Editing The Wyzard Runs OD&D: The Slayers

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Line 13: Line 13:
 
*Dexterity: 13 (+1 missile adjustment)
 
*Dexterity: 13 (+1 missile adjustment)
 
*Charisma:  5 (-2 loyalty, -2 Reaction, Maximum number of Henchman 1?)
 
*Charisma:  5 (-2 loyalty, -2 Reaction, Maximum number of Henchman 1?)
'''AC:''' 2(3 without shield))  '''HP:''' 6/14<br/>
+
'''AC:''' 2(3 without shield))  '''HP:''' 14/11 <br/>
 
'''Level:3'''  '''XP Total:4300'''  '''XP Needed:8000 (3700 more)''' <br/>
 
'''Level:3'''  '''XP Total:4300'''  '''XP Needed:8000 (3700 more)''' <br/>
 
'''Languages'''Common, Moon Tongue and Thracian<br/>
 
'''Languages'''Common, Moon Tongue and Thracian<br/>
 
'''Equipment:'''  '''Encumbrance Total''':
 
'''Equipment:'''  '''Encumbrance Total''':
#Gear Carried: 10' Pole, leather backpack, 2 waterskins, 2 vials of holy water, 1 quart wine, steel mirror, bunch of wolfsbane, garlic bud, 10 torches, 1 flask of oil, 3 stakes & mallet, lantern, 190' Rope, 24 Iron spikes, the skull of an Ogre-King (cleaned, courtesy of some unknown ants).
+
#Gear Carried: 10' Pole, leather backpack, 1 waterskin, 2 vials of holy water, 1 quart wine, steel mirror, bunch of wolfsbane, garlic bud, 10 torches, 1 flask of oil, 3 stakes & mallet, lantern
 
#Weapons: Halberd, Warhammer, Dagger, Silver dagger, 3 javelins, Rapier, dagger-from-the-corpse
 
#Weapons: Halberd, Warhammer, Dagger, Silver dagger, 3 javelins, Rapier, dagger-from-the-corpse
 
#Armour: plate armour, shield, helmet
 
#Armour: plate armour, shield, helmet
#Treasure & Coinage: 60 GP + 6 gems worth 50, 100, 100, 200, 300, and 400 GP, respectively.
+
#Treasure & Coinage: 60 GP + 4 gems worth 100, 200, 300, and 400 GP, respectively.
'''Background & Description:'''<br>Face kissed by a mace,<br>
+
'''Background & Description:'''Face kissed by a mace,<br>
 
The former handsome guy<br>
 
The former handsome guy<br>
 
Looks for profit with sword.<br>
 
Looks for profit with sword.<br>
Line 32: Line 32:
  
 
=== Corvus ===
 
=== Corvus ===
'''Class:''' Swordswoman<br/>
+
'''Class:''' <br/>
'''Alignment:''' Chaotic<br/>
+
'''Alignment:''' <br/>
 
'''Attributes:'''
 
'''Attributes:'''
*Strength: 15 (+10 %XP)
+
*Strength:
*Intelligence: 12
+
*Intelligence:
*Wisdom: 7
+
*Wisdom:
*Constitution: 10
+
*Constitution:
*Dexterity: 10
+
*Dexterity:
*Charisma:
+
*Charisma:  
'''AC:''' 2 '''HP:''' 1/8 <br/>
+
'''AC:'''  '''HP:''' X/X <br/>
'''Level:''' 3 '''XP Total:''' 4038 '''XP Needed:''' 8000<br/>
+
'''Level:'''  '''XP Total:'''  '''XP Needed:''' <br/>
'''Languages''' Common, Primalingua, Reptilian<br/>
+
'''Languages'''<br/>
 
'''Equipment:'''  '''Encumbrance Total''':
 
'''Equipment:'''  '''Encumbrance Total''':
#Gear Carried: Saddle & 2 saddlebags, 50' Rope, 10' pole, 12 Iron Spikes, 3 spikes & 1 mallot, wolfsbane, leather backpack, waterskin, 3 torches, lantern, flasks of oil (7), 5 quart wine, 2 wk iron rations, 2 wk normal rations, bedroll, silver mirror
+
#Gear Carried
#Weapons: Long Sword, Light Crossbow & quarrel of 50 bolts
+
#Weapons
#Armor: Plate Armor, Shield, Helmet,
+
#Armor
#Treasure & Coinage: fine astrolabe, worth 500gp, silk veil (30gp), 2 gems of 500gp, 203 gp coins
+
#Treasure & Coinage:
#Mount: medium war horse
 
