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<table class="wikitable" width=720px> <tr><th colspan=2>Enemy Name</th><th colspan=2>Type</th><th colspan=3>Rating</th></tr> <tr><td colspan=2 align=center>'''Priest of Noon'''</td><td colspan=2 align=center>Individual</td><td colspan=3 align=center>5</td></tr> <tr><th>Initiative</th><th>Block</th><th>Resist</th><th>Resolve</th><th>Bearing</th><th colspan=2>Focus</th></tr> <tr><td align=center>2D</td><td align=center>8</td><td align=center>8</td><td align=center>12/12</td><td align=center>9</td><td align=center colspan=2>5/5</td></tr> <tr><th colspan=2 align=right>Injury Track:</th><td align=center colspan=5> [__] 5 [__] 4 [__] N [__] N [__] N [__] U</td></tr> <tr><th>Weapon</th><th>To-Hit Test</th><th>Damage</th><th>Crit</th><th>Effect</th><th>Special</th><th>Range</th></tr> <tr><td align=center>Obsidian Sword</td><td align=center>Strike 2D+3</td><td align=center>3</td><td align=center>S</td><td align=center>2D (+2)</td><td align=center> - none -</td><td align=center>Melee</td></tr> <tr><td align=center>Unarmed</td><td align=center>Brawl 2D</td><td align=center>0</td><td align=center>B</td><td align=center>0D+2</td><td align=center> - none - </td><td align=center>Close</td></tr> <tr><th colspan=7>Special Abilities</th></tr> <tr><td colspan=7>'''Dominion''' - A priest of Noon is never alone, but always has a group of servitors with them. The servitor creatures are bound to the priest and loyal until the priest dies.</td></tr> <tr><td colspan=7>'''Transference''' - Spend a point of Focus to inflict an Injury on one of the priest's servitors and recover an Injury from the priest at the same time.</td></tr> </table>
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