Editing TROS in the Hammer:Characters ThundersRumble

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
[[Category:The_Riddle_of_Steel]]
 
Back to [[TROS in the Hammer]]
 
 
{|
 
|
 
 
{|border="1"
 
{|border="1"
 
|-  
 
|-  
Line 9: Line 4:
 
| Player's Name: Justin
 
| Player's Name: Justin
 
|-  
 
|-  
| Philosophy: The ways of the People have always been what defines the People; upholding the old traditions is the only way to see the people be free from tyranny.
+
| Philosophy: <em style="color:purple;font-style:normal">NEEDS ONE</em>
| Faith/Creed: None, agnostic
+
| Faith/Creed: <em style="color:purple;font-style:normal">DOES HE HAVE ONE?</em>
 
|-  
 
|-  
 
| Gifts:<br>
 
| Gifts:<br>
Line 18: Line 13:
 
| Flaws: None
 
| Flaws: None
 
|-
 
|-
| Allies: Talks to Lightning - 2nd Aunt of the Fog Among the Trees tribe and mother of Dawn's First Light.  She will help out Thunder's Rumble if asked nicely and the request is reasonable.
+
| Allies: <em style="color:purple;font-style:normal">Talks to Lightning</em> - Head shaman of the <em style="color:purple;font-style:normal">INSERT CLAN NAME HERE</em> and mother of <em style="color:purple;font-style:normal">INSERT LOVE INTEREST NAME HERE</em>.  She will help out Thunder's Rumble if asked nicely and the request is reasonable.
| Enemies: Maple Seed Swirling
+
| Enemies: None...yet.
 
|-
 
|-
| colspan="2"|Background & Notes:  
+
| colspan="2"|Background & Notes: <em style="color:purple;font-style:normal">NEED SOME</em>
 
|-
 
|-
 
| Race: Human
 
| Race: Human
 
| Social Class: Peasant
 
| Social Class: Peasant
 
|-
 
|-
| Nationality: the People
+
| Nationality: <em style="color:purple;font-style:normal">the People</em>
| Concept: Future savior of his people
+
| Concept: <em style="color:purple;font-style:normal">Future savior of his people</em>
|-
 
| Personality:  
 
| Appearance: 38 year old male.  6' tall, 210 lbs.  Brown eyes, hair, and skin.  Shaved head by ears, in ths style of Fog Among the Trees tribe.
 
|}
 
|
 
{|border="1"
 
|colspan="2"|<center>'''Skills'''</center>
 
|-
 
|Riding||6
 
|-
 
|First Aid||6
 
|-
 
|Hunting||8
 
|-
 
|Heraldry||6
 
|-
 
|Battle||6
 
|-
 
|Strategy||7
 
|-
 
|Tactics||8
 
|-
 
|Etiquette (Tourney)||8
 
|-
 
|Leadership||6
 
|-
 
|Intimidate||7
 
|-
 
|Survival||8
 
|-
 
|Orienteering||8
 
|}
 
{|Border="1"
 
|colspan="2"|<center>'''Proficiencies'''</center>
 
 
|-
 
|-
|Mass Weapon and Shield||'''6'''
+
| Personality: <em style="color:purple;font-style:normal">NEEDS SOME DESCRIPTION</em>
|}
+
| Appearance: 34 year old male.  6' tall, 210 lbs.  Brown eyes, hair, and skin.  <em style="color:purple;font-style:normal">NEED A DESCRIPTION</em>
 
|}
 
|}
 
{|border="1"
 
{|border="1"
Line 89: Line 50:
 
|Wit (Wit)||'''6'''
 
|Wit (Wit)||'''6'''
 
|-
 
|-
|Mental Aptitude (MA)||'''3'''
+
|Mental Aptitude (MA)||'''2'''
 
|-
 
|-
 
|Social (Soc)||'''6'''
 
|Social (Soc)||'''6'''
Line 113: Line 74:
 
|colspan="3"|<center>'''Spiritual'''</center>
 
|colspan="3"|<center>'''Spiritual'''</center>
 
|-
 
|-
|Destiny||''to free the tribes and make them a great nation''||'''2'''
+
|Destiny||''to free the tribes and make them a great nation''||'''3'''
 
|-
 
|-
|Drive||''to unite the tribes''||'''1'''
+
|Drive||''to unite the tribes''||'''0'''
 
|-
 
|-
|Passion||''love of the Fog Among the Trees tribe''||'''2'''
+
|<em style="color:purple;font-style:normal">Drive CAN ONLY HAVE ONE DRIVE</em>||''to be feared for his martial prowess''||'''2'''
 
|-
 
|-
|Passion||''love of Dawn's First Light, daughter of Talks to Lightning''||'''2'''
+
|Passion||''love of <em style="color:purple;font-style:normal">INSERT NAME HERE</em>, daughter of <em style="color:purple;font-style:normal">Talks to Lightning</em>''||'''1'''
 
