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GMed by [http://forum.rpg.net/member.php?21345-prankster_dragon prankster_dragon]
 
GMed by [http://forum.rpg.net/member.php?21345-prankster_dragon prankster_dragon]
 
*[http://forum.rpg.net/showthread.php?603665-Interest-Abney-Park-s-Airship-Pirates Interest Thread]
 
*[http://forum.rpg.net/showthread.php?603665-Interest-Abney-Park-s-Airship-Pirates Interest Thread]
*[http://forum.rpg.net/showthread.php?605564-Airship-Pirates-Caveat-Emptor OOC thread]
 
*[http://forum.rpg.net/showthread.php?605562-Airship-Pirates-Caveat-Emptor&p=14766078 IC thread]
 
  
 
=The Crew=
 
=The Crew=
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*[[RyanCloud]] -  First mate played by [http://forum.rpg.net/member.php?7096-scorch Scorch]
 
*[[RyanCloud]] -  First mate played by [http://forum.rpg.net/member.php?7096-scorch Scorch]
 
*[[William Ashton Smythe]] - Engineer  played by [http://forum.rpg.net/member.php?51631-kesters-hero Kester's Hero]
 
*[[William Ashton Smythe]] - Engineer  played by [http://forum.rpg.net/member.php?51631-kesters-hero Kester's Hero]
*[[Tiffany 16]] - Ships Doctor/Cook/Barber played by [http://forum.rpg.net/member.php?87362-Psychophant Psychophant]
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*[[Tiffany 16]] - Ships Doctor played by [http://forum.rpg.net/member.php?87362-Psychophant Psychophant]
*[[Ship M8]] Boatswain; Boarding party played by [http://forum.rpg.net/member.php?68644-Iskallor Iskallor]
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*[[Ship M8]] Midshipman played by [http://forum.rpg.net/member.php?68644-Iskallor Iskallor]
  
  
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*10 Air Marines
 
*10 Air Marines
  
=The Good Ship Caveat Emptor=
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=The Ship=
*[[Ship's Charter]]
 
  
Jervis & Bottingly Tigerfish Class (Modified)
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The ship currently has the following bought resources:
*'''Handling:''' 8
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*'''Movement:''' 100mph
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*Cabin, Standard (Captain's Cabin) (3 ARPs)
*'''Armour Points:''' 5
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*Marine Quarters (5 ARPs)
*'''Crew:''' 50/40
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*Sails (1 ARP)
*'''Resource Space:''' 50/50
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*Sickbay (5 ARPs)
*'''Range:''' 1,500 miles
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*Weapons Locker (3 ARPs)
*'''Fixed Cargo Space:''' 50
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*Workshop (4 ARPs)
*'''Cost:''' He15,830
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*'''Resources:'''
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Weapons:
**Grappling Hooks (4)
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*20 Small Cannon (20 ARPs)
**Marine Quarters
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*4 Grappling Hook Launchers (8 ARPs)
**Sails
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**Sickbay
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For a total of 50 ARPs
**Small Cannon (20)
 
**Standard Cabin
 
**Weapons Locker
 
**Workshop
 
  
*'''Weapons:''' Small Cannon (20) (10 per side)
 
*'''Broadside Damage:''' 100
 
*'''Health:''' 17 Health Dice
 
  
  
=NPC's=
+
=Ships Charter=
==High Tortuga==
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(Tentative)
*'''Jeremiah Storm''' is an information broker and "fixer" of some repute; he's very good at finding people who can solve other people's problems. Probably better to be in his good books, all things considered. If he's contacting you, then it's likely he has a job offer to make.
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*'''Darren Breeze''' messenger boy for the above.
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Loot is distributed as follows
*Captain '''Daniel Cumulus''' of the ''Glorious Horizon'' and occasional visitor to the ''Palace of the Emperor's Pleasures''A gambling man.
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*Captain: 2 Shares  (About 2.9%)
*First Mate '''Edward Rathbone-Duane''' of the ''Glorious Horizon''
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*The Ship: 1.5 Shares (About 2.2%)
*'''Violet Los Angeles''', friend and fellow gambler of Captain Cumulus
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*First Mate: 1.5 Shares (About 2.2%)
 +
*Officers: 1.25 Shares (About 1.8%)
 +
*Crew: 1 Share (About 1.45%)
 +
 
 +
Additional payouts as follow:
 +
*Crew get a bonus .25 share if they are seriously injured in an engagement but fully recoverable
 +
*Crew can vote over what a payout would be for a permanent crippling injury or survival benefits
 +
*Any deceased crew who doesn't file a last will and testament with the bursar will have his belongings default to the ship upon his/her/its death.
 +
  
