Editing The World Tree/Ethir

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
The trading hub of the four powers, '''Ethir''' has been laid victim to more natural and man-made disasters than of the other powers combined within the [[World Tree]] campaign.  '''Ethir''' is landlocked except for its western border, with '''[[The World Tree/Kusha|Kusha]]''' to the north, '''[[The_World_Tree/Axas|Old Axas]]''' to the south west, '''[[The_World_Tree/Ikhael|Ikhael]]''' to the south east, and unsettled territory passed the '''[[The_World_Tree/Khim Mountains|Khim Mountains]]''' that divides the country.  '''Ethir''' is closely related to the typical campaign social ideas, populations, culture, and government systems, containing the extensive '''[[The_World_Tree/Shunarai_Woods|Shunarai Woods]]''', miles of grassland, frozen mountain peaks, and inhospitable lava pits.
+
=== Ethir ===
 +
The trading hub of the four powers in the [[The_World_Tree|World Tree]] campaign, '''Ethir''' has been laid victim to more natural and man-made disasters than of the other powers combined.  '''Ethir''' is landlocked except for its western border, with '''Kusha''' to the north, '''[[The_World_Tree/Axas|Old Axas]]''' to the south west, '''[[The_World_Tree/Ikhael|Ikhael]]''' to the south east, and unsettled territory passed the '''[[The_World_Tree/Khim Mountains|Khim Mountains]]''' that divides the country.  '''Ethir''' is closely related to the typical campaign social ideas, populations, culture, and government systems, containing the extensive '''[[The_World_Tree/Shunarai_Woods|Shunarai Woods]]''', miles of grassland, frozen mountain peaks, and inhospitable lava pits.
  
=== Points of Interest ===
+
==== Points of Interest ====
 
* '''[[The_World_Tree/Ael'Dea|Ael'Dea]]''': Founded town after '''Daerum''' was the capitol in 603.  Primarily elven and human based, but there are also large populations of dwarves and gnomes present. Serves as a safe haven between the coastal cities and the capital.
 
* '''[[The_World_Tree/Ael'Dea|Ael'Dea]]''': Founded town after '''Daerum''' was the capitol in 603.  Primarily elven and human based, but there are also large populations of dwarves and gnomes present. Serves as a safe haven between the coastal cities and the capital.
* '''[[The_World_Tree/Blackbriar|Blackbriar]]''': Ethir's most southerly city, Blackbriar is one of the largest producers of livestock and crops in Ethir.
+
* '''[[The_World_Tree/Daerum|Daerum]]''': The nations capitol as of the year 600.  '''Daerum''' is located next to the grasslands and deserts southwest of the '''Khim Mountains''', containing the largest magic college in the known world-the [[The_World_Tree/Daerum_Wizards_College|Daerum Wizards College]].
* '''[[The_World_Tree/Coaldust|Coaldust]]''': One of the few cities in Ethir to be located among the Khim Mountains, Coaldust is largely a dwarven community with mines stretching deep into the mountains.
+
* '''[[The_World_Tree/Danarus_Pass|Danarus Pass]]''': The "pit of the mountain range" allows for travelers to easily travel over the mountain to the small villages of '''Ethir'''.  Also is claimed to be a commonplace for the [[The_World_Tree/Gray_Company|Gray Company]]
* '''[[The_World_Tree/Daerum|Daerum]]''': The nations capitol as of the year 600.  '''Daerum''' is located next to the grasslands and deserts southwest of the '''Khim Mountains''', containing the largest magic college in the known world, the [[The_World_Tree/Daerum_Wizards_College|Daerum Wizards College]].
+
* '''[[The_World_Tree/Huion|Huion]]''': Per resident, '''Huion''' holds the highest crime rate and also holds the second highest population in '''Ethir''' (with the capital surpassing it).  '''Huion''' is primarily known for its excellent artisan guilds and dark criminal undergrounds.
* '''[[The_World_Tree/Danarus_Pass|Danarus Pass]]''': The "pit of the mountain range" allows for travelers to easily travel over the mountain to the small villages of '''Ethir'''.  Also is claimed to be a commonplace for the [[The_World_Tree/Gray_Company|Gray Company]].
 
* '''[[The_World_Tree/Goldcrest|Goldcrest]]''': Per resident, '''Goldcrest''' holds the highest crime rate and also holds the second highest population in '''Ethir''' (with the capital surpassing it).  '''Goldcrest''' is primarily known for its excellent artisan guilds and dark criminal undergrounds (labeled as Huion).
 
 
* '''[[The_World_Tree/Grayhedge|Grayhedge]]''': An industrialized city, '''Grayhedge''' was carved by ancient dwarves and humans working side by side.  Presently, '''Grayhedge''' is home to many poor and shady services and citizens.
 