 
'''Background & Description:'''
 
'''Background & Description:'''
 
<br/>
 
<br/>
 
'''Fighting Style:'''
 
'''Fighting Style:'''
 +
  
 
=== Esme ===
 
=== Esme ===
Line 77: Line 77:
 
'''Known Spells:'''
 
'''Known Spells:'''
 
Detect Magic, Protection from Evil, Light, Charm Person, Sleep*, Shield, Ventriloquism
 
Detect Magic, Protection from Evil, Light, Charm Person, Sleep*, Shield, Ventriloquism
 
===Frederik, the Friendly===
 
  
 
=== Ganch of Pine ===
 
=== Ganch of Pine ===
Line 90: Line 88:
 
*Dexterity: 15
 
*Dexterity: 15
 
*Charisma: 12
 
*Charisma: 12
'''AC:''' 5 (+1 chain and shield) '''HP:''' 6/7 <br/>
+
'''AC:''' 3 (plate) '''HP:''' 7/7 <br/>
'''Level:''' 2  ''' Total:''' 3536 +23   ''' Needed:''' 464 <br/>
+
'''Level:''' 2  ''' Total:''' 3536  ''' Needed:''' 464 <br/>
 
'''Languages''' Common, Goblin <br/>
 
'''Languages''' Common, Goblin <br/>
 
'''Equipment:'''  '''Encumbrance Total:''' 502 cn
 
'''Equipment:'''  '''Encumbrance Total:''' 502 cn
 
#Gear Carried: 6 torches, Bullseye lantern, 4 flasks lantern oil, Coil of brass wire, Two weeks iron rations, Quart of wine, waterskin, large sack
 
#Gear Carried: 6 torches, Bullseye lantern, 4 flasks lantern oil, Coil of brass wire, Two weeks iron rations, Quart of wine, waterskin, large sack
#Weapons: Short Bow, Throwing Spear, Spear, Axe, 18 Arrows, 4 Silver-Tipped Arrows
+
#Weapons: Short Bow, Throwing Spear, Spear, Axe, 25 Arrows, 4 Silver-Tipped Arrows
 
#Armor: Leather Armor (stowed), Plate Armor (stowed), +1 Chain Armor (equipped), Helmet, Spiked Shield
 
#Armor: Leather Armor (stowed), Plate Armor (stowed), +1 Chain Armor (equipped), Helmet, Spiked Shield
 
#Treasure & Coinage: Eight 100 GP gems, One 50 GP gem, One 20 GP gem, 42 gold coins
 
#Treasure & Coinage: Eight 100 GP gems, One 50 GP gem, One 20 GP gem, 42 gold coins
Line 103: Line 101:
  
 
=== Gworg the Unwise ===
 
=== Gworg the Unwise ===
'''Class:''' Fighting Man<br/> '''Alignment:''' Neutral<br/> '''Attributes:'''
+
'''Class:''' <br/>
*Strength: 13 (+5% bonus on earned XP; raised from 12 at 2nd level)
+
'''Alignment:''' <br/>
*Intelligence: 10 (literate but speaks Common only)
+
'''Attributes:'''
*Wisdom: 5
+
*Strength:
*Constitution: 11
+
*Intelligence:
*Dexterity: 9
+
*Wisdom:
*Charisma:
+
*Constitution:
'''AC:'''  [Currently at AC 5 w/ borrowed chainmail] 6 (leather + shield) or 7 (leather only) '''HP:''' 3/8 <br/>
+
*Dexterity:
'''Level:''' 2 (Warrior) '''XP Total:''' 3638 '''XP Needed: '''4000 for Level 3  <br/>
+
*Charisma:  
'''Languages''' Common <br/>
+
'''AC:'''  '''HP:''' X/X <br/>
 +
'''Level:''' '''XP Total:''' '''XP Needed:''' <br/>
 +
'''Languages'''<br/>
 
'''Equipment:'''  '''Encumbrance Total''':
 
