Safa

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Basilisk_Hill_Breakdown

Rank[edit]

  • Caballi Destrier Level 2 (female)
  • XP: 3390/6780
  • Alignment: Neutral
  • Retainer of Nerhgui
  • Titles or Holdings: None

Attributes[edit]

  • STR: 14 (+1 Melee, 3-in-6 open doors)
  • INT: 12
  • WIS: 13 (+1 Magic Saves)
  • DEX: 8 -1 initiative -1 AC
  • CON: 13 (+1 Hit Points)
  • CHA 12

Skills[edit]

  • Languages
    • Common
    • Caballi
  • General Skills
    • Athletics
      • Jumping (STR) skilled 9+
      • Running (CON) skilled 9+
    • Survival
      • Wilderness Survival 9+
      • Tracking (WIS) Expert 4+
      • Navigation (INT) proficient 15+
  • Class Abilities
    • Claustrophobic -1 all rolls indoors, underground, thick woods or jungle
    • Strong but fragile - massive damage is dealt at advantage (highest damage roll)
    • Tireless exert 3xnormal must still rest at standard intervals
    • Large creature
      • Use human sized 2-handed weapons with -1 penalty to initiative
      • Calballi sized 2-handed weapons last in round damage one die higher
      • Armor weighs 1.25x, costs 1.5x
    • Porter double carrying capacity (800cn/1200cn/1600cn/3200cn)
    • Cleave once per attack per level
    • Unarmed attacks 1d3+STR
    • Minimum damage for Melee and thrown missile weapons 1d6+STR
    • Sense Magic (D:Concentration/turn R:10' - tell direction, tell if individual Rolle 4d6<WIS)
    • Arcane Awarness
      • Saves vs Spells with advantage
      • Surprise from magical creatures not greater than 2-in-6
      • Attack penalties against invisible/distored creatures halved
      • Attack bonus for invisible/distored creatures halved
  • Knacks
    • Toughness 1d10 HD

Combat[edit]

  • AC: 6
  • HP: 24
  • Movement Rate: 120'/40'
  • Initiative Modifier: -1
  • Attacks
    • Primary Melee Attack: 2H sword (-2 intiative, 1d10+1 damage, +2 hit)
    • Secondary Melee Attack: Spear (1d6+1 +2 to hit)
    • Tertiary Melee Attack: Siver Dagger (1d6+1, +2 hit)
    • Primary Ranged Attack: Sling (1d6, +0 hit)
  • Saves:
    • Petrification & Paralysis 13
    • Poison & Death 13
    • Blast & Breath 14
    • Staves & Wands 12
    • Spells 15

Equipment[edit]

  • Gear:
    • Backpack
    • Torches x6
    • Tinderbox
    • Waterskin (x2)
    • Rope 50'
    • Belt pouch x1
      • Large Sack
      • Candles x2
      • Chalk x2
      • Oil flask x2
      • Iron Spikes x6
      • Iron Rations x7
      • Sledge hammer
    • Mirror
    • Riding Oxen
      • AC 7/5 [12/14], HD 3 (13hp), Att None, THAC0 17 [+2], MV 90’ (30’), SV D12 W13 P14 B15 S16 (2), ML 6, AL Neutral
        • Saddle
        • Saddle bag x2
        • Barding
        • bedroll
  • Armor:
    • Leather Masterwork +1 AC (275cn)
    • Shield Masterwork +1 AC (100cn)
  • Weapons:
    • 2H Sword (150cn)
    • Spear. (30cn)
    • Silver Dagger (10cn)
    • Sling (20cn)
  • Total Encumbrance: 715cn

Funds[edit]

Platinum: Gold: Electrum: Silver: Copper: Gems: