Editing Terasi Herlindha
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+ | - Main Page; [[The Valley of Cradles]] | ||
+ | |||
+ | * Perception: +20% | ||
+ | o Listen (25)%: 45% | ||
+ | o Scan (25)%: 45% | ||
+ | o Sense (5%):- | ||
+ | + Ambush: n% | ||
+ | + Chaos: n% | ||
+ | + Assassin: n% | ||
+ | o Spot (5):- | ||
+ | + Hidden items: n% | ||
+ | + Trap: n% | ||
+ | o Taste analysis (5%): n% | ||
+ | o Tracking (10%): n% | ||
+ | |||
+ | |||
+ | * Stealth: -5% | ||
+ | o Camouflage (10%): 5% | ||
+ | o Hide (15%): 10% | ||
+ | o Move quietly (15%): 10% | ||
+ | o Ambush (5)%: n% | ||
+ | o Shadowing (10%): n% | ||
+ | o Swim Quietly (Sp.): n% | ||
+ | |||
+ | |||
+ | * Communication: +25% | ||
+ | o Bargain (10%): 35% | ||
+ | o Orate (10%): 70% | ||
+ | o Sing (5%): 70% | ||
+ | o Speak Lang. (Int x 5 [Home langs, 80% other.): 105% | ||
+ | + Tradetongue 40% | ||
+ | + Other 40% | ||
+ | o Understand beast speech (10%): n% | ||
+ | o Voice Mimicry (5%): n% | ||
+ | |||
+ | |||
+ | * Social: +25% | ||
+ | o Acting (10%): 45% | ||
+ | o Bribery (20%): 45% | ||
+ | o Fast talk (20%): 60% | ||
+ | o Disguise (10%): 35% | ||
+ | o Wise (30%/10%/5%):- | ||
+ | + Streetwise: 35% | ||
+ | + Courtliness: 70% | ||
+ | + Nomad ways: n% | ||
+ | |||
+ | |||
+ | |||
- Back to [[The_Valley_of_Cradles]] | - Back to [[The_Valley_of_Cradles]] | ||
==Background== | ==Background== | ||
− | Young daughter of a lesser noble family. Left to seek her fortune as a player, rather than be married off. Some rumour indicates that she was asked to leave, but none involved speak of it. | + | Background -- Young daughter of a lesser noble family. Left to seek her fortune as a player, rather than be married off. Some rumour indicates that she was asked to leave, but none involved speak of it. |
− | |||
==Character Details== | ==Character Details== | ||
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Str: '''13''', Con: '''15''', Siz: '''10''', Int: '''16''', Pow: '''17''', Dex: '''12''':, Cha: '''18'''. | Str: '''13''', Con: '''15''', Siz: '''10''', Int: '''16''', Pow: '''17''', Dex: '''12''':, Cha: '''18'''. | ||
*Damage Bonus/Minus: '''Nil''' | *Damage Bonus/Minus: '''Nil''' | ||
− | *Hit Point Bonus/minus: '''+ | + | *Hit Point Bonus/minus: '''+/-HPs''' |
− | *Experience bonus: '''+ | + | *Experience bonus: '''+/-%''' |
− | *Encumbrance limit: | + | *Encumbrance limit: |
==Skill Groups== | ==Skill Groups== | ||
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | ||
− | *'''Agility: + | + | *'''Agility: +15%''' |
**Dance (30%/5%):- | **Dance (30%/5%):- | ||
− | ***Folk: | + | ***Folk: 70% |
− | ***Courtly: | + | ***Courtly: 30% |
− | **Dodge (15%): | + | **Dodge (15%): 30% |
− | **Climb (25%): | + | **Climb (25%): 40% |
**Jump (25%): 40% | **Jump (25%): 40% | ||
− | **<u>Tumbling</u> (25%): | + | **<u>Tumbling</u> (25%): 50% |
− | *'''Aim: + | + | *'''Aim: +15%''' |
− | **Catch (25%): | + | **Catch (25%): 40% |
− | **Throw (25%): | + | **Throw (25%): 50% |
− | *'''Knowledge: + | + | *'''Knowledge: +15%''' |
**Evaluate (10%): (-20 on evaluations) | **Evaluate (10%): (-20 on evaluations) | ||
− | ***Treasure: | + | ***Treasure: 05% |
− | ***Trade Goods: | + | ***Trade Goods: 05% |
− | ***Art: | + | ***Art: 15% |
**Read/Write Language (10/0%):- | **Read/Write Language (10/0%):- | ||
− | ***Orlanthi (own): | + | ***Orlanthi (own): 55% |
