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The folk of Westerly
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[[Westerly Tales.]] '''Humans'''. The most common. *Elder race. Original inhabitants of the Westerly Isles. Small, graceful, sometimes gifted with charisma or power. (Several small princedoms in remote hilly areas). *Cwll clans. Originally from Lwnyss. Most common of folk. (Several different Kingdoms and free Cities, all under a Pendragon) *Torzyr. Northern Lwnyss. Broad, stocky folk. Friends to dwarves. (Cantons with elected leaders. *Gotz. From the mainland. Big, strong folk. *Utter Gotz. Related to Gotz. From the Southern Isles. *Manx. Original inhabitants of Lwnyss. '''Dwarves.''' *Khazad. Dwarves and '''Gnomes''' (complementary society). Magic workers, smaller communities. (Hulder folk) *Torr. Generally live underground, within mountains and caves. Crafters in Iron. Resistant to magic. Friends to the Torzyr. (Mountain Dwarves). *Dhurin. Most common. Live in semi-underground dwellings. Clan groups of a few hundred. Miners and crafters. (Hill Dwarves) '''Elves.''' *Lios. The Alfar, or high elves. Tall, slender. Associated with Celestial magics. Tend to small, grouped communities based around a citadel or city. *Quenda. The mid, or Grey elves. Smaller, clever minds. Workers of fey magic. Small, isolated communities, often near other elves. *Yrlla. Most common. The sylvan or Wood elves. Small but strong, quick. Workers of natural magics. Large woodlands communities, wandering bands and nomads. '''Halflings'''. *Olbyta. *Faeling. *Storzr. *Fenling. Other races who could be potential PC's *Goblins (Wainriders, Tribal warrior, etc) *Hobgoblins (City states, Red Tribes, nomads) *Orcs (True or forest Orcs) *Minotaur. *Satyr *Pixie/fae *Centaur
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