Editing Scarik's Simplified 40k Notes
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== Play-by-Post rules changes == | == Play-by-Post rules changes == | ||
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+ | '''XP''' | ||
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+ | Halve almost all costs for Space Marine Skill and Talent Advances. | ||
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− | + | '''Combat''' | |
− | + | Opposed roll to attack | |
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+ | Passive defense | ||
+ | Opposed Strength + Weapon vs Tough + Armor for damage. DoS is the crit level taken. | ||
− | + | Called shots ignored, use DoS to determine change of hit location, determine base location normally, each DoS can be used against the multiple hits table to shift 1 column right. | |
− | + | (Fast combat) | |
− | + | Ranges are: Close Combat (CC), Firefight (FF), Stand Off (SO x) where x is the ranges of the weapons. | |
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− | + | Roll for position – Add WToF to resist | |
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− | + | '''Weapons''' | |
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+ | Guns | ||
+ | Assign a Strength stat and a min SB to use | ||
− | + | Modify class from pistol/basic/heavy to: Pistol/Assault/Rifle/Support/Heavy/Mounted | |
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− | + | Fix Pen | |
− | + | Change ranges to Assault, Firefight, Long (1-3) [1 for rifles 2 for MGs, 3 for long range stuff] | |
+ | Assign BS mods for each range [ex Pistol CC/A+0, FF-20 or Carbine CC-20, A+0, FF+0, L(1)-20] | ||
− | + | Damage types: Power weapons do rending mostly, fists do impact. | |
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− | + | Weight of Fire (WToF): replaces RoF, helps maneuver by pinning the enemy increases number of targets you can retaliate against/effect.s | |
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− | ''' | + | '''Armor''' |
+ | Rolled as Damage Resistance | ||
− | + | Has a S+T min to use | |
− | + | Requires a Talent: Light, Heavy, Powered | |
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− | + | '''Skills''' | |
+ | Make weapon talents into skills, use normal skill progression | ||
− | + | Add +30 and +40 ranks (same cost as +20) | |
− | + | Only count highest bonus and highest penalty | |
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