'''Equipment:'''  '''Encumbrance Total''':
#Gear Carried: Two Weeks of Iron Rations, Leather Backpack, Waterskin (x1), 50' Rope, 7 Torch(es), 0 Flask(s) of Oil, 15 bunches of Wolfsbane, 1 Wooden Holy Symbol, 1 Silver Holy Symbol, 4 Vial(s) of Holy Water, 22 garlic buds, 1 Silver Mirror
+
#Gear Carried
#Weapons: Magical 2H Axe ( +1 to hit and +1 damage), One-Handed Sword, Rapier, Short Bow, 20 Arrows, 2 Silver-Tipped Arrows, Dagger, Silver Dagger
+
#Weapons
#Armor: Leather Armor, Shield, Helmet
+
#Armor
#Treasure & Coinage: 37 gp
+
#Treasure & Coinage:
'''Background & Description:''' Gworg is an upland savage from the Two-Step Tribe, pallid headhunters who dwell in the teeming jungles surrounding several ruined cities of the ancients. Gworg unwisely engaged in an axe-catching contest which resulted in the death of the shaman's son. For this deed, his face was mutilated and he was exiled. Heartbroken because he can never return to his people, Gworg lives for little now save the dance of flashing swords and the fleeting pleasures that gold can bring.
+
'''Background & Description:'''
 
 
 
<br/>
 
<br/>
'''Fighting Style:''' Gworg's approach to combat tends to be straightforward. He rarely uses his bow and prefers to close to melee as soon as possible. He alternates between showy, courageous attacks and vicious, underhanded tactics designed to slay his opponents as quickly as possible. When in the dungeon, Gworg is fond of weaponizing lamp oil. Gworg favors killing opponents who will bring him the most personal glory & esteem in the eyes of his compatriots. He generally ignores his comrades during combat, but will go out of his way to protect magic-users, for instance by holding a shield over wounded wizards.
+
'''Fighting Style:'''
  
 
=== Ivan the Sage ===
 
=== Ivan the Sage ===
Line 133: Line 132:
 
*Dexterity: 12
 
*Dexterity: 12
 
*Charisma: 11
 
*Charisma: 11
'''AC:''' 9 '''HP:''' 6/6 <br/>
+
'''AC:''' 9 '''HP:''' 2/6 <br/>
 
'''Level:''' 2 '''XP Total:''' 3184 '''XP Needed:''' 5000<br/>
 
'''Level:''' 2 '''XP Total:''' 3184 '''XP Needed:''' 5000<br/>
 
'''Languages:''' Common, Draconic, Reptilian, Old Amaranthian, Thracian<br/>
 
'''Languages:''' Common, Draconic, Reptilian, Old Amaranthian, Thracian<br/>
'''Equpiment:'''  '''Encumbrance Total''': (100+50+145)+200+80=575 coins
+
'''Equpiment:'''  '''Encumbrance Total''': (100+50+145)+200+83=578 coins
 
#Gear Carried (in Leather backpack): 50' Rope, 10' Pole, 2 Waterskins, bedroll, 11 days iron rations, 3 Torches, Steel mirror, Bunch of wolfsbane, Garlic bud, 1 copy of the Guild Vault map, Spellbook, in a laquered ironwood case with brass fittings and leather seal, 5 flasks of oil, 4 vials of holy water   
 
#Gear Carried (in Leather backpack): 50' Rope, 10' Pole, 2 Waterskins, bedroll, 11 days iron rations, 3 Torches, Steel mirror, Bunch of wolfsbane, Garlic bud, 1 copy of the Guild Vault map, Spellbook, in a laquered ironwood case with brass fittings and leather seal, 5 flasks of oil, 4 vials of holy water   
#Weapons: 5 daggers, 30 darts
+
#Weapons: 5 daggers, 40 darts
 
#Armor: None
 
#Armor: None
#Treasure & Coinage: 70 GP, 9 gems worth 100 gp each, 1 owlbear's talon, 1 western coin with elephant
+
#Treasure & Coinage: 70 GP, 13 gems worth 100 gp each
 
'''Background & Description:'''
 
'''Background & Description:'''
 
Once a sage and storyteller in a minor lord's court, Ivan narrowly escaped execution after upsetting the lord with some embarrassing historical fact about his heritage. Now he travels the world, teaching useful lore to whoever cares to listen. Recently, he's joined with the group after being chased into the Tomb of Renf the Red-Handed along with Paulus Landom.<br/>
 
Once a sage and storyteller in a minor lord's court, Ivan narrowly escaped execution after upsetting the lord with some embarrassing historical fact about his heritage. Now he travels the world, teaching useful lore to whoever cares to listen. Recently, he's joined with the group after being chased into the Tomb of Renf the Red-Handed along with Paulus Landom.<br/>
 
Ivan is a thin, middle-aged man of otherwise average proportions. He sports a neatly trimmed beard and an unending supply of grumblings.<br/>
 
Ivan is a thin, middle-aged man of otherwise average proportions. He sports a neatly trimmed beard and an unending supply of grumblings.<br/>
 
'''Known spells:'''
 
'''Known spells:'''
#Read Magic, Read Languages, Protection from Evil, Shield, Magic Missile (2 slots, max. 8 spells known.)
+
#Read Magic, Read Languages, Protection from Evil, Shield, Magic Missile**. (2 slots, max. 8 spells known.)
  