**Animal Lore (5%):- | **Animal Lore (5%):- | ||
− | ***Find cattle food: | + | ***Find cattle food: 20% |
− | ***Hunting: | + | ***Hunting: 20% |
− | ***Tending/Herding: | + | ***Tending/Herding: 20% |
− | ***Training: | + | ***Training: 20% |
**Folk Lore (30%)By culture/race:- | **Folk Lore (30%)By culture/race:- | ||
− | ***Homelands: | + | ***Homelands: 65% |
− | ***Human Lore: | + | ***Human Lore: 60% |
**Mineral Lore (5%):- | **Mineral Lore (5%):- | ||
− | ***Mining: | + | ***Mining: 20% |
− | ***Caving: | + | ***Caving: 20% |
− | ***Assess Mineral: | + | ***Assess Mineral: 20% |
**Plant Lore (5%):- | **Plant Lore (5%):- | ||
− | ***Find healing plants: | + | ***Find healing plants: 20% |
− | ***Identify plants: | + | ***Identify plants: 20% |
− | ***Farming: | + | ***Farming: 20% |
**World lore (5%):- | **World lore (5%):- | ||
− | ***Find Water: | + | ***Find Water: 20% |
− | ***Survival: | + | ***Survival: 20% |
− | ***Weatherlore: | + | ***Weatherlore: 20% |
**<u>Healing lore</u>: (10%):- | **<u>Healing lore</u>: (10%):- | ||
***Identify disease: n% | ***Identify disease: n% | ||
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− | *'''Manipulation[Body]: + | + | *'''Manipulation[Body]: +20%''' |
− | **Boating (10%): | + | **Boating (10%): 30% |
− | **<u>Sailing</u> (5%): | + | **<u>Sailing</u> (5%): 25% |
**Craft, Physical (30%/10%) Sp:- | **Craft, Physical (30%/10%) Sp:- | ||
− | ***Woodworking: | + | ***Woodworking: 60% |
− | ***Luthier (Craft Lyre): | + | ***Luthier (Craft Lyre): 65% |
***Armour/weapon/shield making: n% | ***Armour/weapon/shield making: n% | ||
***Masonry/architect: n% | ***Masonry/architect: n% | ||
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***Shiphandling: n% | ***Shiphandling: n% | ||
***Teamster/packhandler: n% | ***Teamster/packhandler: n% | ||
− | **Swimming (15%): | + | **Swimming (15%): 35% |
− | **Riding (5%): | + | **Riding (5%): 25% |
− | **<u>Running (25%)</u>: | + | **<u>Running (25%)</u>: 25% |
− | **<u>Drive Cart/wagon (15%)</u>: | + | **<u>Drive Cart/wagon (15%)</u>: 40% |
− | *'''Manipulation[Fine]: + | + | *'''Manipulation[Fine]: +15%''' |
− | **First aid (10%): | + | **First aid (10%): 25% |
− | **Treat disease/poison (5): | + | **Treat disease/poison (5): 20% |
**Sleight of hand (15%):- | **Sleight of hand (15%):- | ||
− | ***Hide item: | + | ***Hide item: 40% |
− | ***Pick pockets: | + | ***Pick pockets: 40% |
− | ***Palm object: | + | ***Palm object: 40% |
**Craft, Fine (30%/10)% Sp:- | **Craft, Fine (30%/10)% Sp:- | ||
− | ***Map making: | + | ***Map making: 25% |
− | ***Netmaking: | + | ***Netmaking: 25% |
− | ***Gemsmith/Jewelcraft: | + | ***Gemsmith/Jewelcraft: 25% |
− | ***Brewing: | + | ***Brewing: 25% |
− | ***Trapsmith: | + | ***Trapsmith: 25% |
− | ***Locksmith: | + | ***Locksmith: 25% |
**Devices (5):- | **Devices (5):- | ||
− | *** | + | ***Lock pick: 30% |
− | ***Trap set/disarm: | + | ***Trap set/disarm: 20% |
**<u>Feign Death </u>(10): n% | **<u>Feign Death </u>(10): n% | ||
**<u>Foil Restraints</u> (0): n% | **<u>Foil Restraints</u> (0): n% | ||
**<u>Play Instrument</u> (Var):- | **<u>Play Instrument</u> (Var):- | ||
− | *** Lyre: | + | *** Lyre: 65% |
− | *'''Perception: + | + | *'''Perception: +20%''' |
− | **Listen (25)%: | + | **Listen (25)%: 45% |
