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[[Savage_Hand_of_Doom#Our_Heroes|< < < Back to Main Page]]
 
[[Savage_Hand_of_Doom#Our_Heroes|< < < Back to Main Page]]
  
== F.U.M.P. (Flying Universal Mystical Pet)​==
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== F.U.M.P. (Flying Unicorn, Miniaturized Prototype)​==
  
[[File:FUMP2.jpg|250px]]
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[[File:FUMP.jpg|250px]]
  
 
==Ancestry | Homunculus | Seasoned==
 
==Ancestry | Homunculus | Seasoned==
'''Traits:''' Construct, Very Small, Darkvision, Claws, Fearless, Extradimensional Saddle''
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'''Traits:''' Construct, Very Small, Darkvision, Horn, Fearless, Extradimensional Space, Armor (2)''
  
 
==Attributes==
 
==Attributes==
'''Agility''' [[file:d8a.png|20px]] || '''Smarts''' [[file:d6a.png|20px]] || '''Spirit''' [[file:d6a.png|20px]] ||  '''Strength''' [[file:d6a.png|20px]] || '''Vigor''' [[file:d6a.png|20px]]
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'''Agility''' [[file:d8a.png|20px]] || '''Smarts''' [[file:d6a.png|20px]] || '''Spirit''' [[file:d6a.png|20px]] ||  '''Strength''' [[file:d6a.png|20px]] || '''Vigor''' [[file:d12a.png|20px]]
  
 
==Derived Stats==
 
==Derived Stats==
Walking Pace [[file:d4b.png|20px]] || Flying Pace [[file:d12a.png|20px]] || Running [[file:d8a.png|20px]] || Parry [[file:d6a.png|20px]] || Size - [[file:d3b.png|20px]] || Toughness [[file:d5b.png|20px]] ([[file:d3b.png|20px]]) || Scale Modifier - [[file:d4b.png|20px]]
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Walking Pace [[file:d4a.png|20px]] || Flying Pace [[file:d12a.png|20px]]+[[file:d2b.png|20px]] || Running [[file:d10a.png|20px]] || Parry [[file:d6a.png|20px]] || Size - [[file:d3b.png|20px]] || Toughness [[file:d7b.png|20px]] ([[file:d2b.png|20px]]) || Scale Modifier - [[file:d4a.png|20px]]
  
 
==Skills==
 
==Skills==
'''Athletics''' [[file:d8a.png|20px]] || '''Notice''' [[file:d6a.png|20px]] || '''Fighting''' [[file:d8a.png|20px]]
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'''Athletics''' [[file:d8a.png|20px]] || '''Notice''' [[file:d6a.png|20px]] || '''Stealth''' [[file:d4a.png|20px]] || '''Fighting''' [[file:d8a.png|20px]]
  
 
==Languages==
 
==Languages==
  
Sylvan (Native) | Common [[file:d6a.png|16px]] | Elven [[file:d6a.png|16px]] | Draconic [[file:d6a.png|16px]]
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Sylvan (Native) | Common [[file:d6a.png|16px]] | Elven [[file:d6a.png|16px]] | Riedran [[file:d6a.png|16px]]
  
 
Note: FUMP is mute (to anyone except Brook), but can understand several languages.
 
Note: FUMP is mute (to anyone except Brook), but can understand several languages.
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:'''Construct''' - Constructs are artificial beings made of inorganic material. They add +2 to recover from being Shaken, ignore one level of Wound modifiers, don’t breathe, and are immune to disease and poison. Wounds must be mended via the Repair skill. Each attempt takes one hour per current Wound level and ignores the “Golden Hour.”
 
:'''Construct''' - Constructs are artificial beings made of inorganic material. They add +2 to recover from being Shaken, ignore one level of Wound modifiers, don’t breathe, and are immune to disease and poison. Wounds must be mended via the Repair skill. Each attempt takes one hour per current Wound level and ignores the “Golden Hour.”
 
:'''Darkvision''': The species can see in the dark a short distance, ignoring all illumination penalties and up to 2 points of penalties from invisibility or similar powers within 10" (20 yards) distant.
 
:'''Darkvision''': The species can see in the dark a short distance, ignoring all illumination penalties and up to 2 points of penalties from invisibility or similar powers within 10" (20 yards) distant.
:'''Bite/Claws''': Natural Weapon, d4+Str damage
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:'''Horn''': Natural Weapon, d4+Str damage
 
:'''Fearless''': Homunculi are immune to Fear and Intimidation.
 
:'''Fearless''': Homunculi are immune to Fear and Intimidation.
:'''Magic Item Creation''': Magic Item Creation: FUMP can craft magic items on behalf of its master. The master provides all other resources, including the known power and Power Points. The master must spend one hour channeling the power or powers into the dedicated wright. Afterward, she may leave the dedicated wright to perform the task of creating the item. The dedicated wright still invests the time needed for crafting the magic item and uses the master's Occult skill for rolls to determine progress.
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:'''Extradimensional Space''': Pocket dimension roughly equivalent to a normal-sized person's backpack.
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:'''Armor''': Armor +2
  
 
==Edges==
 
==Edges==
:'''Craft Magic Items''': As per the Artificer ability.
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:'''Dodge''': −2 to be hit by ranged attacks.
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:'''Improved Dodge''': The hero adds +2 when evading area effect attacks.
 
:'''Improved Extraction''': Three adjacent foes don’t get free attacks when you withdraw from combat.
 
:'''Improved Extraction''': Three adjacent foes don’t get free attacks when you withdraw from combat.
:'''Duck and Cover''': You and an ally can use each other's rolls when Evading.
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:'''Heroic Defiance''': You struggle on when others would fall. Once per encounter, the valiant hero may automatically remove the Bound, Entangled, Distracted, or Vulnerable condition. The character may spend a Benny to remove these conditions in the same encounter afterwards.
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Note: Two edges are gained from Brook achieving Novice and Seasoned ranks.
 
Note: Two edges are gained from Brook achieving Novice and Seasoned ranks.
  
 
==Equipment/Gear==
 
==Equipment/Gear==
:Tack, Harness, Saddle
 
 
===Armor===
 
Chain Barding (+3)
 
  
 
===Weapons===
 
===Weapons===
:'''Claws''': d4+Str-3; Natural Weapon; Add +4 damage at the end of one Fighting action in which it Runs, moves at least 5″(10 yards), and successfully hits with its horn.
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:Horn: d4+Str-3; Natural Weapon; Add +4 damage at the end of one Fighting action in which it Runs, moves at least 5″(10 yards), and successfully hits with its horn.
  
 
[[Savage_Hand_of_Doom#Our_Heroes|< < < Back to Main Page]]
 
[[Savage_Hand_of_Doom#Our_Heroes|< < < Back to Main Page]]

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