 
=== Korg ===
 
=== Korg ===
Line 157: Line 156:
 
*Dexterity:4
 
*Dexterity:4
 
*Charisma:13 (+1 loyalty)     
 
*Charisma:13 (+1 loyalty)     
'''AC:'''3  '''HP:''' 6/9 <br/>
+
'''AC:'''3  '''HP:''' 9/9 <br/>
 
'''Level:'''2  '''XP Total:'''3570  '''XP Needed:'''4000 <br/>
 
'''Level:'''2  '''XP Total:'''3570  '''XP Needed:'''4000 <br/>
 
'''Languages'''Common<br/>
 
'''Languages'''Common<br/>
Line 183: Line 182:
 
'''Languages''' Common<br/>
 
'''Languages''' Common<br/>
 
'''Equipment:'''  '''Encumbrance Total''': 1080 cn
 
'''Equipment:'''  '''Encumbrance Total''': 1080 cn
#Gear Carried: Leather backpack, wooden holy symbol, 7 days normal rations, 5 Torches, 9 flasks of oil, wolfsbane, garlic, 1 copy of Veya Vault map (Enc 80 cn)
+
#Gear Carried: Leather backpack, wooden holy symbol, 7 days normal rations, 6 Torches, 10 flasks of oil, wolfsbane, garlic, 1 copy of Veya Vault map (Enc 80 cn)
 
#Weapons: Mace, Sling, Sling Staff, 15 bullets (1d4) (Enc 50 cn)
 
#Weapons: Mace, Sling, Sling Staff, 15 bullets (1d4) (Enc 50 cn)
 
#Armor: Plate, shield, helmet (Enc 950 cn)
 
#Armor: Plate, shield, helmet (Enc 950 cn)
#Treasure & Coinage: 23 GP
+
#Treasure & Coinage: 73 GP
 
#Mount: Medium warhorse, saddle, saddlebags, 2 wks feed  
 
#Mount: Medium warhorse, saddle, saddlebags, 2 wks feed  
 
'''Background & Description:'''  
 
'''Background & Description:'''  
Line 193: Line 192:
 
<br/>
 
<br/>
 
'''Fighting Style:''' Missile weapons first, then the mace. She's not able to heal anyone yet, so she does the best she can to contribute to doing damage.
 
'''Fighting Style:''' Missile weapons first, then the mace. She's not able to heal anyone yet, so she does the best she can to contribute to doing damage.
 +
 +
=== Paulus Landorn, Priest of Forst ===
 +
'''Class:'''Cleric <br/>
 +
'''Alignment: Neutral''' <br/>
 +
'''Attributes:'''
 +
*Strength: 7
 +
*Intelligence: 11
 +
*Wisdom: 15 (+10%xp)
 +
*Constitution: 11
 +
*Dexterity: 8 (-1 Missile)
 +
*Charisma: 13 (+1 Reaction) 
 +
'''AC:'''? (Mail ?, Shield,.)  '''HP:''' 9/9 <br/>
 +
'''Level:'''3  '''XP Total:'''3398  '''XP Needed:'''6000 <br/>
 +
'''Languages:''' Necrosian <br/>
 +
'''Equipment:'''  '''Encumbrance Total''':500 excluding treasure
 +
#Gear Carried: Holy Symbol - Lead Bell, leather case of 50 Caltrops, Bedroll, 1 day of normal Rations, 1 day iron rations, Backpack, waterskin, 3 Torches, tinderbox, 12 Spikes, Large sack,
 +
#Weapons: Mace, 2H Iron Spade, Sling, 30 bullets, 4 Silver Bullets.
 +
#Armor: '''Serpentine Mail''' Helm, Heater Shield
 +
#Treasure & Coinage: 110gp, 10x50gp Gems, 2 Eyes of Nalgnashnee, Quartermasters Coffer.
 +
#Mount: Medium Warhorse, Saddle
 +
'''Spells in Mind''' none
 +
 +
'''Background & Description:''' A tall slight, blond, amicable man, fond of good living. Paulus is nonetheless a fervent believer, who holds Forst's hatred of the undead first amongst his principles.
 +
<br/>
 +
'''Fighting Style:''' Primarily defensive. Paulus concentrates on staying alive and holding his place in the line, blocking opponents from getting to Ivan.
  