==Ships Crew==
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From the Typical agreement (p189)
*'''[[Lily]]''' - The ship's Bursar is a teenaged albino Misbegotten with a disrespectful attitude and remarkable education.
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*Every pirate has a vote in the running of things.
*'''Frederick Kite''' - TBA
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*Every pirate has the right to food and strong liquor, unless scarcity forces a vote to forbid it.
*'''Assistant Engineer Cloud''' - No relation to the First Mate
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*Each pirate has a right to a share of the booty, as agreed. If any pirate steals the common booty they shall be marooned in a deserted place. If any pirate steals from another he shall be cut with a blade and let off at the nearest pirate port.
*'''The Jenkins Boys'''- A pair of twins no one can tell apart. They are fond of drinking and fighting, preferably simultaneously. Normally pleasant, they are pair of nasty drunks that unleash their fury at "anything capable of bipedal motion."
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*Every pirate must keep their weapons in good order.
*'''Hodges'''- a former crew member ultimately thrown off the ship for frequently and flagrantly violating the ship's lax moral code in many imaginative ways.
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*Desertion in battle shall be punished by death or marooning.
*'''The Old Sarge''' Led the Marines prior to Cororal Bonaparte taking over.  He was killed the day before his retirement. By the Captain.  Seems The Old Sarge tried to augument his retirement package by stealing the ship's treasury.     
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*No fighting aloft. Any quarrel between crew-mates to be settled on land with cutlass and steampistol.
*'''François Bleuciel''' the ships cook.  More than a bit of a prima donna.
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*Mutiny shall be punished by death or marooning.
*'''Tom''' - A octogenarian cabin boy with two wooden legs.  Actually he lost one leg, a foot, and his sense of hearing.
 
*'''[[Curls]]''' A scaled hairless hulking Misbegotten man.
 
*'''[[Pretty Johhny]]'''A clueless handsome strapping young deckhand
 
*'''[[Barnaby foreshore]]'''He can climb anything....like a cat. Sinewy, mustachioed, fluid.  
 
*'''[[Voodoo Ali]]''' Wears a Fez. Caucasian. The ship's Knife man and safe cracker. Deadly with a thrown fork.
 
*'''[[Lewis Vickers]]''' Machine Gunner
 
*'''Marcel''' the Galley's dumb waiter.
 
*Marines
 
**'''[[Corporal  Bonaparte]]'''
 
**'''Edward Zwei-Null-Neun''' - Automaton Marine
 
**'''[[Sinai Sally]]''' Of African descent, she is the ships bare knuckle champion. Tall and statuesque.
 
**'''New boy''' He's new.
 
**'''Gung H0''' Automaton ganger
 
**'''Tally H0''' Automaton ganger
 
**'''Aitch 2O''' Rainy to his mates. Automaton ganger
 
**'''Nails O'Malley'''
 
**
 
**
 
  
==Mercenary Company==
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Ammendments:
 +
*No gambling on the ship and no drinking on duty.
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*No fraternizing with your fellow shipmates on ship.
  
=Places=
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=NPC's=
*'''High Tortuga'''
 
**Gringle's Pawnshop Apple Lane
 
**Mama Grilka's
 
**The Bucket o Blood
 
**Palace of the Emperor's Pleasures
 
*'''Gotham Above'''
 
**Shape: Irregular (multiple platforms)
 
**Size: Large (Population: 4,000)
 
**Mooring: Permanent, difficult to relocate even with sufficient fuel/gas
 
**Floors: 4 (primary)
 
**Primary Economy: Merchant Services (Goods, slaves). Gotham Above is a primary source of Seafolk goods within the American Wasteland, and exports out to Seafolk settlements.
 
**Secondary Economy: Farming/Gathering
 
**Governance: Undemocratic Oligarchy/Plutarchy
 
**Taxation: Low
 
**Wealth: Comfortable
 
**Facilities: Excellent
 
**Docking Facilities: Adequate
 
**Defenses: No natural defenses, volunteer air force
 
**Law & Order: No code of law; people police themselves (rather successfully)
 
**Satisfaction: Generally Satisfied
 
  
=Quotes=
 
*Glyptodont
 
"What is a mercenary company, but an improvisational theatre troop who challenge other players on the stage of life, eh?"
 
  
 
=Gameplay=
 
=Gameplay=
 
We use Invisible castle for die rolls
 
We use Invisible castle for die rolls
Campaign: Caveat Emptor
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1d6.open(6) will reroll any 6
  
Xd6.open(6) will reroll any 6  e.g. 9d6.extra(6) → [2,2,4,4,3,4,5,2,[6, 2]] = (34)
+
e.g. 9d6.extra(6) → [2,2,4,4,3,4,5,2,[6, 2]] = (34)
If you feel really lucky,
 
Xd6.open(6).open(6).open(6).open(6).open(6) will reroll 6s up to five times (a 1 in 7776 chance)
 
  
 
As for Black Dice, the IC roller lets you make multiple rolls at once.
 
As for Black Dice, the IC roller lets you make multiple rolls at once.

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