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== '''The Steel Sheriff, PL8''' == '''ABILITIES''' * Strength 10 * Stamina -- * Agility 0 * Dexterity 0 * Fighting 6 * Intellect 0 * Awareness 0 * Presence 0 '''POWERS''' '''Heart of Steam''' * Strength of Steel: Enhanced Strength 10 ** Alt: Steam Gun: Ranged Damage 8 ** Alt: Steam Jet: Affliction 8 [Fort-based; Impaired/Disabled/Incapacitated; Area: Cone] ***(22 points) '''Body of Steel''' * Protection 10, * Enhanced Dodge 6 * Self Repair: Regeneration 5 [Persistent; Source: Scrap Metal] * Immunity 33 [Aging, Critical Hits, Fortitude Effects] * Headlamps: Environment 1 [Bright Light, Cone] **(49 points) '''Full Head of Steam''' * Speed 4 ** Alt: Leaping 3 ** Alt: Power Lift: Power-Lifting 4 ***(6 points) '''ADVANTAGES''' * Improved Grab * Chokehold * Improved Initiative 5 * Fast Grab * Improved Hold * Fearless * Interpose * Move-By Action * Diehard '''SKILLS''' * Athletics 4 (+14) * Deception (+0) * Expertise: Engineering 4 (+4) * Insight 6 (+6) * Intimidation 2 (+2) * Investigation 8 (+80 * Perception 8 (+8) * Persuasion 4 (+4) * Ranged Combat: Steam Gun 4 (+4) * Stealth (+0) '''OFFENSE''' * Initiative +20 * Steam Gun +8, Damage 8 * Punch +6, Damage 10 * Grab +6 '''DEFENSE''' * Dodge 6, Parry 6 * Toughness 10 (Def Roll 0), Fortitude --, Will 10 '''POWER POINTS''' Abilities 2 + Powers 77 + Advantages 13 + Skills 20 + Defenses 8 = Total 120 '''COMPLICATIONS''' * ''Motivation -- Justice:'' The Steel Sheriff was, quite literally, built to be a justice machine. He cannot conceive of allowing injustice to continue, if he's aware of it. * ''It's Not Easy, Being Steel:'' People tend, not surprisingly, to shy away from an enormous, smoking metal man. Few are inclined to trust him, until they get to know him.
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