 
==='''Professor Randall'''===
 
==='''Professor Randall'''===
Line 204: Line 228:
 
*Dexterity: 13 (+1 missile adjustment)
 
*Dexterity: 13 (+1 missile adjustment)
 
*Charisma: 8
 
*Charisma: 8
'''AC:''' 3 (2 with shield) '''HP:''' 6/13 <br/>
+
'''AC:''' 3 (2 with shield) '''HP:''' 5/13 <br/>
 
'''Level:''' 2 '''XP Total:''' 3598 (After Battle of Owlbear's Head) '''XP Needed:''' 4000<br/>
 
'''Level:''' 2 '''XP Total:''' 3598 (After Battle of Owlbear's Head) '''XP Needed:''' 4000<br/>
 
'''Languages:''' Common, Draconic, Old Amaranthian, Dwarven, and Reptilian.<br/>
 
'''Languages:''' Common, Draconic, Old Amaranthian, Dwarven, and Reptilian.<br/>
 
'''Equipment:'''  '''Encumbrance Total''':  312 (reduced from 612 by high Strength) <br/>
 
'''Equipment:'''  '''Encumbrance Total''':  312 (reduced from 612 by high Strength) <br/>
#Gear Carried: Leather backpack, waterskin, large sack, torches (6), oil flasks (3), holy water (3 vials), silver mirror, rope 50 feet, quarts of wine (2), iron rations (7 days), bunch of wolfsbane (1), bud of garlic (1), bedroll, good quality inkstone, ordinary quills (2), paper (10 sheets, including crude maps of Renf's Tomb), ebony and silver scroll case given by dead man, two eyes of Nalgnashnee, owlbear claw, lockpicks, Midnight Doubloon,  
+
#Gear Carried: Leather backpack, waterskin, large sack, torches (6), oil flasks (6), holy water (3 vials), silver mirror, rope 50 feet, quarts of wine (2), iron rations (7 days), bunch of wolfsbane (1), bud of garlic (1), bedroll, good quality inkstone, ordinary quills (2), paper (10 sheets, including crude maps of Renf's Tomb), ebony and silver scroll case given by dead man, two eyes of Nalgnashnee, owlbear claw, lockpicks, Midnight Doubloon, Healing potion (acts like CLW; heals 1d6+1 HP at the rate of 1 HP per minute) 
 
#Weapons: Axe, dagger, short bow, quivers with 20 arrows and 10 silver-tipped arrows, sling, sling bullets (16), silver dagger  
 
#Weapons: Axe, dagger, short bow, quivers with 20 arrows and 10 silver-tipped arrows, sling, sling bullets (16), silver dagger  
 
#Armor: Plate mail, shield, helmet  
 
#Armor: Plate mail, shield, helmet  
Line 219: Line 243:
  
 
==='''Barfolomew'''===
 
==='''Barfolomew'''===
The Company's Captain of Mercenaries. Barfolomew is a taciturn man, little given to outward displays of emotion.  
+
The Company's Captain of Mercenaries. Barfolomew is a taciturn man, little given to outward displays of emotion. He is Paulus' Cohort.
 
*First Level Fighting Man, Neutral
 
*First Level Fighting Man, Neutral
 
*Zero XP
 
*Zero XP
 
*Str 13 Int 11 Wis 9 Con 7 Dex 11 Cha 11
 
*Str 13 Int 11 Wis 9 Con 7 Dex 11 Cha 11
*HP 6/6
+
*HP 1/6
*AC 3/2 (plate mail armor, shield)
+
*AC 3/2 (platemail armor, Shield)
*Weaponry: Plate mail, Helmet, Shield, Longbow, Sword, Dagger, 20 Arrows, leather case of 50 Caltrops,
+
*Weaponry: Platemail, Helmet, Shield, Longbow, Sword, Dagger, 20 Arrows, leather case of 50 Caltrops,
 
*Equipment:  Bedroll, 1 day of normal Rations, 1 day iron rations, Backpack, waterskin, 3 Torches, tinderbox.
 
*Equipment:  Bedroll, 1 day of normal Rations, 1 day iron rations, Backpack, waterskin, 3 Torches, tinderbox.
 
*Treasure: 4x50gp gems, 28gp.
 
