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[[Basilisk_Hill_Breakdown]] == Rank == *Caballi Destrier Level 2 (female) *XP: 3390/6780 *Alignment: Neutral *Retainer of [[Nerhgui]] *Titles or Holdings: None == Attributes == *'''STR''': 14 (+1 Melee, 3-in-6 open doors) *INT: 12 *'''WIS''': 13 (+1 Magic Saves) *DEX: 8 -1 initiative -1 AC *'''CON''': 13 (+1 Hit Points) *CHA 12 == Skills == *Languages ** Common ** Caballi ** *General Skills **Athletics *** Jumping (STR) skilled 9+ *** Running (CON) skilled 9+ **Survival ***Wilderness Survival 9+ ***Tracking (WIS) Expert 4+ ***Navigation (INT) proficient 15+ ** *Class Abilities ** Claustrophobic -1 all rolls indoors, underground, thick woods or jungle ** Strong but fragile - massive damage is dealt at advantage (highest damage roll) ** Tireless exert 3xnormal must still rest at standard intervals ** Large creature *** Use human sized 2-handed weapons with -1 penalty to initiative *** Calballi sized 2-handed weapons last in round damage one die higher *** Armor weighs 1.25x, costs 1.5x ** Porter double carrying capacity (800cn/1200cn/1600cn/3200cn) ** Cleave once per attack per level ** Unarmed attacks 1d3+STR ** Minimum damage for Melee and thrown missile weapons 1d6+STR ** Sense Magic (D:Concentration/turn R:10' - tell direction, tell if individual Rolle 4d6<WIS) ** Arcane Awarness *** Saves vs Spells with advantage *** Surprise from magical creatures not greater than 2-in-6 *** Attack penalties against invisible/distored creatures halved *** Attack bonus for invisible/distored creatures halved *Knacks ** Toughness 1d10 HD == Combat == *AC: 6 *HP: 24 *Movement Rate: 120'/40' *Initiative Modifier: -1 *Attacks **Primary Melee Attack: 2H sword (-2 intiative, 1d10+1 damage, +2 hit) **Secondary Melee Attack: Spear (1d6+1 +2 to hit) **Tertiary Melee Attack: Siver Dagger (1d6+1, +2 hit) **Primary Ranged Attack: Sling (1d6, +0 hit) *Saves: **Petrification & Paralysis 13 **Poison & Death 13 **Blast & Breath 14 **Staves & Wands 12 **Spells 15 == Equipment == *Gear: ** Backpack ** Torches x6 ** Tinderbox ** Waterskin (x2) ** Rope 50' ** Belt pouch x1 *** Large Sack *** Candles x2 *** Chalk x2 *** Oil flask x2 *** Iron Spikes x6 *** Iron Rations x7 *** Sledge hammer ** Mirror ** Riding Oxen *** AC 7/5 [12/14], HD 3 (13hp), Att None, THAC0 17 [+2], MV 90β (30β), SV D12 W13 P14 B15 S16 (2), ML 6, AL Neutral **** Saddle **** Saddle bag x2 **** Barding **** bedroll *Armor: ** Leather Masterwork +1 AC (275cn) ** Shield Masterwork +1 AC (100cn) *Weapons: ** 2H Sword (150cn) ** Spear. (30cn) ** Silver Dagger (10cn) ** Sling (20cn) *Total Encumbrance: 715cn ==Funds== Platinum: Gold: Electrum: Silver: Copper: Gems:
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