Editing Shattered Kingdom/House Rules

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 11: Line 11:
 
#'''Speed:''' Speed bottoms out at 3.  Anything that would lower speed below 3 instead adds to rate.
 
#'''Speed:''' Speed bottoms out at 3.  Anything that would lower speed below 3 instead adds to rate.
 
#'''Anima Abilities:''' The Fire Aspect anima ability is modified such that it causes extra damage when the Fire Aspect uses a barehanded or close combat weapon to make an attack, instead of only a barehanded attack, as the corona of flames surrounds both the Dragon-Blooded and his possessions (to include weapons).  Only unarmed attackers take damage for attacking the Fire Aspect, as normal.  The Water Aspect ability is modified such that for the scene that it is initially activated, the Water Aspect gains a +1 DV as he takes on the flowing nature of water, allowing him to more easily avoid harm.  After that scene, the Dragon-Blooded may reflexively spend 1 mote to reactivate this additional defense.  All Dragon-Blooded anima abilities engage at no cost when their anima is at the 11+ mark, to include the DV bonus for Water Aspects, even if their anima was activated in a previous scene.
 
#'''Anima Abilities:''' The Fire Aspect anima ability is modified such that it causes extra damage when the Fire Aspect uses a barehanded or close combat weapon to make an attack, instead of only a barehanded attack, as the corona of flames surrounds both the Dragon-Blooded and his possessions (to include weapons).  Only unarmed attackers take damage for attacking the Fire Aspect, as normal.  The Water Aspect ability is modified such that for the scene that it is initially activated, the Water Aspect gains a +1 DV as he takes on the flowing nature of water, allowing him to more easily avoid harm.  After that scene, the Dragon-Blooded may reflexively spend 1 mote to reactivate this additional defense.  All Dragon-Blooded anima abilities engage at no cost when their anima is at the 11+ mark, to include the DV bonus for Water Aspects, even if their anima was activated in a previous scene.
βˆ’
 
βˆ’
[[Category:Shattered Kingdom]]
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)