*Treasure: 4x50gp gems, 28gp.
Line 245: Line 269:
 
*Treasure: 10 GP, 25 Silver, The Map
 
*Treasure: 10 GP, 25 Silver, The Map
  
==='''Shomlie the Goblin'''===
 
 
==='''Huckstra the Caveman'''===
 
  
==='''Tygier the Veyan Guildsman'''===
 
  
 
==Quartermaster's Fund==
 
==Quartermaster's Fund==
  
Small Iron Coffer Carried by Megara containing,
+
Small Iron Coffer Carried by Paulus containing,
 
Gems, 0x1000gp
 
Gems, 0x1000gp
 
0x500gp
 
0x500gp
Line 260: Line 280:
 
Coin
 
Coin
 
105gp
 
105gp
30sp
 
 
Ledger,
 
Ledger,
 
Ink,
 
Ink,
Line 267: Line 286:
 
Deeds to the Owlbears Head
 
Deeds to the Owlbears Head
 
Deeds to Mansion.
 
Deeds to Mansion.
*total, 705, 30 sp
+
*total, 705
 
*dues in credit , Ganch 700, Corvus 1000.
 
*dues in credit , Ganch 700, Corvus 1000.
  
== Carts, Baggage, & Rations ==
+
== Carts, Baggage, & Retainers ==
 +
 
 +
===Carts===
  
===Rations===
 
*48 Weeks, 2 Days Standard Rations
 
*14 Weeks, 0 Days Iron Rations
 
*Divided into 4 equal portions across all 4 carts
 
*Last updated 01/29/11, Mayor's House in Edible Fungus, End of 6th day
 
  
===Carts===
 
 
*3 Carts  
 
*3 Carts  
 
*6 Draft horses  
 
*6 Draft horses  
*10 weeks, 1 day of feed (updated 01/29/11)
+
*12wks feed  
  
 
====Cart 1====
 
====Cart 1====
 +
*Two Wood Axes, Pickaxe, 2 Spades, Saw
 +
*Sledgehammer, Crowbar, 5' wrecking bar,
 +
*Single block & Single with Hook, Double block, 5x100' ropes
 +
*6 ring pitons, Lumphammer
 +
*Grapnel
 +
*10' Pole
 +
*Steel mirror
 +
*63 Torches
 +
*Large Tent
 +
*2 bedrolls
 +
*2 backpacks
 +
*2 waterskins
 +
*50' rope
 
*Armor
 
*Armor
**1 Shield (100 cn)
+
**Plate mail (750 cn)
**1 Helm (50 cn)
+
**Shield (100 cn)
 +
**2 Helms (100 cn)
 
**2 sets of chain mail (1000 cn)
 
**2 sets of chain mail (1000 cn)
 +
**Buckler shield
 +
**Mail shirt
 +
**Secrete(Steel skullcap)
 
*Weapons
 
*Weapons
**Two-handed spear (150 cn)
+
**Longspear
**1 Sword (50 cn)
+
**Falchion
 
**Dagger (20 cn)
 
**Dagger (20 cn)
 +
**Sword (TBD -- From Paulus' list)
 
**Maul (50 cn)
 
**Maul (50 cn)
**3 Crossbows (150 cn)
+
**Iron shod Short staff (5'6")
 +
*Tinderbox
 +
*Hammer
 +
*6 torch prickets
 +
*Large sack
 +
*Satchel
 +
*30' 1/4" line
 +
*Whistle
 +
*Wax Tablet & Stylus
 +
*Roll of soft cloth
 +
*Alms purse, 30sp
  
*Ammunition
+
====Cart 2====
 +
*Ammunition*
 
**80 Darts (200 cn)
 
**80 Darts (200 cn)
**30 Bolts (75 cn)
+
**90 Bolts (225 cn)
 
**160 Arrows (400 cn)
 
**160 Arrows (400 cn)
 
**14 Fire arrows. (Extra long, 8”Metal Shaft behind point, with a pouch of Pitch, Charcoal, Sulphur, Oil, tow and Saltpetre stitched around the shaft)(5gp ea.)
 
**14 Fire arrows. (Extra long, 8”Metal Shaft behind point, with a pouch of Pitch, Charcoal, Sulphur, Oil, tow and Saltpetre stitched around the shaft)(5gp ea.)
 
