHA
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− | |-
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− | | style="text-align: center;" | 10 (+0)
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− | | style="text-align: center;" | 16 (+3)
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− | | style="text-align: center;" | 9 (-1)
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− | | style="text-align: center;" | 13 (+1)
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− | | style="text-align: center;" | 8 (-1)
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− | | style="text-align: center;" | 18 (+4)
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− | |}
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− | ---- ''''''
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− | ----
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− | '''Saving Throws''' Str +0, Dex +5, Con -1, Int +1, Wis -1, Cha +6, <br/>
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− | '''Init ''' +3 ; '''Passive Perception''' 9, '''Passive Investigation ''' 11<br/>
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− | {| class="wikitable"
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− | ! colspan="15" style="text-align: center; font-weight: bold;" style="background:#000000; color:white" | Skills
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− | |-
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− | | style="color:blue; font-weight: bold;" | ♦
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− | | style="color:blue; font-weight: bold;" | Acrobatics (Dex)
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− | | style="color:blue; font-weight: bold;" | +7
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− | | rowspan="5" style="background:#ffffff;" |
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− | | |
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− | | | History (Int)
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− | | | +1
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− | | rowspan="5" style="background:#ffffff;" |
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− | | |
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− | | | Nature (Int)
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− | | | +1
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− | | rowspan="5" style="background:#ffffff;" |
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− | | |
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− | | | Sleight of Hand (Dex)
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− | | | +3
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− | |-
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− | | |
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− | | | Animal Handling (Wis)
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− | | | -1
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− | | style="color:blue; font-weight: bold;" | ♦
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− | | style="color:blue; font-weight: bold;" | Insight (Wis)
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− | | style="color:blue; font-weight: bold;" | +3
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− | | |
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− | | | Perception (Wis)
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− | | | -1
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− | | style="center; font-weight: bold;" | ●
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− | | style="center; font-weight: bold;" | Stealth (Dex)
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− | | style="center; font-weight: bold;" | +5
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− | |-
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− | | style="color:blue; font-weight: bold;" | ♦
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− | | style="color:blue; font-weight: bold;" | Arcana (Int)
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− | | style="color:blue; font-weight: bold;" | +3
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− | | style="center; font-weight: bold;" | ●
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− | | style="center; font-weight: bold;" | Intimidation (Cha)
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− | | style="center; font-weight: bold;" | +6
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− | | style="center; font-weight: bold;" | ●
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− | | style="center; font-weight: bold;" | Performance (Cha)
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− | | style="center; font-weight: bold;" | +6
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− | | |
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− | | | Survival (Wis)
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− | | | -1
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− | |-
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− | | style="color:blue; font-weight: bold;" | ♦
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− | | style="color:blue; font-weight: bold;" | Athletics (Str)
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− | | style="color:blue; font-weight: bold;" | +4
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− | | |
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− | | | Investigation (Int)
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− | | | +1
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− | | style="center; font-weight: bold;" | ●
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− | | style="center; font-weight: bold;" | Persuasion (Cha)
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− | | style="center; font-weight: bold;" | +6
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− | |
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− | |
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− | |
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− | |-
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− | | style="center; font-weight: bold;" | ●
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− | | style="center; font-weight: bold;" | Deception (Cha)
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− | | style="center; font-weight: bold;" | +6
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− | | |
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− | | | Medicine (Wis)
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− | | | -1
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− | | style="center; font-weight: bold;" | ●
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− | | style="center; font-weight: bold;" | Religion (Int)
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− | | style="center; font-weight: bold;" | +3
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− | |
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− | |
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− | |
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− | |-
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− | | colspan="15" | ● Proficient <span style="color:blue">'''♦ Expert'''</span>
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− | |}
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− | ---- '''ACTIONS'''
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− | ----
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− | {| class="wikitable"
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− | ! style="background:#000000; color:white" | Main Hand
