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==Background==
 
Young daughter of a lesser noble family.  Left to seek her fortune as a player, rather than be married off.  Some rumour indicates that she was asked to leave, but none involved speak of it.
 
 
 
==Character Details==
 
 
 
* Name: '''Terasi Herlindha'''
 
* Race: '''Human'''
 
* Cults:-
 
** Rune Level:
 
** Initiate: '''Erlin the Harper'''
 
** Lay Member:
 
* Social Condition: '''Poor noble, not well considered'''
 
* Sex: '''Female'''
 
* Previous Experience: '''Player's Guild'''
 
 
 
==Characteristics==
 
Str: '''13''', Con: '''15''', Siz: '''10''', Int: '''16''', Pow: '''17''', Dex: '''12''':, Cha: '''18'''.
 
*Damage Bonus/Minus: '''Nil'''
 
*Hit Point Bonus/minus: '''+1 HPs'''
 
*Experience bonus: '''+12%'''
 
*Encumbrance limit: 11 Enc.
 
 
 
==Skill Groups==
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
*'''Agility: +10%'''
 
**Dance (30%/5%):-
 
***Folk: 65%
 
***Courtly: 25%
 
**Dodge (15%): 40%
 
**Climb (25%): 35%
 
**Jump (25%): 40%
 
**<u>Tumbling</u> (25%): 45%
 
 
 
 
 
*'''Aim: +10%'''
 
**Catch (25%): 35%
 
**Throw (25%): 45%
 
 
 
 
 
*'''Knowledge: +10%'''
 
**Evaluate (10%): (-20 on evaluations)
 
***Treasure: 00%
 
***Trade Goods: 00%
 
***Art: 10%
 
**Read/Write Language (10/0%):-
 
***Orlanthi (own): 50%
 
**Animal Lore (5%):-
 
***Find cattle food: 15%
 
***Hunting: 15%
 
***Tending/Herding: 15%
 
***Training: 15%
 
**Folk Lore (30%)By culture/race:-
 
***Homelands: 60%
 
***Human Lore: 55%
 
**Mineral Lore (5%):-
 
***Mining: 15%
 
***Caving: 15%
 
***Assess Mineral: 15%
 
**Plant Lore (5%):-
 
***Find healing plants: 15%
 
***Identify plants: 15%
 
***Farming: 15%
 
**World lore (5%):-
 
***Find Water: 15%
 
***Survival: 15%
 
***Weatherlore: 15%
 
**<u>Healing lore</u>: (10%):-
 
***Identify disease: n%
 
***Indentify poison: n%
 
***Doctoring: n%
 
**<u>Martial arts </u>(0%): n%
 
**<u>River Lore</u> (20%): n%
 
**<u>Spirit Lore</u> (5%): n%
 
**<u>Star lore </u>(Navigation)(10%):-
 
***Trailblazing: n%
 
***Seaborne: n%
 
 
 
 
 
*'''Manipulation[Body]: +15%'''
 
**Boating (10%): 25%
 
**<u>Sailing</u> (5%): 20%
 
**Craft, Physical (30%/10%) Sp:-
 
***Woodworking: 55%
 
***Luthier (Craft Lyre): 60%
 
***Armour/weapon/shield making: n%
 
***Masonry/architect: n%
 
***Peaceful Cut/butchery: n%
 
***Shiphandling: n%
 
***Teamster/packhandler: n%
 
**Swimming (15%): 30%
 
**Riding (5%): 20%
 
**<u>Running (25%)</u>: 20%
 
**<u>Drive Cart/wagon (15%)</u>: 30%
 
 
 
 
 
*'''Manipulation[Fine]: +10%'''
 
**First aid (10%): 20%
 
**Treat disease/poison (5): 15%
 
**Sleight of hand (15%):-
 
***Hide item: 35%
 
***Pick pockets: 35%
 
***Palm object: 35%
 
**Craft, Fine (30%/10)% Sp:-
 
***Map making: 20%
 
***Netmaking: 20%
 
***Gemsmith/Jewelcraft: 20%
 
***Brewing: 20%
 
***Trapsmith: 20%
 
***Locksmith: 20%
 
**Devices (5):-
 
***Puzzles: 25%
 
***Trap set/disarm: 15%
 
**<u>Feign Death </u>(10): n%
 
**<u>Foil Restraints</u> (0): n%
 
**<u>Play Instrument</u> (Var):-
 
*** Lyre: 75%
 
 
 
 
 
*'''Perception: +15%'''
 
**Listen (25)%: 40%
 
**Scan (25)%: 45%
 
**<u>Sense</u> (5%):-
 
***Ambush: n%
 
***Chaos: n%
 
***Assassin: n%
 
**Spot (5):-
 
***Hidden items: 25%
 
***Trap: 20%
 
**<u>Taste analysis</u> (5%): n%
 
**<u>Tracking</u> (10%): n%
 
 
 
 
 
*'''Stealth: 0%'''
 
**Camouflage (10%): 15%
 
**Hide (15%): 15%
 
**Move quietly (15%): 15%
 
**Ambush (5)%: 00%
 
**<u>Shadowing</u> (10%): n%
 
**<u>Swim Quietly</u> (Sp.): n%
 
 
 
 
 
*'''Communication: +20%'''
 
**Bargain (10%): 35%
 
**Orate (10%): 65%
 
**Sing (5%): 75%
 
**Speak Lang. (Int x 5 [Home langs, 00% other.):-
 
*** Orlanthi (own): 100%
 
***Tradetongue: 40%
 
***Other: 35%
 
**<u>Understand beast speech</u> (10%): n%
 
**<u>Voice Mimicry</u> (5%): n%
 
**<u>Peacemaking</u> (10%): 40%
 
**<u>Streetwise (Pavis)</u> (5%): 25%
 
 
 
*'''Social: +20%'''
 
**<u>Acting </u>(10%): 60%
 
**<u>Bribery</u> (20%): 45%
 
**Fast talk (20%): 60%
 
**<u>Disguise</u> (10%): 35%
 
**Wise (30%/10%/5%):-
 
***Streetwise: 35%
 
***Courtliness: 70%
 
***Nomad ways: 30%
 
</div>
 
 
 
==Hit Points and Armour==
 
{| border="1" cellpadding="2"
 
!width="200"|Location Name
 
!width="300"|Armour types
 
!width="50"|H.P.
 
