Editing Telkarion NPCs

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 3: Line 3:
 
'''Lord Almasy Tamas''' - Governor of Wasteward Keep. A Crusader who was once the Legate Commander of the Vth Legion. He has dedicated his life to serving the Telkarion Empire, and his faithful service has rewarded him with governorship of Wasteward Keep and the Wasteward Marches, what is arguably the most dangerous frontier of the Empire. He is well-known for being a very observant and wise governor, but has a strong attachment to tradition and the experiences of his adventurous youth that can make him slow to accept change. Having served many years on the southern frontier, he maintains a dislike for the goblinoid races that has created a rift between the troops under his command and the 13th Legion.  
 
'''Lord Almasy Tamas''' - Governor of Wasteward Keep. A Crusader who was once the Legate Commander of the Vth Legion. He has dedicated his life to serving the Telkarion Empire, and his faithful service has rewarded him with governorship of Wasteward Keep and the Wasteward Marches, what is arguably the most dangerous frontier of the Empire. He is well-known for being a very observant and wise governor, but has a strong attachment to tradition and the experiences of his adventurous youth that can make him slow to accept change. Having served many years on the southern frontier, he maintains a dislike for the goblinoid races that has created a rift between the troops under his command and the 13th Legion.  
  
'''Master Asayar Zsigmond''' - Aged monk, master of the Tiger Claw fighting style. He is an advisor and long-time companion of Lord Almasy Tamas, having adventured with him in his youth. He has an odd complexion that many attribute to his advanced age, but there are rumours that he has an inhuman ancestor. He is missing one finger on his right hand.
+
'''Master Asayar Zsigmond''' - Aged monk, master of the Tiger Claw fighting style. He is an advisor and long-time companion of Lord ALmasy Tamas, having adventured with him in his youth. He has an odd complexion that many attribute to his advanced age, but there are rumours that he has inhuman ancestor. He is missing one finger on his right hand.
  
 
'''Scoutmaster Janos''' - Commander of the scouts and rangers who serve the Empire in the Wasteward Marches. He is remarkable for the energy that he constantly displays, and hair that is worn long in the style of frontiersmen, both of which set him out from the other senior masters of the Keep.
 
'''Scoutmaster Janos''' - Commander of the scouts and rangers who serve the Empire in the Wasteward Marches. He is remarkable for the energy that he constantly displays, and hair that is worn long in the style of frontiersmen, both of which set him out from the other senior masters of the Keep.
Line 14: Line 14:
  
 
'''Archmage Tivadar''' - Senior warmage of Wasteward Keep. His eyes glow with an eldritch fire that has been known to strike terror into his enemies. He is rumoured to have served House Telkarion during the Age of Warring Kingdoms, which would make him much older than the normal span of human years. An old battle injury has left him nearly deaf and prone to misinterpretation of verbal communication.
 
'''Archmage Tivadar''' - Senior warmage of Wasteward Keep. His eyes glow with an eldritch fire that has been known to strike terror into his enemies. He is rumoured to have served House Telkarion during the Age of Warring Kingdoms, which would make him much older than the normal span of human years. An old battle injury has left him nearly deaf and prone to misinterpretation of verbal communication.
 
'''Geza Gyoni''' - Lesser mage encountered by the party at the Tower of Mages.
 
  
 
'''Captain Bartal''' - Commander of the militias of the Wasteward Region. A moody, humourless individual, he is not pleased with being relegated to command over the ragtag, poorly-trained conscripts.
 
'''Captain Bartal''' - Commander of the militias of the Wasteward Region. A moody, humourless individual, he is not pleased with being relegated to command over the ragtag, poorly-trained conscripts.
  
 
'''Emre Benedek''' - Riverman who accepted the task of ferrying the party upstream, along with supplies for the tower. Last seen at the docks near the tower, where he awaits the party's return. He is fairly savvy guide to the dangerous river, and is happy to be earning the Empire's gold.
 
'''Emre Benedek''' - Riverman who accepted the task of ferrying the party upstream, along with supplies for the tower. Last seen at the docks near the tower, where he awaits the party's return. He is fairly savvy guide to the dangerous river, and is happy to be earning the Empire's gold.
 
'''Ozsef Kisfal''' - Riverman who gladly ferried the party from Riverside to Wasteward, in exchange for a riding horse.
 
  
 
'''Ththur Glantek''' - Mysterious Dwarven trader, resident of the Riverman's Rest Inn.
 
'''Ththur Glantek''' - Mysterious Dwarven trader, resident of the Riverman's Rest Inn.
 
