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__NOTOC__ [[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to Main Page]] You are welcome to use the following <u>[[Shadowwalkers:_Character_Template | Template]]</u> for your character sheet or replace it with your own format. Just make sure everything is clearly labeled with their appropriate die notations. [[File:1 ESGUrsxtliDsae0S5fZudg.jpeg|500px|center]] ==Step One: Rank Attributes== Each character is ranked in six Attributes ---- '''DEXTERITY | STRENGTH | PERCEPTION | REASON | AFFINITY | WILLPOWER''' ---- Rank one '''Attribute''' at [[file:d10a.png|24px|d10]] two at [[file:d8a.png|24px|d8]] and three at [[file:d6a.png|24px|d6]] [[File:Cortexspooky.jpg|350px|center]] [[Shadowwalkers:_Prime_Sets#Attributes|< < < Go to Attributes]] ==Step Two: Rank Roles== Each character is ranked in five roles: ---- '''FIXER | INFLUENCER | PERFORMER | RESEARCHER | SCRAPPER''' ---- Rank one '''Role''' at [[file:d10a.png|24px|d10]] one at [[file:d8a.png|24px|d8]] two at [[file:d6a.png|24px|d6]] and one at [[file:d4a.png|24px|d4]] [[Shadowwalkers:_Prime_Sets#Roles|< < < Go to Roles]] ==Step Three: Assign/Rank Knacks== ==Knacks [[file:d6a.png|32px|d6]] [[File:Arrow03.png|24px]]== Knacks are specific specialties under a given Role that the character is just a natural at. Starting knacks are worth an extra [[file:d6a.png|24px]] to the roll it applies to but can be stepped up during chargen as outlined below. [[file:d0a.png|12px]] Each player gets to assign two free knacks at [[file:d6a.png|24px]] to their Character's [[file:d10a.png|24px]] role. [[file:d0a.png|12px]] Each player gets to assign one free knack at [[file:d6a.png|24px]] to their Character's [[file:d8a.png|24px]] role. [[file:d0a.png|12px]] Each player gets to assign two additional knacks at [[file:d6a.png|24px]] to any role rated [[file:d6a.png|24px]] or higher or step up an existing knack (or two) at a one-for-one exchange rate. Knacks cannot be assigned to a character's [[file:d4a.png|24px]] role. '''No knack can be stepped up higher than the dice value of the role it is assigned to.''' ==Step Four: Select Distinctions== Each character is ranked in three Distinctions: ---- '''ECHO | PROFESSION | WILDCARD''' ---- All Distinctions are ranked at [[file:d8a.png|24px|d8]] ===Echo [[file:d8a.png|28px|d6]]=== Echo describes where your character's life intersected with the supernatural and how that changed them. Echo also determines your character's Power Set. [[Shadowwalkers:_Prime_Sets#Echo|< < < Go to Echo Distinction]] ===Profession [[file:d8a.png|28px|d6]]=== A character's Profession is what they do outside their place in the supernatural world, though Profession and Echo are often a hand in glove prosopect, the one supporting and enhancing the other. [[Shadowwalkers:_Prime_Sets#Profession|< < < Go to Profession Distinction]] ===Wildcard [[file:d8a.png|28px|d6]]=== The Wildcard distinction represents something truly unique about your character that sets them apart from their fellows and can be just about anything within reason. [[Shadowwalkers:_Prime_Sets#Wildcard|< < < Go to Wildcard Distinction]] ==Step Five: Select SFX== SFX, or special effects, are stunts added to your various distinctions. Each character starts play with the Hinder SFX active on each of their three distinctions. :[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]] to represent your distinction. :Additionally, each character gets to add two more SFX to one or two of their distinctions. Use the information on '''pp 62-63''' of the handbook to build your SFX. ---- :'''Note:''' While this game ''does'' use Powers, <u>DO NOT</u> use any of the Power SFX on '''pp 191-192''' nor the Abilities SFX found on '''pp 194-213'''. ---- ==Step Six: Rank Power Set Powers== Each character starts with a power set of the same name as their Echo Distinction. Each set includes three powers. Rank one power at [[file:d10a.png|24px|d10]] and two at [[file:d8a.png|24px|d8]] If a power would apply to a given action, add the power's die to the roll. Only one power may be added to a given roll. Low or no-stakes actions generally won't require a roll to use. ---- [[Shadowwalkers:_Secondary_Sets#Awakened_Power_Set|'''Awakened''' Power Set]] | [[Shadowwalkers:_Secondary_Sets#Bloodless_Power_Set|'''Bloodless''' Power Set]] | [[Shadowwalkers:_Secondary_Sets#Changeling_Power_Set|'''Changeling''' Power Set]] | [[Shadowwalkers:_Secondary_Sets#Exiled_Power_Set|'''Exiled''' Power Set]] | [[Shadowwalkers:_Secondary_Sets#Forgotten_Power_Set|'''Forgotten''' Power Set]] | [[Shadowwalkers:_Secondary_Sets#Guardian_Power_Set|'''Guardian''' Power Set]] | [[Shadowwalkers:_Secondary_Sets#Mystic_Power_Set|'''Mystic''' Power Set]] | [[Shadowwalkers:_Secondary_Sets#Null_Power_Set|'''Null''' Power Set]] | [[Shadowwalkers:_Secondary_Sets#Promethean_Power_Set|'''Promethean''' Power Set]] | [[Shadowwalkers:_Secondary_Sets#Revenant_Power_Set|'''Revenant''' Power Set]] | [[Shadowwalkers:_Secondary_Sets#Touched_Power_Set|'''Touched''' Power Set]] | [[Shadowwalkers:_Secondary_Sets#Unfettered_Power_Set|'''Unfettered''' Power Set]] | [[Shadowwalkers:_Secondary_Sets#Watcher_Power_Set|'''Watcher''' Power Set]]
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