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The concept behind this class is mildly original; mechanics and such are an amalgamation of a few different classes, each of which - in my mind - were a part of the totality of the concept of the voidchild. In particular, the [http://www.wizards.com/default.asp?x=dnd/ex/20040502a entropomancer] is the primary source for the abilities of the voidchild. | The concept behind this class is mildly original; mechanics and such are an amalgamation of a few different classes, each of which - in my mind - were a part of the totality of the concept of the voidchild. In particular, the [http://www.wizards.com/default.asp?x=dnd/ex/20040502a entropomancer] is the primary source for the abilities of the voidchild. | ||
− | Void, as a force, has a rather difficult niche to fill, considering that it lies in the same Trinity as Divine and Nature. In addition, it is rather difficult to ensure that this class is different from the wizard and other similar classes in more ways | + | Void, as a force, has a rather difficult niche to fill, considering that it lies in the same Trinity as Divine and Nature. In addition, it is rather difficult to ensure that this class is different from the wizard and other similar classes in more ways that simply flavor - though expressing the abilities of something that doesn't really exist is rather difficult. Given these facts, the voidchild class - as it is presented here - is not intended to be a final draft, but a work-in-progress. |
'''The Voidchild''' | '''The Voidchild''' | ||
− | + | ''' Nihils/Day''' | |
− | '''Level BAB Fort Ref Will | + | '''Level BAB Fort Ref Will 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 / 9''' |
− | 1 +0 +1 +0 +2 | + | 1 +0 +1 +0 +2 1 / - / - / - / - / - / - / - / - |
− | 2 +1 +2 +0 +3 | + | 2 +1 +2 +0 +3 2 / - / - / - / - / - / - / - / - |
− | 3 +1 +2 +1 +3 | + | 3 +1 +2 +1 +3 2 / 1 / - / - / - / - / - / - / - |
− | 4 +2 +2 +1 +4 | + | 4 +2 +2 +1 +4 3 / 2 / - / - / - / - / - / - / - |
− | 5 +2 +3 +1 +4 | + | 5 +2 +3 +1 +4 3 / 2 / 1 / - / - / - / - / - / - |
− | 6 +3 +3 +2 +5 | + | 6 +3 +3 +2 +5 3 / 3 / 2 / - / - / - / - / - / - |
− | 7 +3 +4 +2 +5 | + | 7 +3 +4 +2 +5 4 / 3 / 2 / 1 / - / - / - / - / - |
− | 8 +4 +4 +2 +6 | + | 8 +4 +4 +2 +6 4 / 3 / 3 / 2 / - / - / - / - / - |
− | 9 +4 +4 +3 +6 | + | 9 +4 +4 +3 +6 4 / 4 / 3 / 2 / 1 / - / - / - / - |
− | 10 +5 +5 +3 +7 | + | 10 +5 +5 +3 +7 4 / 4 / 3 / 3 / 2 / - / - / - / - |
− | 11 +5 +5 +3 +7 | + | 11 +5 +5 +3 +7 5 / 4 / 4 / 3 / 2 / 1 / - / - / - |
− | 12 +6/+1 +6 +4 +8 | + | 12 +6/+1 +6 +4 +8 5 / 4 / 4 / 3 / 3 / 2 / - / - / - |
− | 13 +6/+1 +6 +4 +8 | + | 13 +6/+1 +6 +4 +8 5 / 5 / 4 / 4 / 3 / 2 / 1 / - / - |
− | 14 +7/+2 +6 +4 +9 | + | 14 +7/+2 +6 +4 +9 5 / 5 / 4 / 4 / 3 / 3 / 2 / - / - |
− | 15 +7/+2 +7 +5 +9 | + | 15 +7/+2 +7 +5 +9 5 / 5 / 5 / 4 / 4 / 3 / 2 / 1 / - |
− | 16 +8/+3 +7 +5 +10 | + | 16 +8/+3 +7 +5 +10 5 / 5 / 5 / 4 / 4 / 3 / 3 / 2 / - |
− | 17 +8/+3 +8 +5 +10 | + | 17 +8/+3 +8 +5 +10 5 / 5 / 5 / 5 / 4 / 4 / 3 / 2 / 1 |
− | 18 +9/+4 +8 +6 +11 | + | 18 +9/+4 +8 +6 +11 5 / 5 / 5 / 5 / 4 / 4 / 3 / 3 / 2 |
− | 19 +9/+4 +8 +6 +11 | + | 19 +9/+4 +8 +6 +11 5 / 5 / 5 / 5 / 5 / 4 / 4 / 3 / 2 |
− | 20 +10/+5 +9 +6 +12 | + | 20 +10/+5 +9 +6 +12 5 / 5 / 5 / 5 / 5 / 4 / 4 / 3 / 3 |
=Voidchild= | =Voidchild= | ||
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Regardless, there are those drawn to the power of the void. Unlike any other force, the void represents raw, untarnished power. Magic requires messy components and ancient tomes; time requires subtle manipulations and has far too many laws restricting it. The void, on the other hand, is exactly what you want it to be - the Void can be used to replicate the powers of any of the other forces, given that it itself is shapeless and without form. But such power comes at a price. | Regardless, there are those drawn to the power of the void. Unlike any other force, the void represents raw, untarnished power. Magic requires messy components and ancient tomes; time requires subtle manipulations and has far too many laws restricting it. The void, on the other hand, is exactly what you want it to be - the Void can be used to replicate the powers of any of the other forces, given that it itself is shapeless and without form. But such power comes at a price. | ||
− | Voidchildren are not commonly accepted among the commonfolk, as they are acknowledged as among the most dangerous Force-users in exitence. A voidchild that is in | + | Voidchildren are not commonly accepted among the commonfolk, as they are acknowledged as among the most dangerous Force-users in exitence. A voidchild that is in her prime is capable of not merely summong nonexistence, but becoming nonexistence herself. As such, most voidchildren who are discovered are either killed outright or run out of wherever they find themselves. |
==Game Rule Information== | ==Game Rule Information== | ||