'''Ambassador Irimon Taramandil''' - Elven ambassador of House Taramandil, longtime allies of the Empire.
 
 
'''Arpad Zrinsk''' - Merchant, owner of the warehouse that the party was charged with guarding in return for free (albeit spartan) lodging and food (grudgingly provided).
 
 
'''Snirvneblin''' - Peculiar gnome who presides over the magic shop in the cellars of the Tower of Mages.
 
 
'''Lajos Jos''' - Young borderlander militiaman assigned to guide the party to the village where the alleged kidnapping took place.
 
 
'''High Priest Nikola Lantos''' - High Priest of the Temple of Isten in Wasteward.
 
 
'''Mor Gordonyi''' - Warmage from Wasteward, encountered by the party at the abandoned watchtower.
 
 
'''Mihaly Kassak''' - Agent of the Empire, encountered by the party en route to find the kidnapped children. At the time, he was searching for nobles who might be witholding their personal troops from the defence of Wasteward.
 
  
  
Line 52: Line 34:
 
'''Taj''' - Goblin Sergeant - On guard detail at the Legion docks, he guided the party through acquiring gear and passage on a ship.
 
'''Taj''' - Goblin Sergeant - On guard detail at the Legion docks, he guided the party through acquiring gear and passage on a ship.
  
'''Ajani''' - Goblin Warg Rider Sergeant - Leader of the warg riders encountered in the Wastes. He and his riders accompanied the party for a large portion of their journey, crossing the river to the lands of the Empire and traveling with them until parting at the fog-enshrouded battlefield, leaving to attempt to rejoin the cohorts of the Legion.
+
'''Ajani''' - Goblin Wargrider Sergeant - Leader of the war riders encountered in the Wastes. He and his riders accompanied the party for a large portion of their journey, crossing the river to the lands of the Empire and traveling with them until parting at the fog-enshrouded battlefield, leaving to attempt to rejoin the cohorts of the Legion.
  
 
== '''The Watchtower''' ==
 
== '''The Watchtower''' ==
  
'''Sebestyrn Molnar''' - Militia Soldier - Only known survivor of the Genasi attack on the watchtower, which originally had a garrison of 20 soldiers and a commanding officer (13 bodies have been found dumped in the nearby woods). Sebestyrn accompanyied the party fort a significant portion of their journey back to Wasteward. When the much-weakened party awakened a zombie knight while plundering a burial site, Sebestyrn came to the rescue, eventually slaying the knight and rescuing the three unconscious party members. Sebestyrn was left to accompany the mysterious elf Gimilzor and the villagers under his protection.
+
'''Sebestyrn Molnar''' - Militia Soldier - Only known survivor of the Genasi attack on the watchtower, which originally had a garrison of 20 soldiers and a commanding officer (13 bodies have been found dumped in the nearby woods). Sebestyrn accompanyied the party fort a significant portion of their journey back to Wasteward. When the much-weakened party awakened a zombie knight while plundering a burial site, Sebestyrn came to the rescue, eventually slaying the knight and rescuing the three unconscious party members. Sebestyrn was left to accompany the mysterious elf  
  
 
'''Timodi Kertrsz''' - Militia Commander - Former commanding officer of the watchtower, likely deceased.
 
'''Timodi Kertrsz''' - Militia Commander - Former commanding officer of the watchtower, likely deceased.
  
 +
== '''Elves''' ==
  
== '''Tarminvatur Elves''' ==
+
'''Elros Tarminvatur''' - Elf sorceror captured by the adventurers at the first watchtower, where he was found in the company of Genasi light troops. His role in the capture of the tower is suspected by the party, as he evidenced the power to place his opponents under a magical sleep, and the tower appeared to have been taken without a fight. He has been carried, tied up and gagged, by the party on their journey back to Wasteward. When questioned as to his presence at the tower, he alluded to House Tarminvatur siding with the Genasi in this war, and that this was done for purpose of the greater good.   
 
 
'''Elros''' - Elf sorceror captured by the adventurers at the first watchtower, where he was found in the company of Genasi light troops. His role in the capture of the tower is suspected by the party, as he evidenced the power to place his opponents under a magical sleep, and the tower appeared to have been taken without a fight. He has been carried, tied up and gagged, by the party on their journey back to Wasteward. When questioned as to his presence at the tower, he alluded to House Tarminvatur siding with the Genasi in this war, and that this was done for purpose of the greater good.   
 
