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[https://forum.rpg.net/index.php?threads/recruitment-sigma-tau-sector-stars-without-number.900854/ Recruitment Thread]   
 
[https://forum.rpg.net/index.php?threads/recruitment-sigma-tau-sector-stars-without-number.900854/ Recruitment Thread]   
 
[https://forum.rpg.net/index.php?threads/sigma-tau-sector.901336// OOC]
 
[https://forum.rpg.net/index.php?threads/sigma-tau-sector.901336// OOC]
[https://forum.rpg.net/index.php?threads/sigma-tau-sector.901337/ In Character Thread I]
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[https://forum.rpg.net/index.php?threads/the-liberation-of-husbaleve.855070/ In Character Thread I]
  
  
==Active Player Characters==
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==Player Characters==
  
* '''[[ST: Gadreel Azrian|Gadreel Azrian]]''' Warrior, Former Soldier of the Destis Confederacy/Scout played by Naed Yar
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* '''[[ST :Character Sheet|Character Sheet Starter]]'''
  
 
* '''[[Spencer Jeffries]]''' Expert, Ship's Engineer played by Black Adder LXX.
 
* '''[[Spencer Jeffries]]''' Expert, Ship's Engineer played by Black Adder LXX.
  
* '''[[ST: Cassandra Tettius|Cassandra Tettius]]''' Expert Scholar, renegade from Cardinale, played by Hituro.
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* '''[[ST: Ivan Butler|Ivan Butler]]''' Expert, Captain played by MonsterMash.
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* '''[[ST: Gadreel Azrian|Gadreel Azrian]]''' Warrior, Former Soldier of the Destis Confederacy/Scout played by Naed Yar
  
* '''[[ST: Luna Bechtel|Luna Bechtel]]''' Expert, professional adventurer and dilettante, NPC.
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*'''[[ST:_Verity_Land|Verity Land]]''' Expert/Warrior Adventurer, Rebel Peasant Hacker played by Ninevehn.
  
==Assets and Active NPCs==
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*'''[[ST: Mersiel Rainer|Mersiel Rainer]]'''  Expert/Warrior Adventurer, Combat Medic played by The Conquering Potato.
  
* '''[[ST: Rocinante|Rocinante]]''' A real workhorse of a free trader.
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*'''[[ST :HD Smith|HD Smith]]''' Expert Vagabond out of Sigma Squared [Albann system]. Former fighter pilot.
* '''[[ST: Rocinante Cargo|Rocinante Cargo]]'''
 
* '''[[Erixa]]''' NPC Computer Programmer
 
  
==Inactive Player Characters==
 
  
* '''[[ST :Character Sheet|Character Sheet Starter]]'''
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* '''[[ST: Rocinante|Rocinante]]''' A real workhorse of a free trader.
* '''[[ST :HD Smith|HD Smith]]''' Expert Vagabond out of Sigma Squared [Albann system]. Former fighter pilot.
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* '''[[ST: Rocinante Cargo|Roinante Cargo]]'''
* '''[[ST: Mersiel Rainer|Mersiel Rainer]]''' Expert/Warrior Adventurer, Combat Medic played by The Conquering Potato.
 
* '''[[ST:_Verity_Land|Verity Land]]''' Expert/Warrior Adventurer, Rebel Peasant Hacker played by Ninevehn.
 
* '''[[ST: Ivan Butler|Ivan Butler]]''' Expert, Captain and Merchant played by MonsterMash.
 
  
 
==Party Logistics==
 
==Party Logistics==
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* '''[[ST: Calendar|Calendar]]'''
 
* '''[[ST: Calendar|Calendar]]'''
  
* '''[[ST: Loot|Books and Finances]]'''
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* '''[[ST: Loot|Loot]]'''
  
* '''[[ST: Troops|Ancillary Characters]]'''
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* '''[[ST: Troops|Mule Train & Troops]]'''
 
 
* '''[[ST: Trade HQs|Trade HQs]]'''
 
  
 
==Setting==
 
==Setting==
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*The outpost is a joint effort between a number of large corporations and trade organizations, plus government sponsorship, from the Detis Confederacy. It is a rough and tumble place though, with only a thousand residents at the moment, and no more than a few thousand permanent residents ever able to be supported. Supplies have to be transported in at that moment. A small port that includes ship repair facilities and upgrades is under construction, but it will be some time before it's operational. Three systems are within range of a Spike-2 drive from the outpost, but as of now, nobody has visited them from the Confederacy.
 