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'''[[Trinity:The_Forces#Force_Resistance | Force Resistances]]:''' DI 5 + level, NI 5 + level. | '''[[Trinity:The_Forces#Force_Resistance | Force Resistances]]:''' DI 5 + level, NI 5 + level. | ||
− | '''Abilities:''' Charisma is the most important ability for a voidchild - manipulating the void requires immense force of personality, and it is from | + | '''Abilities:''' Charisma is the most important ability for a voidchild - manipulating the void requires immense force of personality, and it is from her personality that a voidchild draws power. |
'''Hit Die:''' d4. | '''Hit Die:''' d4. | ||
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'''Starting Gold:''' 4d4 x 10gp. | '''Starting Gold:''' 4d4 x 10gp. | ||
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==Class Features== | ==Class Features== | ||
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'''Weapons and Armor Proficiency:''' Voidchildren are proficient with simple weapons and light armor, but not shields. | '''Weapons and Armor Proficiency:''' Voidchildren are proficient with simple weapons and light armor, but not shields. | ||
− | '''Nihils (Vo):''' The reward of studying the void are nihils, mental exercises that are extremely difficult to master. But emptying | + | '''Nihils (Vo):''' The reward of studying the void are nihils, mental exercises that are extremely difficult to master. But emptying her mind in some manner, the voidchild is able to produce an astounding effect. |
− | A voidchild does not need to prepare | + | A voidchild does not need to prepare her nihils; after resting, a voidchild's allotment of nihils/day is restored. Once a voidchild gains access to a given level of nihils, she automatically has access to all nihils of that level. A voidchild may freely use any nihil she knows until her allotment of nihils of that particular level is exhausted. |
A voidchild gains bonus nihils/day based upon Charisma. All of the saving throw DCs against the nihils of a voidchild are based on the voidchild's Charisma. | A voidchild gains bonus nihils/day based upon Charisma. All of the saving throw DCs against the nihils of a voidchild are based on the voidchild's Charisma. | ||
− | + | The list below is a complete list of nihils, though it is by no means complete in terms of effects. | |
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'''NIHIL Level Effect Save?''' | '''NIHIL Level Effect Save?''' | ||
− | + | --1st level-- | |
Blur 1 As per the spell | Blur 1 As per the spell | ||
Cause Fear 1 As per the spell | Cause Fear 1 As per the spell | ||
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Doom 1 As per the spell | Doom 1 As per the spell | ||
Entropic Shard I 1 Shard of nothingness deals 1d6 points Fort half | Entropic Shard I 1 Shard of nothingness deals 1d6 points Fort half | ||
of damage for 1 rd/level | of damage for 1 rd/level | ||
− | + | Inflict Wounds 1 Deal 1d8+1/level damage as touch Will half | |
− | Inflict | + | Mindless 1 Immune to mind-affecting effects |
− | + | for 1 rd/level | |
Sense Void 1 Sense void-effects | Sense Void 1 Sense void-effects | ||
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− | + | --2nd level-- | |
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Darkvision 2 Gain darkvision for 1 hr/level | Darkvision 2 Gain darkvision for 1 hr/level | ||
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Entropic Shard II 2 Shard of nothingness deals 3d6 points Fort half | Entropic Shard II 2 Shard of nothingness deals 3d6 points Fort half | ||
of damage for 1 rd/level | of damage for 1 rd/level | ||
− | |||
Field of Unprobability 2 For 1 rd/level, as an immediate action, | Field of Unprobability 2 For 1 rd/level, as an immediate action, | ||
may make a creature reroll if w/in | may make a creature reroll if w/in | ||
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Invisibility 2 As per invisibility | Invisibility 2 As per invisibility | ||
Mirror Image 2 As per the spell | Mirror Image 2 As per the spell | ||
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Voidtouch 2 Touched weapon attacks as | Voidtouch 2 Touched weapon attacks as | ||
though it were a touch atk | though it were a touch atk | ||
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check in an untrained skill as though | check in an untrained skill as though | ||
you had 1 rank/level | you had 1 rank/level | ||
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− | + | --3rd level-- | |
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Blindness/Deafness 3 As per the spell | Blindness/Deafness 3 As per the spell | ||
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Entropic Shard III 3 Shard of nothingness deals 5d6 points Fort half | Entropic Shard III 3 Shard of nothingness deals 5d6 points Fort half | ||
of damage for 1 rd/level | of damage for 1 rd/level | ||
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Suppress Ability 3 For 1 rd/level, target creature uses Will negate | Suppress Ability 3 For 1 rd/level, target creature uses Will negate | ||