 
 
'''Gimilzor''' - Encountered by the adventurers in the company of a group of more than 50 human women and children, Gimilzor claimed to have struck a deal with the Genasi to escort them from their village to an area of safety near the elven homelands in the Fey Wild. Originally forced to accompany the party to Wasteward to answer for the actions of his relative Elros and his House, he earned his parole by rescuing the party from an attack by the Genasi. Trykaar released him on the promise that he would wait with his human charges in a remote vale for two weeks, and only continue his travels if no force from Wasteward came to collect him. Wearing a coat of elven chainmail and the robes of an elven noble, Gimilzor projects an impressive appearance that he has proven can quickly turn to terrifying. In combat, he revealed an ability to snatch a crossbow bolt from the air, and to send his opponents fleeing in terror without so much as drawing his sword.
 
 
 
 
 
== '''Tarminastir Elves''' ==
 
 
 
'''Inglor, Ingwion, and Ingwe''' - Three elven siblings encountered west of Tarminastir. Ingwe convinced Neela to aid her in abducting a human boy named Elek who had been seduced and stolen away by her cousin Olwe.
 
 
 
'''Galion''' - Elf in service to the magistrate of the town west of Tarminastir. Arrested Neela and Leandrie following Leandrie's slaughter of the elven adolescents. Put Leandrie to death for his crimes.
 
 
 
 
 
== '''Taramandil Elves (and humans residing in Taramandil)''' ==
 
 
 
'''Andras Kemeny''' - General, Knight of the Wall, Warblade of the Empire, military emissary from the Empire to House Taramandil. Trained Trykaar in the ways of the warblade. He is am imposing presence in any room, a wolf in gilded armour.
 
 
 
'''Argimilzir''' - Lord of a small enclave midway between the Elvensea and the central city.
 
 
 
'''Endre Vitrz''' - Young peasant boy, rescued by the party from Tarminastir. Equipped with items befitting a young lord and left with the Empire's embassy in Taramandil.
 
 
 
'''Falassion''' - One of the eldest of the Tarmandil elves. Encountered by the party on the Old Highway south of Viz, where he led a large group of stag riders on the wild hunt.
 
 
 
'''Ferenc Maricz''' - Ambassador of the Telkarion Empire. He has come to greatly enjoy the luxuries of the elven lands, as his corpulent figure attests to.
 
 
 
'''Imin''' - Minor Lord of a small enclave a day's journey from the Elvensea.
 
 
 
'''Irime''' - Minor Lord of House Taramandil, benefactor of Aldur. Suspecting that Tarminastir were plotting with the Genasi, he sent Aldur to investigate.
 
 
 
'''Sandor Kazinczy''' - Cleric of the Emperor, in service to the embassy.
 
 
 
'''Telemnar''' - Encountered by Aldur in the city of Ralyahid, while mysteriously transported 117 years into the past. Aldur sent him with a warning for his kinfolk of the imminent Gena Disaster.
 
 
 
 
 
== '''Gnomes''' ==
 
 
 
'''Nesmir''' - Lean and weathered-looking gnome who approached Trykaar in the town west of Tarminastir. A mysterious figure, he is apparently quite intrigued by the glowing blue tree and has offered the aid of himself and his colleagues in attempting a second infiltration of Tarminastir. Why he is not named Snrf'Neblin is part of his mystery.
 
 
 
'''Snrf'Neblin''' - Every other gnome the party has met.
 
 
 
 
 
 
 
== '''Dwarves''' ==
 
 
 
'''Patroclus''' - Merchant and captain of the "Daili", a strange boat powered by magic rocks. He trades along the shores of the Llyntylwyth, a large lake in the midst of the Feywild.
 
 
 
  
 +
'''Gimilzor Tarminvatur''' - Encountered by the adventurers in the company of a group of more than 50 human women and children, Gimilzor claimed to have struck a deal with the Genasi to escort them from their village to an area of safety near the elven homelands in the Fey Wild. Originally forced to accompany the party to Wasteward to answer for the actions of his relative Elros and his House, he earned his parole by rescuing the party from an attack by the Genasi. Trykaar released him on the promise that he would wait with his human charges in a remote vale for two weeks, and only continue his travels if no force from Wasteward came to collect him. Wearing a coat of elven chainmail and the robes of an elven noble, Gimilzor projects an impressive appearance that he has proven can quickly turn to terrifying. In combat, he revealed an ability to snatch a crossbow bolt from the air, and to send his opponents fleeing in terror without so much as drawing his sword.
  
  
 
Return to [[Telkarion]] main page
 
Return to [[Telkarion]] main page

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)