Editing
TOTE:Tol Rayne
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
<table class="wikitable" width=720px> <tr><th colspan=3>Enemy Name</th><th colspan=2>Type</th><th colspan=3>Rating</th></tr> <tr><td colspan=3 align=center>'''Tol Rayne Warrior'''</td><td colspan=2 align=center>Individual</td><td colspan=3 align=center>9</td></tr> <tr><th>Stag</th><th>Wolf</th><th>Coyote</th><th>Bear</th><th>Bison</th><th>Hawk</th><th>Turtle</th><th>Owl</th></tr> <tr><td align=center>3D</td><td align=center>2D</td><td align=center>1D</td><td align=center>3D</td><td align=center>+3</td><td align=center>+2</td><td align=center>+2</td><td align=center>+1</td></tr> <tr><th>Focus</th><th>Perception</th><th>Reputation</th><th>Wisdom</th><th>Block</th><th>Resist</th><th>Resolve</th><th></th></tr> <tr><td align=center>2/4</td><td align=center>9</td><td align=center>10</td><td align=center>2</td><td align=center>10</td><td align=center>16</td><td align=center>1/13</td><td></td></tr> <tr><th colspan=2 align=right>Injury Track:</th><td align=center colspan=6>[__] 5 [__] 4 [__] 3 [__] 2 [__] 1 [__] U</td></tr> <tr><th colspan=2>Weapon</th><th>To-Hit Test</th><th>Damage</th><th>Crit</th><th>Threat</th><th>Special</th><th>Range</th></tr> <tr><td align=center colspan=2>Obsidian Sword</td><td align=center>Strike 3D+3</td><td align=center>3</td><td align=center>S</td><td align=center>+5</td><td align=center>Hooked Blade (see below)</td><td align=center>Melee</td></tr> <tr><td align=center colspan=2>Spiked Shield</td><td align=center>Brawl 1D+1</td><td align=center>2</td><td align=center>B</td><td align=center>+1</td><td align=center>Follow-up Attack (see below)</td><td align=center>Melee</td></tr> <tr><th colspan=8>Special Abilities</th></tr> <tr><td colspan=8>'''Hooked Blade''' - The Warrior can elect not to do any damage this turn, instead disarming his opponent. It takes a full action (with a Initiative Cost of 0) to recover a weapon.</td></tr> <tr><td colspan=8>'''Follow-up Attack''' - If the Warrior has successfully hit his opponent, he may immediately roll for this attack with no extra Initiative cost.</td></tr> <tr><td colspan=8>'''The Uncounted Paths of War''' - The Warrior treats all weapons as if he was specialized in them.</td></tr> <tr><td colspan=8>'''Walker of the Narrow Places''' - Spend a point of Focus to have the Warrior fade between worlds; he adds +3 to his Block value for this round.</td></tr> </table>
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information