*The outpost is a joint effort between a number of large corporations and trade organizations, plus government sponsorship, from the Detis Confederacy. It is a rough and tumble place though, with only a thousand residents at the moment, and no more than a few thousand permanent residents ever able to be supported. Supplies have to be transported in at that moment. A small port that includes ship repair facilities and upgrades is under construction, but it will be some time before it's operational. Three systems are within range of a Spike-2 drive from the outpost, but as of now, nobody has visited them from the Confederacy.
  
<div style="position:relative">
 
 
[[File:Tau SS named.png]]
 
[[File:Tau SS named.png]]
<div style="position:absolute;top:520px;left:82px;height:130px;background:red;width: 5px;"></div>
 
<div style="position:absolute;top:634px;left:119px;height:30px;background:red;width: 5px;rotate: -120deg;"></div>
 
<div style="position:absolute;top:434px;left:159px;height:113px;background:red;width: 5px;rotate: -90deg;"></div>
 
<div style="position:absolute;top:503px;left:258px;height:44px;background:red;width: 5px;transform-origin: top left;rotate: -56deg;"></div>
 
<div style="position:absolute;top:563px;left:306px;height:43px;background:red;width: 5px;"></div>
 
<div style="position:absolute;top:653px;left:306px;height:43px;background:red;width: 5px;"></div>
 
</div>
 
  
 
*'''[[ST: Reni|Reni (0002)]]'''
 
*'''[[ST: Reni|Reni (0002)]]'''
* '''[[ST: Wuey|Wuey (0004)]]'''
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* '''Wuey (0004)'''
 
Wuey is an Ocean World with a human inhabitable atmosphere with a large population.
 
Wuey is an Ocean World with a human inhabitable atmosphere with a large population.
 
There's speculation that it might have been a great vacation spot once, but nobody  
 
There's speculation that it might have been a great vacation spot once, but nobody  
really knows. It's just fun speculation. Weapons regulated so no open carry. Mainly a
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really knows. It's just fun speculation.
farming planet now so good place to import tech. Existing government, but possible rebel groups looking to trade for weapons.
 
  
 
* '''Urooh (0008)'''
 
* '''Urooh (0008)'''
* '''[[ST: Paplo|Paplo (0103)]]'''
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* '''Paplo (0103)'''
 
A world of interconnected city domes on the surface of a rough world with an  
 
A world of interconnected city domes on the surface of a rough world with an  
 
invasive atmosphere that makes the surface both toxic, as well as very difficult  
 
invasive atmosphere that makes the surface both toxic, as well as very difficult  
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* '''Dibru (0202)'''
 
* '''Dibru (0202)'''
There's two civilizations in the system, one human, and the other not. They don't appear to be friendly with each other, and this group's ship was warned away, so they didn't land. (They were a basic survey ship, who found the updated path to the system, that you can now  
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There's two civilizations in the system, one human, and the other not. They don't appear  
access at the base. They weren't in a position to do much but accept that and leave, and had no incentive to stay around.) That system is critical as it's the key to opening up the rest of the sector, but it also appears like it'll require some work to figure out the situation there and manage it.
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to be friendly with each other, and this group's ship was warned away, so they didn't land.  
Largest base is human on a moon of large gas giant sending warning message and having a couple of patrol boats. 2nd, 3rd, and 4th planets in the system are all inhabited with decent sized populations, though only two have atmospheres.
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(They were a basic survey ship, who found the updated path to the system, that you can now  
 
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access at the base. They weren't in a position to do much but accept that and leave, and  
* '''[[ST: Que|Que (0206)]]'''
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had no incentive to stay around.) That system is critical as it's the key to opening up the  
An ocean world with only small tracts of land that have been preserved strictly for farming. Several million people live on a number of floating and submerged cities in the world. It has a very hospitable atmosphere for humans and was a pastoral settlement. The world itself is a TL3 world. With low mineral resources (high extraction costs) the world cannot progress. They have to import most minerals and other materials to maintain life and any level of technology. Warlords run the areas off world and compete to control the cities on the world.
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rest of the sector, but it also appears like it'll require some work to figure out the situation there and manage it.
 
 
 
 
* '''[[ST: Acemmog|Acemmog (0207)]]'''
 
This is an ocean world with a large colony ship that forms their central city and other ships connected to it. They work to maintain this maze of ships and provide a strong life for their inhabitants. There's no natural life, beyond microbial, in the oceans and it doesn't sustain much naturally, so they have to farm everything they consume. Despite this, they maintain high technology and have a starport on their single moon, and have their own independent mining operations in their sector. They have manages to maintain independence from the surrounding warlords, and openly trade with free traders and others who do are not aggressive.  
 
