Editing S*** City Characters

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'''''Stats and Basic Moves'''''<br>
 
'''''Stats and Basic Moves'''''<br>
 
Cool +1* (Do something under fire)<br>
 
Cool +1* (Do something under fire)<br>
Hard +2* (Go aggro, seize by force)<br>
+
Hard +2 (Go aggro, seize by force)<br>
 
Hot 0 (Seduce or manipulate)<br>
 
Hot 0 (Seduce or manipulate)<br>
 
Sharp +1 (Read a sitch, read a person)<br>
 
Sharp +1 (Read a sitch, read a person)<br>
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Sawed-off (3-harm close reload messy)<br>
 
Sawed-off (3-harm close reload messy)<br>
 
Machete (3-harm hand messy)<br>
 
Machete (3-harm hand messy)<br>
Hammer's Gang, the 2-Harm Medium Disciplined Obliged Scorpions! Starred ones have suffered hurt and aren't riding.<br>
+
Hammer's Gang, the 2-Harm Medium Disciplined Obliged Scorpions!<br>
*Turk, Guzz, Spokes*, Chum, Rust, Tucker, Newt, Koz, Lucky, No-Nose, Stump, Tubby*, Vix, Fork, Joker, Torch, Roadkill, Orly, 8-Ball, Therm, Tiny, Zilla*, Sark, Wino, Cap, Gutshot, Drip, Grinder, Zed, Scuff*
+
*Turk, Guzz, Spokes, Chum, Rust, Tucker, Newt, Koz, Lucky, No-Nose, Stump, Tubby, Vix, Fork, Joker, Torch, Roadkill, Orly, 8-Ball, Therm, Tiny, Zilla, Sark, Wino, Cap, Gutshot, Drip, Grinder, Zed, Scuff
 
 
  
  
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'''''Stats and Basic Moves'''''<br>
 
'''''Stats and Basic Moves'''''<br>
 
Cool -1 (Do something under fire)<br>
 
Cool -1 (Do something under fire)<br>
Hard +3* (Go aggro, seize by force)<br>
+
Hard +3 (Go aggro, seize by force)<br>
 
Hot -2 (Seduce or manipulate)<br>
 
Hot -2 (Seduce or manipulate)<br>
 
Sharp +1* (Read a sitch, read a person)<br>
 
Sharp +1* (Read a sitch, read a person)<br>
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Oddments worth 1-barter
 
Oddments worth 1-barter
  
===Hx Chart of Still Too Confusing===
 
  
{| border="1" class="wikitable" style="text-align:center"
+
===Barnum the Hardholder===
! Names! !! Wakeman !! Hammer
+
'''''Stats and Basic Moves'''''<br>
|-
+
Cool +1 (Do something under fire)<br>
! Wakeman
+
Hard +2 (Go aggro, seize by force)<br>
| x || +1
+
Hot +1* (Seduce or manipulate)<br>
|-
+
Sharp +1 (Read a sitch, read a person)<br>
! Hammer
+
Weird -2 (Open yer brain)<br>
| +2 || x 
+
 
|}
+
'''''Special Moves'''''<br>
 +
Leadership: Roll +Hard to command gang in a fight.<br>
 +
Wealth: Roll +Hard at the beginning of the session to determine the Hold's state of surplus or want.<br>
 +
 
 +
'''''Crap'''''<br>
 +
Shotgun (3-harm close messy)<br>
 +
Silenced Sniper Rifle (3-harm far hi-tech)<br>
 +
Oddments-a-plenty, including much delightful lucre: 2-barter<br>
 +
Barnum's Gang, the 4-Harm Medium Unruly 1-armor Executors, aka The Firm, etc.!<br>
 +
*Dustwich (Executive VP), Swiss Miss, Barker, various other peculiar suits
 +
 
 +
 
 +
===Robinson the Savvyhead===
 +
'''''Stats and Basic Moves'''''<br>
 +
Cool +1* (Do something under fire)<br>
 +
Hard -1 (Go aggro, seize by force)<br>
 +
Hot 0 (Seduce or manipulate)<br>
 +
Sharp +1 (Read a sitch, read a person)<br>
 +
Weird +2 (Open yer brain)<br>
 +
 
 +
'''''Special Moves'''''<br>
 +
Oftener Right: +1 to others' rolls made when following your honest advice: mark experience when they do so.<br>
 +
Bonefeel: Roll +Weird at the beginning of the session to establish hold for being in the right place at the right time.<br>
  
Horizontal is who's rolling the roll. Vertical is the name of the PC helped/hindered.
+
'''''Crap'''''<br>
 +
A sprawling basement workspace with weird-ass electronica, machining tools, and a proving range.<br>
 +
Various hi-tech and luxe oddments: 3-barter
 +
<br>
 +
<br>
  
 
===Personages Not Noted Elsewhere===
 
===Personages Not Noted Elsewhere===
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*Thuy the Fake Market Angel
 
*Thuy the Fake Market Angel
 
*Dog Head, Purveyor of Fine Barbecued Dogs and Rats-on-a-Stick
 
*Dog Head, Purveyor of Fine Barbecued Dogs and Rats-on-a-Stick
*Barnum, formerly a PC and now a dude in clown makeup who has a place.  Adieu, Danny_K.
 
*Robinson, likewise.
 
*Kreider, a hardholder to whom Barnum owes tribute
 
*Rice, Mercer, East: Thugs in Kreider's employ.
 
  
  
  
 
[[S***_City_Main_Page| Return to Shit City]]
 
[[S***_City_Main_Page| Return to Shit City]]

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