**Scan (25)%: 45% | **Scan (25)%: 45% | ||
**<u>Sense</u> (5%):- | **<u>Sense</u> (5%):- | ||
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**Spot (5):- | **Spot (5):- | ||
***Hidden items: 25% | ***Hidden items: 25% | ||
− | ***Trap: | + | ***Trap: 25% |
**<u>Taste analysis</u> (5%): n% | **<u>Taste analysis</u> (5%): n% | ||
**<u>Tracking</u> (10%): n% | **<u>Tracking</u> (10%): n% | ||
− | *'''Stealth: | + | *'''Stealth: -05%''' |
− | **Camouflage (10%): | + | **Camouflage (10%): 05% |
− | **Hide (15%): | + | **Hide (15%): 10% |
− | **Move quietly (15%): | + | **Move quietly (15%): 10% |
**Ambush (5)%: 00% | **Ambush (5)%: 00% | ||
**<u>Shadowing</u> (10%): n% | **<u>Shadowing</u> (10%): n% | ||
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− | *'''Communication: + | + | *'''Communication: +25%''' |
**Bargain (10%): 35% | **Bargain (10%): 35% | ||
− | **Orate (10%): | + | **Orate (10%): 70% |
− | **Sing (5%): | + | **Sing (5%): 70% |
**Speak Lang. (Int x 5 [Home langs, 00% other.):- | **Speak Lang. (Int x 5 [Home langs, 00% other.):- | ||
− | *** Orlanthi (own): | + | *** Orlanthi (own): 105% |
***Tradetongue: 40% | ***Tradetongue: 40% | ||
− | ***Other: | + | ***Other: 40% |
**<u>Understand beast speech</u> (10%): n% | **<u>Understand beast speech</u> (10%): n% | ||
**<u>Voice Mimicry</u> (5%): n% | **<u>Voice Mimicry</u> (5%): n% | ||
− | |||
− | |||
− | *'''Social: + | + | |
− | **<u>Acting </u>(10%): | + | *'''Social: +25%''' |
+ | **<u>Acting </u>(10%): 45% | ||
**<u>Bribery</u> (20%): 45% | **<u>Bribery</u> (20%): 45% | ||
**Fast talk (20%): 60% | **Fast talk (20%): 60% | ||
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!width="100"|Location | !width="100"|Location | ||
|- | |- | ||
− | |Head || | + | |Head || Armour Type || number || number || number || 19-20 |
|- | |- | ||
− | |Left Arm || | + | |Left Arm || Armour Type || number || number || number || 16-18 |
|- | |- | ||
− | |Right Arm || | + | |Right Arm || Armour Type || number || number || number || 13-15 |
|- | |- | ||
− | |Chest || | + | |Chest || Armour Type || number || number || number || 12 |
|- | |- | ||
− | |Abdomen || | + | |Abdomen || Armour Type || number || number || number || 09-11 |
|- | |- | ||
− | |Left Leg || | + | |Left Leg || Armour Type || number || number || number || 05-08 |
|- | |- | ||
− | |Right Leg || | + | |Right Leg || Armour Type || number || number || number || 01-04 |
|} | |} | ||
− | *Total Hit Points: | + | *Total Hit Points: nHP |
==Weapons and Shields== | ==Weapons and Shields== | ||
− | * Attack Bonus/Minus: + | + | * Attack Bonus/Minus: +/-% |
− | * Parry Bonus/Minus: + | + | * Parry Bonus/Minus: +/-% |
− | * Aim Bonus/Minus: + | + | * Aim Bonus/Minus: +/-% |
− | *Strike Ranks: Siz:( | + | *Strike Ranks: Siz:(n)+Dex:(n)=(n) |
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
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!width="50"|Enc. | !width="50"|Enc. | ||
|- | |- | ||
− | |2H | + | |2H Bow || damage || sr || ap || 70% || pry% || range || enc |
|- | |- | ||
− | | | + | |weapon/shield || damage || sr || ap || atk% || pry% || range || enc |
|- | |- | ||
− | | | + | |weapon/shield || damage || sr || ap || atk% || pry% || range || enc |
|- | |- | ||
− | | | + | |weapon/shield || damage || sr || ap || atk% || pry% || range || enc |
|- | |- | ||
− | | | + | |weapon/shield || damage || sr || ap || atk% || pry% || range || enc |