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− | ! style="text-align: center;" style="background:#000000; color:white " | Attack Bonus
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− | ! style="text-align: center;" style="background:#000000; color:white " | Damage
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− | ! style="text-align: center;" style="background:#000000; color:white" | Range
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− | ! rowspan="3" style="background:#ffffff;" |
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− | ! style="background:#000000; color:white " | Off Hand
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− | ! style="text-align: center;" style="background:#000000; color:white" | Attack Bonus
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− | ! style="text-align: center;" style="background:#000000; color:white" | Damage
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− | ! style="text-align: center;" style="background:#000000; color:white" | Range
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− | ! rowspan="3" style="background:#ffffff;" |
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− | ! style="text-align: center;" style="background:#000000; color:white" | AC
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− | |-
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− | | Rapier
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− | | style="text-align: center;" | +5
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− | | style="text-align: center;" | 1d8+3
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− | | style="text-align: center;" | -
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− | | Dagger
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− | | style="text-align: center;" | +5
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− | | style="text-align: center;" | 1d4
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− | | style="text-align: center;" | 20/60
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− | | style="text-align: center;" | 15
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− | |-
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− | | colspan="4" | Piercing; Finesse;
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− | | colspan="4" | Piercing; Light; Finesse;
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− | | Leather
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− | |}
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− | {| class="wikitable"
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− | ! style="background:#000000; color:white" | Main Hand
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− | ! style="text-align: center;" style="background:#000000; color:white " | Attack Bonus
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− | ! style="text-align: center;" style="background:#000000; color:white " | Damage
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− | ! style="text-align: center;" style="background:#000000; color:white" | Range
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− | ! rowspan="3" style="background:#ffffff;" |
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− | ! style="text-align: center;" style="background:#000000; color:white" | AC
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− | |-
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− | | Crossbow, hand
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− | | style="text-align: center;" | +5
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− | | style="text-align: center;" | 1d6+3
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− | | style="text-align: center;" | 30/120
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− | | style="text-align: center;" | 14
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− | |-
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− | | colspan="4" | Piercing; Light; Loading;
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− | | Leather
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− | |}
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− | {| class="wikitable"
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− | ! style="background:#000000; color:white" | Main Hand
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− | ! style="text-align: center;" style="background:#000000; color:white " | Attack Bonus
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− | ! style="text-align: center;" style="background:#000000; color:white " | Damage
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− | ! style="text-align: center;" style="background:#000000; color:white" | Range
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− | ! rowspan="3" style="background:#ffffff;" |
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− | ! style="text-align: center;" style="background:#000000; color:white" | AC
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− | |-
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− | | Unarmed strike
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− | | style="text-align: center;" | +2
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− | | style="text-align: center;" | 1
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− | | style="text-align: center;" | -
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− | | style="text-align: center;" | 14
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− | |-
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− | | colspan="4" | Bludgeoning;
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− | | Notes Text
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− | |}
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− | '''Bardic Inspiration''' - 1 creature (not self) within 60 ft. gains d6 that can be added to one ability check, attack or save within 10 min. Bonus action, 4x per long rest. (PHB 53)<br/>
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− | ---- '''BONUS ACTIONS'''
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− | ----
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− | '''Crossbow Expert'''Ignore loading quality of crossbows if you're proficient. No disadvantage within 5 ft. of foe. Can use bonus action to attack with ready hand crossbow. (PHB 165)<br/>
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− | ---- '''REACTIONS'''
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− | ----
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− | '''Defensive Duelist'''Ignore loading quality of crossbows if you're proficient. No disadvantage within 5 ft. of foe. Can use bonus action to attack with ready hand crossbow. (PHB 165)<br/>
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− | ---- '''STATISTICS'''
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− | ----
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− | '''Feats''' <br/>
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− | '''Skills''' <br/>
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− | '''Languages''' Common, Draconic, Dwarvish, Elvish<br/>
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− | '''Combat Gear''' <br/>
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− | <br/>
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− | <br/>
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| Character in [[Seven Seas of Rhye]] | | Character in [[Seven Seas of Rhye]] |
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