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==Base Matrix==
 
==Base Matrix==
'''Warlock''' (Hexblade) <u>L5</U> [5d8 HD] / '''Fighter''' <u>L1</u> [1d10 HD] | '''Alignment''' LN
+
'''Warlock''' (Hexblade) L5 / '''Fighter''' L1 | '''Alignment''' LN
  
 
'''AC''' 16 | '''HP''' 46 | '''Initiative''' +3 | '''Proficiency''' +3 | '''Size''' M | '''Speed''' 25 | '''Devil's Sight''' 120'
 
'''AC''' 16 | '''HP''' 46 | '''Initiative''' +3 | '''Proficiency''' +3 | '''Size''' M | '''Speed''' 25 | '''Devil's Sight''' 120'
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==Abilities/Saves==
 
==Abilities/Saves==
 
'''STR''' 10 / '''+0''' / Save (+0) || '''DEX''' 16 / '''+3''' / Save (+3) || '''CON''' 15 / '''+2''' / Save (+2) || '''INT''' 8 / '''-1''' / Save (-1) || '''WIS''' 12 / '''+1''' / Save (+4) || '''CHA''' 18 / '''+4''' / Save (+7)
 
'''STR''' 10 / '''+0''' / Save (+0) || '''DEX''' 16 / '''+3''' / Save (+3) || '''CON''' 15 / '''+2''' / Save (+2) || '''INT''' 8 / '''-1''' / Save (-1) || '''WIS''' 12 / '''+1''' / Save (+4) || '''CHA''' 18 / '''+4''' / Save (+7)
 
==Tarat Features==
 
'''Poison:''' Advantage to save v Poison; Resistance to Poison Damage
 
 
'''Stonecunning:''' Double proficiency for History checks related to the origin of stonework
 
  
 
==Combat==
 
==Combat==
 
'''Armor Proficiencies:''' Light Armor, Medium Armor, Shield
 
'''Armor Proficiencies:''' Light Armor, Medium Armor, Shield
 
'''Armor Worn:''' None/Incantation
 
 
:'''Armor of Shadows''' [AC 16]
 
:'''Armor of Shadows''' [AC 16]
  
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'''Thirsting Blade''' (2 attacks when you take attack action)
 
'''Thirsting Blade''' (2 attacks when you take attack action)
 
'''Hexblade's Curse''' (+4 dmg; 19/20 crit; +7 HP if dies)
 
  
 
==Magic==
 
==Magic==
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'''Boon:''' Pact of the Blade '''| Patron:''' The All Seeing Dark (Hexblade)
 
'''Boon:''' Pact of the Blade '''| Patron:''' The All Seeing Dark (Hexblade)
  
'''Cantrips:''' Eldritch Blast (2x1d10 Force damage) | Green Flame Blade (wp+1d8/1d8+3 Fire damage) | Prestidigitation
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'''Cantrips:''' Eldritch Blast 2x1d10 Force | Green Flame Blade wp+1d8/1d8+3 Fire | Prestidigitation
  
 
'''L1:''' -
 
'''L1:''' -
  
'''L2:''' Darkness | Misty Step | Shatter (5d8 Thunder damage) | Spider Climb  
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'''L2:''' Darkness | Misty Step | Shatter 5d8 thunder | Spider Climb  
  
 
'''L3:''' Hunger of Hadar | Gaseous form
 
'''L3:''' Hunger of Hadar | Gaseous form
  
'''<u>Incantations</u>'''
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'''Incantations:''' Armor of Shadows | Devil's Sight | Thirsting Blade | Gift of the Depths
:'''Armor of Shadows''' | Cast Mage Armor at will w/o spell slot
 
:'''Devil's Sight''' | See in normal and magical darkness up to 120'
 
:'''Thirsting Blade''' | Attack with your pact weapon twice, instead of once, whenever you take the Attack action on your turn.
 
:'''Gift of the Depths''' | You can breathe underwater, and you gain a swimming speed equal to your walking speed.
 
 
 
:You can also cast ''Water Breathing'' w/o spell slot. You regain the ability to do so when you finish a long rest.
 
