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[[Heros Paths.]] The Fighter The Fighters path is most commonly awakened under desperate circumstance, whether this is on a field of battle or defending a village from wolves. It is the path of those who deal with the mysteries and fortitudes of direct confrontation, dealing death for good cause or selfish gain. *Fighters increase their ability with all weapons at each new rank. They begin with '''+10% to all combat'''. *Fighters have '''four Weapon Proficiencies''' to begin with ['''50% base'''] They can also spend these to specialise. **'''Specialisation''' grants an additional '''+5% to one weapon type''' and the ability to always do '''2 extra points of damage'''. **Fighters may use a specialised weapon to gain an '''extra CA every other round''' with that weapon. **Fighters may ''''double specialise'''' by paying three proficiencies for one weapon type. This allows them a further '''+5% skill,an additional +1 dam and an extra CA every round. ''' *Fighters roll a D10+10 for '''combat experience'''. *Fighters start with two '''non weapon proficiencies'''. *Fighters have the skill '''Wear heavy armour at 50%'''.
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