* '''[[The_World_Tree/Grayhedge|Grayhedge]]''': An industrialized city, '''Grayhedge''' was carved by ancient dwarves and humans working side by side.  Presently, '''Grayhedge''' is home to many poor and shady services and citizens.
*'''[[The World Tree/Kelvarland|Kelvarland]]''': A small village of druidic elves. Not much is known of them, but few have been allowed to study along with them, gleaning as much knowledge as they deem necessary.
+
* '''[[The_World_Tree/Kelvarland|Kelvarland]]''': A small village of druidic elves. Not much is known of them, but few have been allowed to study along with them, gleaning as much knowledge as they deem necessary.
* '''[[The_World_Tree/Khim_Mountains|Khim Mountains]]''': A mountain range in the center of the capital, forming a 3-armed star.  Those who wish to travel over must be willing to suffer the negative degrees of cold.
+
* '''[[The_World_Tree/Khim_Mountains|Khim Mountains]]''': A mountain range in the center of the capital, forming a 3-armed star.  Those who wish to travel over must be willing to suffer the negative degress of cold.
* '''[[The_World_Tree/Rivermouth|Rivermouth]]''': A small merchant village just before the borders of Kusha. Rivermouth is also known at "the last on the route to Kusha".
 
 
* '''[[The_World_Tree/Saltvale|Saltvale]]''': Located southeast of the '''Danarus Pass''', '''Saltvale''' is a small village of dwarves and humans, mining the salt from the heart of the '''Khim Mountains''' and selling them to local traders and merchants.
 
* '''[[The_World_Tree/Saltvale|Saltvale]]''': Located southeast of the '''Danarus Pass''', '''Saltvale''' is a small village of dwarves and humans, mining the salt from the heart of the '''Khim Mountains''' and selling them to local traders and merchants.
* '''[[The_World_Tree/Shunarai_Woods|Shunarai Woods]]''': A forest with perpetual darkness.  It is said that many who attempt to travel through the darkness will never see the light again.
+
* '''[[The_World_Tree/Shunarai_Woods|Shunarai]]''': A forest with perpetual darkness.  It is said that many who attempt to travel through the darkness will never see the light again.
 
* '''[[The_World_Tree/Thal|Thal]]''': Location of the previous capitol and homeplace of the [[The_World_Tree/Thal_Council|Thal Council]] (sometimes referred to as The Thal).  Serves as a "utility city" between inland services and sea ports.
 
* '''[[The_World_Tree/Thal|Thal]]''': Location of the previous capitol and homeplace of the [[The_World_Tree/Thal_Council|Thal Council]] (sometimes referred to as The Thal).  Serves as a "utility city" between inland services and sea ports.
 
* '''[[The_World_Tree/Tsar_Outpost|Tsar Outpost]]''': An elven outpost outside of '''Thal'''.  Only those who bear the mark of the Thal Council can enter the premises of the mansion made fortress.
 
* '''[[The_World_Tree/Tsar_Outpost|Tsar Outpost]]''': An elven outpost outside of '''Thal'''.  Only those who bear the mark of the Thal Council can enter the premises of the mansion made fortress.
 
* '''[[The_World_Tree/Valea|Valea]]''': Beginning segment of the adventure, '''Valea''' is a small sea port on the western shores of '''Ethir'''.  Those who visit this town do so for family and friends or for the [[The_World_Tree/The_Salty_Dog|The Salty Dog]].
 
* '''[[The_World_Tree/Valea|Valea]]''': Beginning segment of the adventure, '''Valea''' is a small sea port on the western shores of '''Ethir'''.  Those who visit this town do so for family and friends or for the [[The_World_Tree/The_Salty_Dog|The Salty Dog]].
* '''[[The_World_Tree/Waterbright|Waterbright]]''': Primarily a human community, Waterbright lies on the western shores of Ethir.  The finest shipwrights in the world are said to reside here, producing vessels for Kusha and Ethir.
 
 
* '''[[The_World_Tree/Westernhaven|Westernhaven]]''': A small elven village west of '''Grayhedge''', '''Westernhaven''' is known for its [[The_World_Tree/Festival_of_the_Proud|Festival of the Proud]], where performers and participants gather from all over the four powers.
 
* '''[[The_World_Tree/Westernhaven|Westernhaven]]''': A small elven village west of '''Grayhedge''', '''Westernhaven''' is known for its [[The_World_Tree/Festival_of_the_Proud|Festival of the Proud]], where performers and participants gather from all over the four powers.
  
=Kingdom Map=
+
==Kingdom Map==
[[Image:Ethir Map.jpg|left|300px|Map of Ethir]]
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)