|- | |- | ||
− | |Grapple || Special || | + | |RH Dagger || 1d4+2 || sr || 12 || atk% || pry% || melee || 0 |
+ | |- | ||
+ | |Fist || 1d3 || sr || arm || atk% || pry% || melee || 0 | ||
+ | |- | ||
+ | |Kick || 1d6 || sr || leg || atk% || pry% || melee || 0 | ||
+ | |- | ||
+ | |Head Butt || 1d4 || sr || head || atk% || pry% || melee || 0 | ||
+ | |- | ||
+ | |Grapple || Special || sr || special || atk% || pry% || melee || 0 | ||
|} | |} | ||
==Magic== | ==Magic== | ||
*'''Power:-''' | *'''Power:-''' | ||
− | ** Current Characteristic POW: | + | ** Current Characteristic POW: |
− | ** Current Available POW: | + | ** Current Available POW: |
− | ** Current Stored POW: | + | ** Current Stored POW: |
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*'''Battle Magic:''' | *'''Battle Magic:''' | ||
− | ** | + | ** List your Battle Magic Spells here. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
* '''Rune Magic:''' | * '''Rune Magic:''' | ||
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==Mounts== | ==Mounts== | ||
− | + | Str: '''Number''', Con: '''Number''', Siz: '''Number''', Pow: '''Number''', Dex: '''Number'''. | |
− | + | *Damage Bonus/Minus: '''+/- Damage Dice''' | |
− | + | *Hit Point Bonus/minus: '''+/-HPs''' | |
− | Str: ''' | + | *Move Rate: |
− | *Damage Bonus/Minus: '''+ | ||
− | * Hit Point Bonus: + | ||
− | *Move Rate: | ||
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
!width="200"|Location Name | !width="200"|Location Name | ||
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!width="100"|Location | !width="100"|Location | ||
|- | |- | ||
− | |Head || | + | |Head || Armour Type || number || number || number || 17-20 |
|- | |- | ||
− | |Left Foreleg || | + | |Left Foreleg || Armour Type || number || number || number || 14-16 |
|- | |- | ||
− | |Right foreleg || | + | |Right foreleg || Armour Type || number || number || number || 11-13 |
|- | |- | ||
− | |Forequarters || | + | |Forequarters || Armour Type || number || number || number || 08-10 |
|- | |- | ||
− | |Hindquarters || | + | |Hindquarters || Armour Type || number || number || number || 05-07 |
|- | |- | ||
− | |Left Hindleg || | + | |Left Hindleg || Armour Type || number || number || number || 03-04 |
|- | |- | ||
− | |Right Hindleg || | + | |Right Hindleg || Armour Type || number || number || number || 01-02 |
|} | |} | ||
− | *Total Hit Points: | + | *Total Hit Points: nHP |
− | * Attack Bonus/Minus: + | + | * Attack Bonus/Minus: +/-% |
+ | * Parry Bonus/Minus: +/-% | ||
+ | * Aim Bonus/Minus: +/-% | ||
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
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!width="150"|Damage | !width="150"|Damage | ||
!width="50"|S.R. | !width="50"|S.R. | ||
− | !width=" | + | !width="50"|Attack % |
|- | |- | ||
− | |Bite || | + | |Bite || damage || sr || atk% |
− | |||
− | |||
|- | |- | ||
− | | | + | |Kick || damage || sr || atk% |
|- | |- | ||
− | | | + | |Rear and plunge || damage || sr || atk% |
|} | |} | ||
==Equipment== | ==Equipment== | ||
*Weapons: | *Weapons: | ||
− | ** | + | ** List your weapons and shields here |
− | + | *Armour: | |
− | *Armour: | + | ** List you armour and clothing here |
− | ** | ||
− | |||
*Other: | *Other: | ||
− | ** | + | **List everything else here. |
− | |||
− | |||
− | |||
− | |||
− |