Storr Brazenhelm

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Name: Storr Brazenhelm
Race: Dwarf

Classes: Fighter12 Rogue3
Hit Points: 147
Experience: 105000 / 120000
Alignment: Lawful Neutral
Vision: Darkvision (60')
Speed: Walk 20 ft.
Languages: Common, Dwarven


Stat Score Mod
STR 19 (+4)
DEX 17 (+3)
CON 18 (+4)
INT 10 (+0)
WIS 9 (-1)
CHA 8 (-1)



Skills --------------------------

Skill Total Rnk Stat Msc
Appraise 0 0.0 0 0
Balance 3 0.0 3 0
Bluff -1 0.0 -1 0
Climb 8 4.0 4 0
Concentration 4 0.0 4 0
Craft (Armorsmithing) 6 4.0 0 2
Craft (Blacksmithing) 4 2.0 0 2
Craft (Stonemasonry) 6 4.0 0 2
Craft (Stoneworking) 4 4.0 0 0
Craft (Untrained) 0 0.0 0 0
Craft (Weaponsmithing) 6 4.0 0 2
Diplomacy 0 1.0 -1 0
Disguise -1 0.0 -1 0
Escape Artist 3 0.0 3 0
Forgery 0 0.0 0 0
Gather Information -1 0.0 -1 0
Heal -1 0.0 -1 0
Hide 4 1.0 3 0
Intimidate -1 0.0 -1 0
Jump 2 4.0 4 -6
Knowledge (Architecture and Engineering) 1 1.0 0 0
Knowledge (Dungeoneering) 1 1.0 0 0
Listen -1 0.5 -1 0
Move Silently 7 4.0 3 0
Open Lock 7 4.0 3 0
Profession (Siege Engineer) 3 4.0 -1 0
Ride 3 0.5 3 0
Search 0 0.0 0 0
Sense Motive -1 0.0 -1 0
Spot 0 1.0 -1 0
Survival -1 0.0 -1 0
Swim 6 2.0 4 0
Tumble 3 0.5 3 0
Use Rope 5 2.0 3 0

                                                   

Feats ---------------------------

Cleave, Power Attack, Combat Reflexes, Endurance, Great Cleave, Run, Improved Initiative, Two-weapon Fighting, Imrpoved Two-weapon Fighting, Weapon Focus (Dwarven Urgosh), Greater Weapon Focus (Dwarven Urgosh), Weapon Specilization (Dwarven Urgosh), Greater Weapon Specilization (Dwarven Urgosh)



Special Abilities ---------------------

+1 racial bonus on attack rolls against orcs and goblinoids
+2 racial bonus on Appraise and Craft checks that are related to stone or metal.
+2 racial bonus on saving throws against poison.
+2 racial bonus on saving throws against spells and spell-like effects.
+4 Dodge bonus to Armor Class against monsters of the giant type.
Evasion (Ex)
Sneak Attack +2d6
Stability
Stonecunning
Trap Sense (Ex) +1
Trapfinding


Combat --------------------------


Total / Touch / Flat Footed

AC: 13 / 13 / 10


Initiative: +7
BAB: +14/+9/+4
Melee tohit: +18/+13/+8
Ranged tohit: +17/+12/+7


Fortitude: +13
Reflex: +10
Will: +4


Unarmed attack:
to hit: +18/+13/+8
damage: 1d3+4
critical: 20/x2