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Severi Silvertongue
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A character in the [[Barrowmaze]] Labyrinth Lord Campaign. == Name == *Severi Silvertongue *Neutral Elf 4 *XP: 26,430/32,501 *Backstory: Severi is a wandering elf of grim humor and wild disposition. == Attributes == *STR 13 +1 *DEX 7 -1 *CON 10 *INT 13 +1 *WIS 14 +1 *CHA 17 +1/+2 == Combat == *HP: 21/21 *AC: 6 *Attack: Halberd, THAC0 16, 1d10+1 *Ranged Attack: Longbow, THAC0 18, 1d8. *Movement: 60/20 *Saves: '''Note +1 due to Wisdom, and ring of fire resistance''' **Death Ray or Poison 10 **Magic Wands 11 **Paralysation or Petrification 11 **Dragon Breath 13 **Rod, Stave, or Spell: 13 == Racial Abilities == *Infravision 60' *Immune to ghoul paralysis *Find secret and hidden doors on 1-2 of D6 when actively searching *Manhunter: +1 to hit and damage versus men and orcs. == Languages == *Common *Faery *Bestial *Goblin *Deadish == Equipment == *Backpack (8 lbs) **5 days rations, Waterskin, Bedroll, flint & steel, large sack, Travelling Spellbook in waterproof case, Scroll case *Bandolier w/ 2 holy water flasks & 1 oil flask. (4 lbs) *Silver Dagger (1 lb) *Chain Mail (30 lbs) *Pole Arm: Halberd (15 Pounds) *Belt Pouch, large: 3 platinum pieces, + 5x100gp gems (1 lb) *Locket with Continual Light pebble inside. == Magic Items == *Ring of Fire Resistance (worn) *Wand of Fear, 15 charges *Potion of Speed (.5 lbs) == Encumbrance == *Tentative Encumbrance: 60 pounds == Baldawin the Warhorse == *AC 5 *HD 3 *HP: 13/13 *MR: 120, with up to 400 pounds. *Two hooves, 1d6/1d6 *Barding **Saddle, two saddlebags (50gp), 5 days of feed, 5 days iron rations, Longbow w/ 20 arrows (2 of these have Continual Light on the arrowhead, in a small leather pouch), 2 flasks oil. == Other Holdings == *Severi has put 48gp in the drawer of his desk in his room at the inn. He means to see if anyone takes any. *Severi has an account for 550gp with the local banker *Also 4000 in a larger deposit in Ironwood Motte. *Backup normal spellbook *Sword! Severi has a sword that he carries when in town, rather than lugging the halberd around. == Spellbooks == === First Travelling Spellbook === *Level 1: **Charm Person **Read Magic **Sleep X **Magic Missile X **Protection from Evil *Level 2: **Invisibility X **Mirror Image X **Continual Light **Locate Object === Grimoire === *Volume 1: **Read Magic **Sleep **Charm Person **Magic Missile
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