|-
 
|-
|Oath||''protect tribe over self, the "Peoples Oath"||'''3'''
+
|Oath||''protect tribe over self <em style="color:purple;font-style:normal">NEED COOL NAME, LIKE OATH OF BEAR WARRIOR, OR SOMETHING</em>''||'''1'''
 
|}
 
|}
|<center>'''Insight Points'''
+
|<center>'''Insight Points'''</center>
8</center>
 
 
|}
 
|}
 
{|
 
{|
 
|
 
|
{|Border="1"
 
|Colspan="4"|<center>'''Armor Worn'''</center>
 
|-
 
|'''Piece'''||'''AV'''||'''CP Mod'''||'''Other Notes'''
 
|-
 
|Chain shirt with sleeves||4||-||-
 
|-
 
|Chain coif||3||-1 or 0 if under helm||-1 Per
 
|-
 
|Pot Helm||5||-1||-1 Per
 
|-
 
|Medium Round Shield||6||-||-1 Move, DTN 5
 
|}
 
|
 
{|border="1"
 
|colspan="8"|<center>'''Weapons Carried'''</center>
 
|-
 
|'''Weapon'''||'''Length'''||'''ATN'''||'''DAM'''||'''DTN'''||'''Notes'''
 
|-
 
|Warhammer (Blunt)||Medium||Swing 6||Swing 8b||8||+DL+1 Shock, +1 Dam vs. Hard armors.  W/in a round, 1 CP to flip from blunt to point.
 
|-
 
|Warhammer (Point)||Medium||Swing 6||Swing 9p||8||+DL Shock, +2 Dam vs. Hard armors. W/in a round, 1 CP to flip from point to blunt.
 
|-
 
|Gezag Recurve Bow||Missle||7||6||-||2-4 rounds prep time [Pull arrow: 0 (on ground), 2 (from quiver); knock and draw: 2)].  2 MP to reduce prep time by one round (Reflex/TN8).  Min Str 5.  +1 ATN per 45 feet.
 
|}
 
|
 
{|border="1"
 
|Colspan="2"|<center>'''POOLS'''</center>
 
|-
 
|Mass Weapon and Shield||'''11/10'''
 
|-
 
|Bow||'''4/3'''
 
|}
 
|}
 
 
{|
 
{|
|
+
|colspan="2"|<center>'''Skills'''</center>
{|border="1"
 
|Colspan="5"|<center>'''Offensive Maneuvers'''</center>
 
 
|-
 
|-
|'''Name'''||'''Prof'''||'''Mechanic'''||'''MoS'''||'''Cost'''
+
|Riding||6
 
|-
 
|-
|Bash||Mass Wpn/Shield||Select swing loc. Assigned CP vs. Wpn ATN. Can spend 1 CP prior to roll to add 1 to Dam.||Damage. Range becomes agressor wpn range.||0
+
|First Aid||6
 
|-
 
|-
|Bind & Strike||Mass Wpn/Shield||Must have two wpns or wpn and shield. Assigned CP vs. Wpn ATN or Shield DTN.||Opponent loses 1 CP per MoS in next exchange.||0
+
|Hunting||8
 
|-
 
|-
|Cut||Mass Wpn/Shield||Select swing loc. Assigned CP vs. Wpn Cut ATN. Can spend 1 CP prior to roll to add 1 to Dam.||Damage. Range becomes agressor wpn range.||0
+
|Heraldry||6
 
|-
 
|-
|Hook||Mass Wpn/Shield||Hook capable wpn. Assigned CP vs. Wpn ATN.||Reduce tgt knockdown by 1 per MoS. Tgt makes Knockdown vs. 8.||1
+
|Battle||6
 
|-
 
|-
|Simultaneous Block/Strike||Mass Wpn/Shield||Two wpns or wpn+shield. Both parties attacking. Assign CP to both block/parry and bash/cut/thrust. Each must be at least half as large as the other. Assigned CP vs. Wpn ATN for attack; assigned CP vs. wpn/shield DTN for defense.||Damage for attack, reduce attack successes for defense. Range becomes agressor wpn range. If defense succeeds, may be agressor in next exchange.||0
+
|Strategy||7
 
|-
 
|-
|Thrust||Mass Wpn/Shield||Thrust capable wpn. Select thrust loc. Assigned CP vs. Wpn Thrust ATN. Can spend 1 CP prior to roll to add 1 to Dam. Agressor Ref+1 against non-thrust if init tie on simultaneous attack.||Damage. Range becomes agressor wpn range.||1
+
|Tactics||8
|}
 
|
 
{|border="1"
 
