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'''Class Abilities'''
 
'''Class Abilities'''
* Sneak Attack
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*Sneak Attack
**  +4 attack bonus and does double damage if it is successful. The attack must be a surprise (may require a Move Silently and / or Hide roll).
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+4 attack bonus and does double damage if it is successful. The attack must be a surprise (may require a Move Silently and / or Hide roll).
**  Can't be performed on the same opponent more than once in any given combat.
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Can't be performed on the same opponent more than once in any given combat.
**  Can also be performed bare-handed and with the "flat of the blade" (+0 attack bonus and does normal damage). In both cases subduing damage is done.
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Can also be performed bare-handed and with the "flat of the blade" (+0 attack bonus and does normal damage). In both cases subduing damage is done.
* Thieves' Abilities at Second Level:
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Thieves Abilities at First Level
**  Open Locks 30%
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Open Locks 25% Climb Walls 80%
**  Climb Walls 81%
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Remove Traps 20% Hide* 10%
**  Remove Traps 25%
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Pick Pockets 30% Listen 30%
**  Hide++ 10%  ( ++ Halflings should use the special halfling ability to hide instead, which gives them only a 10% chance of being detected in forested terrain and 30% anywhere else.)
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Move Silently 25%
**  Pick Pockets 35%
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*Halflings should use the special halfling ability to hide instead, which gives them only a 10% chance of being detected in forested terrain and 30% anywhere else.
**  Listen 34%
 
**  Move Silently 30%
 
 
 
  
 
'''Combat'''
 
'''Combat'''
*HP: 2
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*HP: 1
 
*AC: 15 (17 in melee with large creatures)
 
*AC: 15 (17 in melee with large creatures)
 
**Move: 20
 
**Move: 20
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**Armor: Leather
 
**Armor: Leather
 
**Weapons: Short sword, sling, 20 bullets
 
**Weapons: Short sword, sling, 20 bullets
**Gear: Thieves' tools, silk rope, grappling hook, backpack, rations, blanket, hooded lantern, 6 torches, 5 flasks of oil
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**Gear: Thieves' tools, silk rope, grappling hook, backpack, rations, blanket
 
**Miscellaneous Magic:
 
**Miscellaneous Magic:
**Treasure: 24 gp cash
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**Treasure: 38 gp cash
  
 
Motivation: Desperately seeking for a way to make a living and by some miracle improve on the terrible hand that nature dealt him. Romanus begins every day expecting to die; although he does not want to, he is constantly waiting for the other shoe to drop and will feel kind of relieved when it is actually over with.
 
Motivation: Desperately seeking for a way to make a living and by some miracle improve on the terrible hand that nature dealt him. Romanus begins every day expecting to die; although he does not want to, he is constantly waiting for the other shoe to drop and will feel kind of relieved when it is actually over with.

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