**14 Silver Arrows
 
**14 Silver Arrows
 
**16 Silver Sling bullets
 
**16 Silver Sling bullets
 +
Weapons
 +
**7 Crossbows (350 cn)
 +
*Miscellaneous
 +
**Lead Mallet
 +
**14 Hatchets
 +
**Armorer's Kit
 +
**6 Cases of 50 Caltrops
 +
**Box of 100 barbs for short stakes
 +
**Large Tent
 
*Burig's Gear
 
*Burig's Gear
**Currently empty
+
**190' Rope
 +
**24 Iron spikes
 +
**1 waterskin
 
*Ganch's Gear
 
*Ganch's Gear
 
**Leather armor (250 cn)
 
**Leather armor (250 cn)
 
**Plate armor (750 cn)
 
**Plate armor (750 cn)
 
*Randall's Gear
 
*Randall's Gear
**Iron rations (7 days) (140 cn)
+
**Iron rations (7 days)
**Normal rations (7 days) (140 cn)
+
**Normal rations (7 days)
 
**Quarts of wine (1)
 
**Quarts of wine (1)
 
**Arrows (40)
 
**Arrows (40)
 
**Torches (6)
 
**Torches (6)
(3525 cn, not including waterskins, wine, rope, spikes, arrows, torches, bullets)
 
 
====Cart 2====
 
* 50 lbs of containers holding various alchemical substances (500 cn / 50 lbs). See the following post for reference: http://forum.rpg.net/showpost.php?p=13362652&postcount=815
 
*2 Wood Axes (100 cn)
 
*7 Hatchets (350 cn)
 
*Pickaxe (50 cn)
 
*2 Spades (100 cn)
 
*Saw (50 cn)
 
*Sledgehammer (50 cn)
 
*Hammer (50 cn)
 
*Crowbar (50 cn)
 
*6 Shovels (300 cn)
 
*5 Mattocks (250 cn)
 
*5' wrecking bar (50 cn)
 
*5x100' ropes
 
*1x50' rope
 
*6 ring pitons
 
*Lumphammer (50 cn)
 
*Grapnel (50 cn)
 
*10' Pole (50 cn)
 
*Steel mirror
 
*63 Torches
 
*2 bedrolls
 
*2 backpacks
 
*2 waterskins
 
*Lead Mallet (50 cn)
 
*3 Cases of 50 Caltrops (300 cn)
 
*Box of 100 barbs for short stakes
 
(1900 cn, not including ropes, torches, bedrolls, backpacks, stakes, pitons, waterskins)
 
  
 
====Cart 3====
 
====Cart 3====
 
*Field Kitchen  
 
*Field Kitchen  
 
*Surgeon's Kit
 
*Surgeon's Kit
*Armorer's Kit
+
*40 Oil Flasks (1000 cn)
*30 Oil Flasks (750 cn)
 
 
*20 Vials Holy Water (100 cn)
 
*20 Vials Holy Water (100 cn)
 
*20L Cask of oil
 
*20L Cask of oil
*3 Large Tents
+
*Large Tent
*Tinderbox
+
*6 Shovels
*6 torch prickets
+
*5 Mattocks
*Large sack
+
*20 Weeks, 2 Days Standard Rations
*Satchel
+
*28 Weeks, 2 Days Iron Rations
*30' 1/4" line
 
*Whistle
 
*Wax Tablet & Stylus
 
*16 Weeks, 2 Days Standard Rations (570 cn) (Updated 1/10/11 to reflect hirelings' consumption)
 
*16 Weeks, 6 Days Iron Rations (590 cn)
 
  
==Retainers==
+
===Retainers===
  
 
Room and board for hirelings is usually 5 GP per week, this covers rations in the wilderness or inexpensive inns while in town.  Other arrangements may from time to time be necessary.
 
Room and board for hirelings is usually 5 GP per week, this covers rations in the wilderness or inexpensive inns while in town.  Other arrangements may from time to time be necessary.
  
 
*Mercenaries: 10 GP per week plus room and board, for guard duty or similar.  Delving negotiable.
 
*Mercenaries: 10 GP per week plus room and board, for guard duty or similar.  Delving negotiable.
 +
*Carrick, Othian and Howell, Longbowmen, also armed with Spears. 2 Firearrows and 2 Silver arrows each.
 +
*Gwyllym and Hørgar, Billmen. also armed with Crossbows.
  
===Longbowmen===
 
*Carrick, leather armor, longbow, spear, 2 fire arrows, 2 silver arrows
 
*Othian, leather armor, longbow, spear, 2 fire arrows, 2 silver arrows
 
*Howell, leather armor, longbow, spear, 2 fire arrows, 2 silver arrows
 
 
===Billmen===
 
*Gwyllym, chain mail, polearm, crossbow
 
*Hørgar, chain mail, polearm, crossbow
 
  
===Teamsters===
+
Teamsters: 5 GP per week plus room and board.
5 GP per week plus room and board.
 