|colspan="5"|<center>'''Defensive Manuevers'''</center>
 
 
|-
 
|-
|'''Name'''||'''Prof'''||'''Mechanic'''||'''MoS'''||'''Cost'''
+
|Etiquette (Tourney)||8
|-
 
|Block Open and Strike||Mass Wpn/Shield||Wpn+Shield or two wpns. Prof 6.  Assigned CP vs. Shield/Wpn DTN.||Reduce attack successes. If successful, can be agressor in next exchange, and MoS added to attack roll.||2
 
|-
 
|Block||Mass Wpn/Shield||Shield. Assigned CP vs. Shield DTN.||Reduce attack successes. If successful, can be agressor in next exchange.||0
 
 
|-
 
|-
|Parry||Mass Wpn/Shield||Any wpn.  Assigned CP vs. Wpn DTN.||Reduce attack successes. If successful, can be agressor in next exchange.||1
+
|Leadership||8
 
|-
 
|-
|Full Evasion||Any||Assigned CP vs. 4. Cannot use if attack on immediately previous exchange.||Reduce attack successes. Can be used against multiple attacks in one exchange.  If successful, pause in combat, requiring new initiative. If fumble, DL+2.||0
+
|Intimidate||8
|-
 
|Partial Evasion||Any||Assigned CP vs. 7. Spend 2 CP if want to take initiative.||Reduce attack successes. If spent 2 CP, can be agressor in next exchange. If fumble, DL+2.||0/2
 
|-
 
|Duck and Weave||Any||Assigned CP vs. 9.||Reduce attack successes. If successful, may be agressor next round and treat opponent as if botched.  If fumble, DL+2.||0
 
 
|}
 
|}
|}
 
{|
 
 
|
 
|
{|
+
{|Border="1"
|colspan="2"|<center>'''Location Chart'''</center>
+
|Colspan="4"|<center>'''Armor Worn'''</center>
 
|-
 
|-
|
+
|'''Piece'''||'''AV'''||'''CP Mod'''||'''Other Notes'''
{|border="1"
 
|colspan="4"|'''Swings'''
 
 
|-
 
|-
|'''Location'''||'''Body Part'''||'''Attack Mod'''||'''AV'''
+
|Chain shirt with sleeves||6||-||-
 
|-
 
|-
|I||Lower Legs||+1 CP vs. Shield||0
+
|Chain coif||3||-1 or 0 if under helm||-1 Per
 
|-
 
|-
|II||Upper Legs||-||4
+
|Pot Helm||5||-1||-1 Per
|-
 
|III||Torso||-||L10/R4
 
 
|-
 
|-
|IV||Downward/Shoulder||-||L10/R4
+
|Medium Round Shield||6||-||-1 Move
|-
 
|V||Vertical/Head||-||8
 
|-
 
|VI||Upward/Groin||-||10
 
|-
 
|VII||Arms||+1 CP||L10/R4
 
 
|}
 
|}
 
|
 
|
 
{|border="1"
 
{|border="1"
 +
|colspan="8"|<center>'''Weapons Carried'''</center>
 
|-
 
|-
|colspan="4"|'''Thrusts'''
+
|'''Weapon'''||'''Length'''||'''Cut ATN'''||'''Cut DAM'''||'''Thrust ATN'''||'''Thrust DAM'''||'''DTN'''||'''Notes'''
|-
 
|'''Location'''||'''Body Part'''||'''Attack Mod'''||'''AV'''
 
|-
 
|VIII||Lower Legs||-2 CP||0
 
|-
 
|IX||Upper Legs||-||4
 
|-
 
|X||Groin||-||10
 
|-
 
|XI||Belly||-||L10/R4
 
|-
 
|XII||Chest||-||L10/R4
 
|-
 
|XIII||Head/Face||-1 CP||8/0
 
|-
 
|XIV||Arms||-1 CP||L10/R4
 
|}
 
|}
 
|
 
{|border="1"
 
|colspan="3"|Wounds
 
|-
 
|'''Locale'''||'''Level'''||'''Other Effects'''
 
|-
 
| - || - || -
 
|}
 
|
 
{|Border="1"
 
|'''Fatigue'''
 
|-
 
| -
 
|-
 
|'''Pain'''
 
|-
 
| -
 
 
|-
 
|-
|'''Blood Loss'''
+
|Warhammer (Blunt)||Medium||6||8b||-||-||8||+DL+1 Shock, +1 Dam vs. Hard armors
 
|-
 
|-
| -
+
|Warhammer (Point)||Medium||6||9p||-||-||8||+DL Shock, +2 Dam vs. Hard armors
 
|}
 
|}
 
|}
 
|}
'''Other Notes, Other Equipment Owned, etc.:'''
 
:'''Equipment and possessions:'''1 Gold and 1 Silver coin, Short Bow + 12 arrows, honeycomb of the Sweet but Painful tribe.
 
 
Back to [[TROS in the Hammer]]
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)