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| | [[Flying Circus: River Valley Federation|Main Page]] | | | [[Flying Circus: River Valley Federation|Main Page]] |
− | | [[Flying Circus: River Valley Federation: The Pilots: Junius Walpurga: Plane|Junius - Plane]] | + | | [[Flying Circus: River Valley Federation: The Pilots: Charlotte von Ribbeck: Plane|Charlotte - Plane]] |
| + | | [[Flying Circus: River Valley Federation: The Pilots: Charlotte von Ribbeck: Notes and Story Record|Charlotte - Notes and Story Record]] |
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| =Junius Walpurga= | | =Junius Walpurga= |
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− | [[file:junius_walpurga.jpg|thumb|right]] | + | [[file:The_Magnificent_Kotobuki_-_Emma.png|thumb|right]] |
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| {| class="wikitable" | | {| class="wikitable" |
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| ===Bond=== | | ===Bond=== |
− | When you invest yourself in a person, place, or thing, come to a consensus with the player most responsible for it (or the GM) about the Nature of that thing, and take 1 Stress. You may now use it in magic as a focus. If an object of your bond is badly damaged, destroyed, or lost, take another Stress.
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− | Start with a bond with yourself, your blood relatives, your existing lovers, and any elemental items you took as Assets.
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| ===As the Crow Flies=== | | ===As the Crow Flies=== |
− | Sacrifice a focus of Air to imbue an item with the power of flight. It becomes a plane with a max speed of 5+Wild, a Thrust of 2, a Handling of 90 + 10 x Daring, 10 Authority, 2 Turn Bleed, and 2 Energy Loss. The ‘engine’ doesn’t have RPM or fuel. You are only hit on a critical, but all hits strike you, the only vital component.
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| ===Reach Out=== | | ===Reach Out=== |
− | You do not need to be physically touching your Focus. You only need to know where it is.
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| ===Out of Mind=== | | ===Out of Mind=== |
− | When you shut off your engine or hide your face, you will pass unseen by anyone who hasn’t already spotted you.
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| ===Cast a Spell=== | | ===Cast a Spell=== |
− | When you cast a spell, hold your Focus, choose a Target, describe a spell based on an effect from the Focus’ Nature, and roll +Wild.
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− | On a hit, the spell works. On an 11-15, the GM also chooses 1 Effect from the Target’s Nature to apply to you, beneficially or maliciously. When you cast with Blood, you take 1 Injury on a full success, 2 Injury on a partial, and 3 Injury on a miss. You may ask the GM to take something else, but it will always be worse.
| + | ==Mastery== |
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− | When you cast as a ritual, it costs a great deal of time and materials, but any hit counts as a full success, and 11 or less counts as a partial hit.
| + | ===Slipstream=== |
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− | ===Intimacy: Of Blood=== | |
− | When you share an intimate moment with with someone, gain a bond of Blood with them, in addition to the bond you may already have. If you already have a bond, take +3 forward to use them as a focus or target.
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− | If you use this move in the air, the next time you use them as a Focus they are immune to the Injury from being used as a Focus.
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− | ===Mastery: Slipstream===
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− | Slipstream Mastery None of this stuff matters if somebody shoots you dead.
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− | Victories: Aircraft shot down, crashed, or lured to their destruction.
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− | ====Tables have Turned====
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− | In Dogfight! you can use Keen to turn the tables on your
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− | attacker (normally +Daring), and Daring to go on the offensive (normally +Hard).
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− | When you Draw a Bead, you can opt to take G-force equal to Speed factor rather than a Hard Move.
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| ==Personal Affects== | | ==Personal Affects== |
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− | Cash: 3þ
| + | '''Wealth:''' 1 Thaler |
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− | ===Assets===
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− | * A vial of pure spring Water
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− | * An ember pendant, imbued with Fire
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− | * A feather from a beast of the Air
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− | ===Baggage===
| + | * A beautifully crafted sword (Hits 2, Damage 3, AP 1, Range Melee) [One-Handed, Holstered] |
− | * Gismo, my cat familiar | + | * A silvered breastplate (3 coverage, armour 2) |
− | * a broom, not yet magical | + | * The key to my Clockwerk Attendant |
− | * an esoteric map to a mythical place | + | * Titles and deeds proving my identity as Charlotte Tannhäuser von Ribbeck! |