  
 
==Feats==
 
==Feats==
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==Skills/Tools/Tongues==
 
==Skills/Tools/Tongues==
'''Str >>''' Athletics [+0]
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'''Str >>''' '''Athletics''' [+3]
  
 
'''Dex >>''' Acrobatics [+3] | Sleight of Hand [+3] | Stealth [+3]
 
'''Dex >>''' Acrobatics [+3] | Sleight of Hand [+3] | Stealth [+3]
  
'''Int >>''' Arcana [-1] | '''History''' [+2/ +5 Stonework] | Investigation [-1] | Nature [-1] | Religion [-1]  
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'''Int >>''' Arcana [-1] | History [+2] | Investigation [-1] | Nature [-1] | Religion [-1]  
  
'''Wis >>''' Animal Handling [+1] | '''Insight''' [+4] | Medicine [+1] | '''Perception''' [+4] | Survival [+1]  
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'''Wis >>''' Animal Handling [+1] | '''Insight''' [+1] | Medicine [+1] | Perception [+4] | Survival [+1]  
  
'''Cha >>''' '''Deception''' [+7] | '''Intimidation''' [+7] | Performance [+4] | '''Persuasion''' [+7]
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'''Cha >>''' '''Deception''' [+7] | '''Intimidation''' [+7] | Performance [+4] | '''Persuasion''' [+4]
 
----
 
----
'''Tools:''' Smith Tools; Leatherworker Tools
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'''Tools:''' Smith Tools
 
----
 
----
'''Spoken/Written Languages:''' Common | Tarat | Yryc
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'''Spoken/Written Languages:''' Common | Tarat
 
----
 
----
  
 
==Wealth/Equipment==
 
==Wealth/Equipment==
Steel Longsword +1 [pact weapon] (extra dimensional space) | Dagger (belt) | Explorer's Pack (bedroll, mess kit, tinder box, torches [10], rations [10d], waterskin, 50' hempen rope, spare kilt) | Smith Tools/Leatherworker Tools (pack) | Potion of Healing 2d4+2 [4] (pouch) '''|| 50 sp''' (pouch)
+
Longsword +1 [pact weapon] (extra dimensional space) | Dagger (belt) | Explorer's Pack (bedroll, mess kit, tinder box, torches [10], rations [10d], waterskin, 50' hempen rope, spare clothes) | Smith Tools (pack) | Potion of Healing 2d4+2 [4] (pouch) '''|| 50 sp''' (pouch)
  
 
==Magic Item==
 
==Magic Item==
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----
 
----
  
:'''Trait:''' I'd rather work for farmers than kings.
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:'''Trait:''' I'd rather work for kings.
 
----
 
----
 
:'''Ideal:''' It doesn't matter that the pay is shite. Do good work anyway.
 
:'''Ideal:''' It doesn't matter that the pay is shite. Do good work anyway.
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:'''Bond:''' Fight for what's important. The rest can take care of itself.
 
:'''Bond:''' Fight for what's important. The rest can take care of itself.
 
----
 
----
:'''Flaw:''' I'd rather work for farmers than kings.
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:'''Flaw:''' I'd rather work for kings.
 
----
 
----
 
----
 
----
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The stranger never returned for the blade, and Skaati bears it to this day, his skin stained blue and marked with the iron whorls and sigils of the ''All Seeing Dark'', his eyes glowing white with a magic that let him see in the depths far beyond the natural range of his people.  
 
The stranger never returned for the blade, and Skaati bears it to this day, his skin stained blue and marked with the iron whorls and sigils of the ''All Seeing Dark'', his eyes glowing white with a magic that let him see in the depths far beyond the natural range of his people.  
  
When his enlistment ended, he left the Holds of the ''Suntoucher Mountains'' to join the ''Guiild of Carran''. He still smiths, but he has also developed a taste for the fight. Wielding the great blade that sometimes lashed out with green fire, wearing no armor after the fighting style of a Tarat ''berserker'', Skaati wanders the lands in service to the ''Guild'', searching for . . . ''something''.
+
His enlistment ended, he still smiths, but he has also developed a taste for the fight. Wielding the great blade that sometimes lashed out with green fire, wearing no armor after the fighting style of a Tarat ''berserker'', Skaati wanders the lands in service to the Guild of Carran searching for . . . ''something''.
  
 
Something the ''All Seeing Dark'' whispered of without words. Something the gods themselves feared.
 
Something the ''All Seeing Dark'' whispered of without words. Something the gods themselves feared.

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