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'''Miscellaneous Vision or Senses'''
 
'''Miscellaneous Vision or Senses'''
 
Normal Vision
 
Normal Vision
 
'''Languages'''
 
Common, Dwarf
 
  
 
== '''''Defenses''''' ==
 
== '''''Defenses''''' ==
Line 100: Line 97:
  
 
== ''''' Encounters ''''' ==
 
== ''''' Encounters ''''' ==
'''Battlefront Shift''' <br>
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'''Battlefront Shift'''
No Action, Martial <br>
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No Action, Martial
Range: Close Burst 3 <br>
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Range: Close Burst 3
Target: You or one ally in burst <br>
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Target: You or one ally in burst
Trigger: You roll initiative <br>
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Trigger: You roll initiative
Effect: The target shifts half his speed.  
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Effect: The target shifts half his speed.
  
'''Inspiring Word''' <br>
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'''Inspiring Word'''
Minor Action, Healing, Martial <br>
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Minor Action, Healing, Martial
Range: Close Burst 5 <br>
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Range: Close Burst 5
Target: You or one ally in burst <br>
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Target: You or one ally in burst
Special: You may use this 2 times in a single encounter/1 time a round. <br>
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Special: You may use this 2 times in a single encounter/1 time a round.
Effect: The target can spend a healing surge and regain an additional 2d6 HP. <br>
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Effect: The target can spend a healing surge and regain an additional 2d6 HP.
FEAT EFFECT: The target gains a +1 to all defenses until the end of their next round. <br>
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FEAT EFFECT: The target gains a +1 to all defenses until the end of their next round.
  
'''Luring Focus''' <br>
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'''Luring Focus'''
Standard, Martial, Weapon <br>
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Standard, Martial, Weapon
Range: Melee Weapon (Reach) <br>
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Range: Melee Weapon (Reach)
Target: 1 creature <br>
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Target: 1 creature
Attack: +10 vs. Fort <br>
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Attack: +10 vs. Fort
Hit: 1d8+5 damage. Choose another enemy within 5 squares of you and pull it 2 squares <br>
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Hit: 1d8+5 damage. Choose another enemy within 5 squares of you 2 squares.
Special: When charging, you may use this in place of a basic attack. <br>
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Special: When charging, you may use this in place of a basic attack.
  
'''Tripping Cahulaks''' <br>
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'''Tripping Cahulaks'''
Standard, Martial, Weapon <br>
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Standard, Martial, Weapon
Range: Melee Weapon (Reach) <br>
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Range: Melee Weapon (Reach)
Target: One Creature <br>
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Target: One Creature
Attack: 10 vs. AC <br>
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Attack: 10 vs. AC
Hit: 1d8+5 damage and you pull the target 1 square. Until the start of your next turn, you can make the following secondary attack against the target. <br>
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Hit: 1d8+5 damage and you pull the target 1 square. Until the start of your next turn, you can make the following secondary attack against the target.
''''Secondary'''' <br>
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''''Secondary''''
Opportunity Action <br>
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Opportunity Action
Range: Melee 1 <br>
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Range: Melee 1
Trigger: The target willingly enters a square that is not adjacent to you while you are wielding a cahulaks. <br>
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Trigger: The target willingly enters a square that is not adjacent to you while you are wielding a cahulaks.
Attack: +10 vs. AC <br>
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Attack: +10 vs. AC
Hit: 1d8 damage, and you knock the target prone.  
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Hit: 1d8 damage, and you knock the target prone.
  
'''Aid the injured''' <br>
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'''Aid the injured'''
Standard, Healing, Martial <br>
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Standard, Healing, Martial
Range: Melee Touch <br>
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Range: Melee Touch
Target: You or one adjacent ally. <br>
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Target: You or one adjacent ally.
Effect: The target may spend a healing surge.  
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Effect: The target may spend a healing surge.
  
'''Templar's Fist''' <br>
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'''Templar's Fist'''
Standard, Arcane, Implement, Psychic <br>
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Standard, Arcane, Implement, Psychic
Range: Close Burst 5 <br>
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Range: Close Burst 5
Target: One creature in burst <br>
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Target: One creature in burst
Attack: +7 vs. Will <br>
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Attack: +7 vs. Will
Hit: 1d10+4 Psychic damage and the target is slowed until the end of your next turn. <br>
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Hit: 1d10+4 Psychic damage and the target is slowed until the end of your next turn.
FEAT BONUS on hit: The target is also dazed (EONT) and slid 3 squares. <br>
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FEAT BONUS EFFECTS: The target is also dazed (EONT) and slid 3 squares.
Effects: The next ally who hits and damages the target before the end of your next turn gains a +3 power bonus to attack rolls until the end of their next turn.
 
  
 
== '''''Daily'''''==
 
== '''''Daily'''''==
'''Fearless Rescue''' <br>
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'''Fearless Rescue'''
Immediate Reaction, Healing, Martial, Weapon <br>
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Immediate Reaction, Healing, Martial, Weapon
Range: Melee (Reach) <br>
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Range: Melee (Reach)
Target: The triggering Enemy. <br>
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Target: The triggering Enemy.
Trigger: An enemy within 5 squares of you reduces an ally to 0 hit points or fewer. <br>
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Trigger: An enemy within 5 squares of you reduces an ally to 0 hit points or fewer.
Effect: Before the attack, you can move to the nearest square from which you can attack the target. <br>
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Effect: Before the attack, you can move to the nearest square from which you can attack the target.
Attack: +11 vs. AC <br>
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Attack: +11 vs. AC
Hit: 2d8+5 damage. <br>
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Hit: 2d8+5 damage.
 
Effect: The ally can spend a healing surge and regains an additional 1d6 HP for each attack you provoked while moving to the target.
 
Effect: The ally can spend a healing surge and regains an additional 1d6 HP for each attack you provoked while moving to the target.
  
'''Stand the Fallen''' <br>
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'''Stand the Fallen'''
Standard, Healing, Martial, Weapon <br>
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Standard, Healing, Martial, Weapon
Range: Melee (Reach) <br>
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Range: Melee (Reach)
Target: One Creature <br>
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Target: One Creature
Attack: +10 vs. AC <br>
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Attack: +10 vs. AC
Hit: 3d8+5 damage. <br>
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Hit: 3d8+5 damage.
 
Effect: Each ally within 10 squares can spend a healing surge and regains +2 additional hit points on top of that.
 
Effect: Each ally within 10 squares can spend a healing surge and regains +2 additional hit points on top of that.
  
'''Stand Tough''' <br>
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'''Stand Tough'''
Minor Action, Healing, Martial <br>
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Minor Action, Healing, Martial
Range: Close Burst 5 <br>
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Range: Close Burst 5
Target: You and each ally in burst <br>
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Target: You and each ally in burst
 
Effect: The targets regain 12 hit points.
 
Effect: The targets regain 12 hit points.
  

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