Editing Tlilith Bronze-skin
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[[The Wilderlands of Absalom]] | [[The Wilderlands of Absalom]] | ||
== Rank == | == Rank == | ||
− | *Kobold Warrenguard | + | *Kobold Warrenguard 1 |
− | *XP: | + | *XP: 239/2450 |
*Alignment: Neutral | *Alignment: Neutral | ||
*Henchman of [[Ishka]], who is a henchman of [[Karag Two-Blades]] | *Henchman of [[Ishka]], who is a henchman of [[Karag Two-Blades]] | ||
A member of the Bronze-skin tribe, assigned as a crossbowman to Wolf Keep, who later joined Ishka. | A member of the Bronze-skin tribe, assigned as a crossbowman to Wolf Keep, who later joined Ishka. | ||
− | *Tlilith is watchful and loyal. (''inform | allies'') | + | *Tlilith is watchful and loyal, with a strong sense of ethics. (''inform | allies'') |
*Tlilith wishes to be a part of great deeds. (''accompany | valor'') | *Tlilith wishes to be a part of great deeds. (''accompany | valor'') | ||
*And through her part in those, she'll attain great wealth and prosperity. (''access | greed'') | *And through her part in those, she'll attain great wealth and prosperity. (''access | greed'') | ||
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*DEX 12 | *DEX 12 | ||
*CON 9 | *CON 9 | ||
− | *CHA | + | *CHA 8 (-1) |
== Skills == | == Skills == | ||
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**'''Engineering''' The character is skilled in planning, designing, and constructing castles, towers, roads, and so forth. Any character with this skill can evaluate constructions the party is passing through to assess what shape they are in, when and by whom they were built, etc., with a proficiency throw of 11+. Each time this proficiency is taken, the character can supervise 25,000gp worth of permanent construction. | **'''Engineering''' The character is skilled in planning, designing, and constructing castles, towers, roads, and so forth. Any character with this skill can evaluate constructions the party is passing through to assess what shape they are in, when and by whom they were built, etc., with a proficiency throw of 11+. Each time this proficiency is taken, the character can supervise 25,000gp worth of permanent construction. | ||
**'''Knowledge (architecture)''' | **'''Knowledge (architecture)''' | ||
− | |||
*Class Proficiencies | *Class Proficiencies | ||
**'''Command''' The character has mastered the art of command. Her authority inspires men to follow her into danger. The character’s henchmen and mercenaries receive a +2 bonus to morale. | **'''Command''' The character has mastered the art of command. Her authority inspires men to follow her into danger. The character’s henchmen and mercenaries receive a +2 bonus to morale. | ||
− | |||
*Racial Proficiencies | *Racial Proficiencies | ||
**'''90' infravision''' | **'''90' infravision''' | ||
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**'''Thief Abilities''' | **'''Thief Abilities''' | ||
***backstab x2 | ***backstab x2 | ||
− | ***Hide in Shadows | + | ***Hide in Shadows 19+ |
− | ***Move Silently | + | ***Move Silently 17+ |
**'''Drawback: Sensitivity to Light''' (-1 penalty to surprise, initiative and attack rolls during daylight, unless special tinted glasses are worn) | **'''Drawback: Sensitivity to Light''' (-1 penalty to surprise, initiative and attack rolls during daylight, unless special tinted glasses are worn) | ||
== Combat == | == Combat == | ||
− | *AC | + | *AC |
− | *HP | + | *HP 2 |
− | *Movement Rate | + | *Movement Rate |
*Initiative Modifier +0 | *Initiative Modifier +0 | ||
*Attacks | *Attacks | ||
− | **Primary Melee Attack: | + | **Primary Melee Attack: shortsword 10+, 1d6+1 |
− | **Primary Ranged Attack: crossbow | + | **Primary Ranged Attack: crossbow 9+, 1d6+1 |
*Saves: | *Saves: | ||
− | **Petrification & Paralysis | + | **Petrification & Paralysis 15+ |
− | **Poison & Death | + | **Poison & Death 14+ |
− | **Blast & Breath | + | **Blast & Breath 16+ |
− | **Staves & Wands | + | **Staves & Wands 16+ |
− | **Spells | + | **Spells 17+ |
== Equipment == | == Equipment == | ||
− | *Gear, Armor, Weapons: | + | *Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character. |
− | * | + | **Then list |
− | * | + | **Those things |
− | * | + | **30 gp |
− | * | ||
− | * | ||
== Class Construction == | == Class Construction == |