  
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* '''Que (0206)'''
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* '''Acemmog (0207)'''
 
* '''Virocs (0302)'''
 
* '''Virocs (0302)'''
A pastoral society of small human villages inhabit this Earthlike world. Their technology is primitive, but they are supported by '''The Creator''', who they regard as a benevolent deity living in a cavern. The Creator is actually a pretech AI of some power, able to exert mental control over people, and guarded by armed droids and sealed doors. It's possible that The Creator is the surviving intelligence of some crashed ship, or previously advanced culture that has regressed, but it isn't exactly answering questions. The group were able to fight it to an uncomfortable stalemate, and make some limited trades of replacement parts for rutters.
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* '''Kil (0303)'''
 
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* '''Chotren (0304)'''
* '''[[ST: Kil|Kil (0303)]]'''
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* '''Egisol (0306)'''
They are at a tech level of combustion engines, some air travel, but mostly land vehicles and ocean craft. They have radio and a primitive analog video transmission. Humanoid, almost certainly human base genetically, mixed with different genetic materials, producing great variety. Potential biohazard from planetwide virus contagious to baseline humans. It appears that nations have developed, with a fair amount of nationalism dividing them into several powerful alliances. Pre-scream orbital damaged in asteroid strike housed original scientists.
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* '''Boint (0307)'''
 
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* '''Kadsict (0406)'''
* '''[[ST: Chotren|Chotren (0304)]]'''
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* '''Inocs (0407)'''
This is a shared mining system between multiple governments with strict regulations kept in place to make sure no incidents spark their long standing cold war into a hot war. There are bases on moons around gas giants, and independent miners on the large asteroid fields. The governments who share jurisdiction (or split it is more correct) are from Egisol.
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* '''Siog (0408)'''
 
 
* '''[[ST: Egisol|Egisol (0306)]]'''
 
A land that is inhabitable and survivable, but not friendly to humans. Four extended families control the world with no common law between them, though they have extended contracts on off-world interactions. They posses capable militaries and some strong postech (maybe even some pretech and at least equipment that bridges the gap) that allows them control over neighboring systems. The tough terrain of their world makes movement on ground tough, and in system they tend to steer clear of each other habitually, coming to blows in proxy wars in neighboring systems historically, though those have mostly been cold recently.
 
 
 
* '''[[ST: Boint|Boint (0307)]]'''
 
An ice world locked into permanent ice age, with a large population who live throughout it in small underground enclaves, using thermal heat to survive. They are feared by most in the region, rumored to have been engineered or perhaps found a local power that gives them power but also makes them fearful. Only brave people go there to see what they offer. It is rumored that The Families buy power from them which is what lets them rule the surrounding systems.
 
 
 
 
 
* '''[[ST: Kadsict|Kadsict (0406)]]'''
 
An oceanic world with an immiscible atmosphere where the people live in sealed cities. Some float, some are submerged, and others rest on bits of the inhospitable land. The entire world is a trade confederacy, and they've slowly gained power throughout the region. While they can't rival the warlords in martial power, they have financial power that allows them to work the warlords against each other. 
 
 
 
 
 
* '''[[ST: Inocs|Inocs (0407)]]'''
 
Little is known of the this system. It has two large inhabited worlds, that appear favorable to large human settlements from a distance. However, all traffic is strictly limited to a trade port on the large moon of an outer gas giant. The system has a strong localized religion that prefers minimal outside contact/contamination.
 
 
 
 
 
* '''[[ST: Siog|Siog (0408)]]'''
 
This barren, inhospitable world has a series of pretech engineered atmospheres that move throughout the world. The inhabitants form nomadic bands that must follow these bands, where the harvest, hunt, mine, and live. At one point, rare minerals were mined from the world, it is said, but that has fallen by the wayside. Despite the hardships, they do maintain a reasonable level of technology.
 
 
 
 
 
 
 
 
* '''Rovuc (0503)'''
 
* '''Rovuc (0503)'''
 
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* '''Vlit (0505)'''
* '''[[ST: Vlit|Vlit (0505)]]'''
 
A warm world that carries a very large population that threatens constantly to overload resources. The warlords ostensibly control the world and due to that, not real solutions can be found. Be careful in this world as many transgressions and offenses result in dueling, frequently to the death. Wealthy can buy stand-ins, but others must stand for themselves.
 
 
 
 
* '''Shad (0603)'''
 
* '''Shad (0603)'''
 
* '''Juks (0608)'''
 
* '''Juks (0608)'''

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