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Back to [[3-5_Against_the_Giants_Campaign]] [[Category:Against The Giants]] Name: Storr Brazenhelm<br> Race: Dwarf<br> <br> Classes: Fighter12 Rogue3<br> Hit Points: 147<br> Experience: 105000 / 120000<br> Alignment: Lawful Neutral<br> Vision: Darkvision (60')<br> Speed: Walk 20 ft.<br> Languages: Common, Dwarven<br> <br> Stat Score Mod<br> STR 19 (+4)<br> DEX 17 (+3)<br> CON 18 (+4)<br> INT 10 (+0)<br> WIS 9 (-1)<br> CHA 8 (-1)<br> <br> -------------------------- Skills --------------------------<br> Skill Total Rnk Stat Msc<br> Appraise 0 0.0 0 0<br> Balance 3 0.0 3 0<br> Bluff -1 0.0 -1 0<br> Climb 8 4.0 4 0<br> Concentration 4 0.0 4 0<br> Craft (Armorsmithing) 6 4.0 0 2<br> Craft (Blacksmithing) 4 2.0 0 2<br> Craft (Stonemasonry) 6 4.0 0 2<br> Craft (Stoneworking) 4 4.0 0 0<br> Craft (Untrained) 0 0.0 0 0<br> Craft (Weaponsmithing) 6 4.0 0 2<br> Diplomacy 0 1.0 -1 0<br> Disguise -1 0.0 -1 0<br> Escape Artist 3 0.0 3 0<br> Forgery 0 0.0 0 0<br> Gather Information -1 0.0 -1 0<br> Heal -1 0.0 -1 0<br> Hide 4 1.0 3 0<br> Intimidate -1 0.0 -1 0<br> Jump 2 4.0 4 -6<br> Knowledge (Architecture and Engineering) 1 1.0 0 0<br> Knowledge (Dungeoneering) 1 1.0 0 0<br> Listen -1 0.5 -1 0<br> Move Silently 7 4.0 3 0<br> Open Lock 7 4.0 3 0<br> Profession (Siege Engineer) 3 4.0 -1 0<br> Ride 3 0.5 3 0<br> Search 0 0.0 0 0<br> Sense Motive -1 0.0 -1 0<br> Spot 0 1.0 -1 0<br> Survival -1 0.0 -1 0<br> Swim 6 2.0 4 0<br> Tumble 3 0.5 3 0<br> Use Rope 5 2.0 3 0<br> <br> -------------------------- Feats ---------------------------<br> Cleave, Power Attack, Combat Reflexes, Endurance, Great Cleave, Run, Improved Initiative, Two-weapon Fighting, Imrpoved Two-weapon Fighting, Weapon Focus (Dwarven Urgosh), Greater Weapon Focus (Dwarven Urgosh), Weapon Specilization (Dwarven Urgosh), Greater Weapon Specilization (Dwarven Urgosh)<br> <br> -------------------- Special Abilities ---------------------<br> +1 racial bonus on attack rolls against orcs and goblinoids<br> +2 racial bonus on Appraise and Craft checks that are related to stone or metal.<br> +2 racial bonus on saving throws against poison.<br> +2 racial bonus on saving throws against spells and spell-like effects.<br> +4 Dodge bonus to Armor Class against monsters of the giant type.<br> Evasion (Ex)<br> Sneak Attack +2d6<br> Stability<br> Stonecunning<br> Trap Sense (Ex) +1<br> Trapfinding<br> <br> -------------------------- Combat --------------------------<br> <br> Total / Touch / Flat Footed<br> AC: 13 / 13 / 10<br> <br> Initiative: +7<br> BAB: +14/+9/+4<br> Melee tohit: +18/+13/+8<br> Ranged tohit: +17/+12/+7<br> <br> Fortitude: +13<br> Reflex: +10<br> Will: +4<br> <br> Unarmed attack:<br> to hit: +18/+13/+8<br> damage: 1d3+4<br> critical: 20/x2<br>
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