!width="50"|A.P.
 
!width="50"|Enc.
 
!width="100"|Location
 
|-
 
|Head || None || 6 || 0 || 0 || 19-20
 
|-
 
|Left Arm || None || 5 || 0 || 0 || 16-18
 
|-
 
|Right Arm || None || 5 || 0 || 0 || 13-15
 
|-
 
|Chest || Light Leather || 7 || 1 || 0 || 12
 
|-
 
|Abdomen || Light Leather || 6 || 1 || 0 || 09-11
 
|-
 
|Left Leg || None || 6 || 0 || 0 || 05-08
 
|-
 
|Right Leg || None || 6 || 0 || 0 || 01-04
 
|}
 
 
 
*Total Hit Points: 16 HP
 
 
 
==Weapons and Shields==
 
* Attack Bonus/Minus: +20%
 
* Parry Bonus/Minus: +15%
 
* Aim Bonus/Minus: +15%
 
*Strike Ranks: Siz:(2)+Dex:(3)='''5'''
 
 
 
{| border="1" cellpadding="2"
 
!width="200"|Weapon/Shield Name
 
!width="150"|Damage
 
!width="50"|S.R.
 
!width="50"|A.P.
 
!width="50"|Attack %
 
!width="50"|Parry %
 
!width="100"|Range
 
!width="50"|Enc.
 
|-
 
|2H Composite Bow || 1d8+1 || 3/11 || 10 || 70% || 20% || 100m || 2
 
|-
 
|RH Dagger || 1d4+2 || 9 || 12 || 50% || 40% || melee || 0
 
|-
 
|Fist || 1d3 || 9 || arm || 45% || 40% || 0 || 0
 
|-
 
|Kick || 1d6 || 9 || leg || 45% || -- || 0 || 0
 
|-
 
|Head Butt || 1d4 || 9 || head || 30% || -- || 0 || 0
 
|-
 
|Grapple || Special || 9 || special || 50% || 40% || 0 || 0
 
|}
 
 
 
==Magic==
 
*'''Power:-'''
 
** Current Characteristic POW: '''17'''
 
** Current Available POW: '''17'''
 
** Current Stored POW: '''8''' Pow Crystal
 
 
 
 
 
'''Spirits:'''
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
*Spirit One
 
** INT:
 
** POW:
 
** Where Bound:
 
 
 
*Spirit Two
 
** INT:
 
** POW:
 
** Where Bound:
 
 
 
*Spirit Three
 
** INT:
 
** POW:
 
** Where Bound:
 
</div>
 
 
 
 
 
*'''Battle Magic:'''
 
** Coordination
 
** Mindspeech
 
** Repair
 
** Healing I
 
** Glamour II
 
** Speedart I
 
** Befuddle
 
** Fanaticism
 
 
 
* '''Rune Magic:'''
 
** List your Rune Magic Spells here.
 
 
 
==Mounts==
 
* Name: ''Pick a name''
 
* Breed: Horse, riding
 
 
 
Str: '''28''', Con: '''14''', Siz: '''26''',  Pow: '''10''', Dex: '''10'''.
 
*Damage Bonus/Minus: '''+2d6'''
 
* Hit Point Bonus: +4hp
 
*Move Rate: 12
 
{| border="1" cellpadding="2"
 
!width="200"|Location Name
 
!width="225"|Armour types
 
!width="50"|H.P.
 
!width="50"|A.P.
 
!width="50"|Enc.
 
!width="100"|Location
 
|-
 
|Head || None || '''5''' || 1 || None || 17-20
 
|-
 
|Left Foreleg || None || '''4''' || 1 || None || 14-16
 
|-
 
|Right foreleg || None || '''4''' || 1 || None || 11-13
 
|-
 
|Forequarters || None || '''6''' || 1 || None || 08-10
 
|-
 
|Hindquarters || None || '''6''' || 1 || None || 05-07
 
|-
 
|Left Hindleg || None || '''4''' || 1 || None || 03-04
 
|-
 
|Right Hindleg || None || '''4''' || 1 || None || 01-02
 
|}
 
 
 
*Total Hit Points: 18HP
 
 
 
* Attack Bonus/Minus: +25%
 
 
 
{| border="1" cellpadding="2"
 
!width="200"|Attack
 
!width="150"|Damage
 
!width="50"|S.R.
 
!width="75"|Attack %
 
 
 
|-
 
|Bite || 1d10 || 7 || 25%
 
|-
 
|Kick || 1d8+2d6 || 7 || 25%
 
|-
 
|Rear and plunge || 2d8+2d6 || 7 || 25%
 
|-
 
|Trample || 4d6 || 7 || 45%
 
|}
 
 
 
==Equipment==
 
*Weapons:
 
** Long Composite Bow
 
** Dagger
 
*Armour:
 
** Leather Byrnie
 
** Leather Skirts
 
*Other:
 
** Lyre
 
** Bagpipes
 
** Adventurer's Pack
 
** 1 month's clothing (Noble)
 
*Money:
 
** 131L, 81C, 29B
 

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