 
* Leggs, A teamster, savaged by a Ghûl, but healed by Sarlinha.
 
* Leggs, A teamster, savaged by a Ghûl, but healed by Sarlinha.
 
* Scoffer, His Taciturn Co-worker.
 
* Scoffer, His Taciturn Co-worker.
Line 396: Line 408:
  
 
Large Horned Skull. (Minotaur?)-  Tap room of the Owlbears Head
 
Large Horned Skull. (Minotaur?)-  Tap room of the Owlbears Head
 
From ogre lair in abandoned tollhouse: The adventurers discover a pile of 1300 gold coins, with a 50 gp gem and a pair of 100 gp gems interspersed with them. There is also a pair of carved ivory elephants, worth 600 for the set. The last item is a bejeweled clasp for a cloak, worth 2500 GP.
 
 
== Unaccrued XP ==
 
Here, keep track of the total amount of XP gained from slaying monsters on an adventure.  Each time monsters are defeated, the referee will give an amount of XP equal to the value of the monsters divided by the number of PCs in the party.  That amount shall be recorded here.  When the PCs once more reach the safety of a town, each character will add that amount to the GP value of treasure they receive, and apply their prime requisite bonus, if any.  That amount of XP will then be added to their sheet.
 
 
XP now assigned. Awaiting new additions here.
 
 
*Battle versus ogres: 1375.
 
*The beastman assault in Edible Fungus: 200.
 
 
== Award XP ==
 
 
(This is immediate XP, unmodified by stats)
 
 
== Record of XP ==
 
 
(For the lazy or curious.  This is exp for gold & general monster slaying, separate from Award XP.)
 
 
2nd trip to Renf's Tomb: ("killed" Nalagrashee-whatshisname) ~1500 for non power-leveled fighters as total.  (Poor recordkeeping.)
 
 
3rd trip to Renf's Tomb: Owlbear & Minotaur.  1907 for everyone, except (Megara & Esme: 752 XP, Paulus & Frederik: 1374). 
 
 
New rule goes into effect: no splitting party exp & gold any way other than equal shares.  (10-17-10)
 
 
Town adventures: Hydra and Guild attack, 75 exp (11-1-10)
 
 
==The Wyzardly Encyclopedia==
 
 
[[The Wyzardly Encyclopedia]]
 
  
 
== Blank Character Sheet Template ==
 
== Blank Character Sheet Template ==
Line 450: Line 432:
 
<br/>
 
<br/>
 
'''Fighting Style:'''
 
'''Fighting Style:'''
 
==Departed Characters==
 
=== Paulus Landorn, Priest of Forst ===
 
'''Class:'''Cleric <br/>
 
'''Alignment: Neutral''' <br/>
 
'''Attributes:'''
 
*Strength: 7
 
*Intelligence: 11
 
*Wisdom: 15 (+10%xp)
 
*Constitution: 11
 
*Dexterity: 8 (-1 Missile)
 
*Charisma: 13 (+1 Reaction) 
 
'''AC:'''? (Mail ?, Shield,.)  '''HP:''' 9/9 <br/>
 
'''Level:'''3  '''XP Total:'''3398  '''XP Needed:'''6000 <br/>
 
'''Languages:''' Necrosian <br/>
 
'''Equipment:'''  '''Encumbrance Total''':500 excluding treasure
 
#Gear Carried: Holy Symbol - Lead Bell, leather case of 50 Caltrops, Bedroll, 1 day of normal Rations, 1 day iron rations, Backpack, waterskin, 3 Torches, tinderbox, 12 Spikes, Large sack,
 
#Weapons: Mace, 2H Iron Spade, Sling, 30 bullets, 4 Silver Bullets.
 
#Armor: '''Serpentine Mail''' Helm, Heater Shield
 
#Treasure & Coinage: 110gp, 10x50gp Gems, 2 Eyes of Nalgnashnee, Quartermasters Coffer.
 
#Mount: Medium Warhorse, Saddle
 
'''Spells in Mind''' none
 
 
'''Background & Description:''' A tall slight, blond, amicable man, fond of good living. Paulus is nonetheless a fervent believer, who holds Forst's hatred of the undead first amongst his principles.
 
<br/>
 
'''Fighting Style:''' Primarily defensive. Paulus concentrates on staying alive and holding his place in the line, blocking opponents from getting to Ivan.
 

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