− | lowest ability for chosen ability | + | lowest ability for chosen ability |
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Void Power I 3 When used, allows user to mimic any | Void Power I 3 When used, allows user to mimic any | ||
Force's ability of 1st level or lower, | Force's ability of 1st level or lower, | ||
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Void the Void 3 Dispel magic, but on void | Void the Void 3 Dispel magic, but on void | ||
Voidsight 3 Gain blindsight 20' for 1 min/level | Voidsight 3 Gain blindsight 20' for 1 min/level | ||
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+ | --4th level-- | ||
Control Nothingness 4 Control a sphere of annihilation | Control Nothingness 4 Control a sphere of annihilation | ||
or similar effect | or similar effect | ||
Entropic Shard IV 4 Shard of nothingness deals 7d6 points Fort half | Entropic Shard IV 4 Shard of nothingness deals 7d6 points Fort half | ||
of damage for 1 rd/level | of damage for 1 rd/level | ||
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See the Void 4 Immune to illusions for 1 rd/level | See the Void 4 Immune to illusions for 1 rd/level | ||
− | + | Soulless 4 Ignore death effects for 1 rd/level | |
Void Aura 4 All creatures within 5 ft/lvl lose Fort negates | Void Aura 4 All creatures within 5 ft/lvl lose Fort negates | ||
(cha mod) hp/rd for 1 min/level | (cha mod) hp/rd for 1 min/level | ||
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a feat even if you do not meet | a feat even if you do not meet | ||
its prereqs | its prereqs | ||
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− | + | --5th level-- | |
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Entropic Shard V 5 Shard of nothingness deals 9d6 points Fort half | Entropic Shard V 5 Shard of nothingness deals 9d6 points Fort half | ||
of damage for 1 rd/level, tugs those | of damage for 1 rd/level, tugs those | ||
nearby | nearby | ||
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Summon the Void 5 Bring forth a nihimental for 1 rd/level | Summon the Void 5 Bring forth a nihimental for 1 rd/level | ||
Touch the Void 5 Ignore incorporeality for 1 rd/level | Touch the Void 5 Ignore incorporeality for 1 rd/level | ||
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True Seeing 5 As per true seeing | True Seeing 5 As per true seeing | ||
Void the Divine 5 As void the void, but divine | Void the Divine 5 As void the void, but divine | ||
Void the Natural 5 As void the void, but nature | Void the Natural 5 As void the void, but nature | ||
− | + | --6th level-- | |
+ | Bodyless 6 Become incorporeal for 1 rd/level | ||
Entropic Field 6 Creates a 5 ft/level radius field in | Entropic Field 6 Creates a 5 ft/level radius field in | ||
which healing has no effect | which healing has no effect | ||
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of damage for 1 rd/level, tugs those | of damage for 1 rd/level, tugs those | ||
nearby | nearby | ||
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Nonmemoria 6 Target "caster" loses 1d4 "spells" of Will negates | Nonmemoria 6 Target "caster" loses 1d4 "spells" of Will negates | ||
highest level | highest level | ||
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Void Power II 6 When used, allows user to mimic any | Void Power II 6 When used, allows user to mimic any | ||
Force's ability of 3rd level or lower, | Force's ability of 3rd level or lower, | ||
but deals 1d4 Con damage to user | but deals 1d4 Con damage to user | ||
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+ | --7th level-- | ||
Entropic Shard VII 7 Shard of nothingness deals 13d6 points Fort half | Entropic Shard VII 7 Shard of nothingness deals 13d6 points Fort half | ||
of damage for 1 rd/level, tugs those | of damage for 1 rd/level, tugs those | ||
nearby | nearby | ||
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Void the Forces 7 As void the void, but any force | Void the Forces 7 As void the void, but any force | ||
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+ | --8th level-- | ||
Entropic Shard VIII 8 Shard of nothingness deals 15d6 points Fort half | Entropic Shard VIII 8 Shard of nothingness deals 15d6 points Fort half | ||
of damage for 1 rd/level, tugs those | of damage for 1 rd/level, tugs those | ||
nearby | nearby | ||
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One with Nothing 8 As per disintegrate Fort partial | One with Nothing 8 As per disintegrate Fort partial | ||
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− | + | --9th level-- | |
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Entropic Shard IX 9 Sphere of annihilation that lasts for Fort half | Entropic Shard IX 9 Sphere of annihilation that lasts for Fort half | ||
1 rd/level | 1 rd/level | ||
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Nothingness Uncarnate 9 Become a sphere of annihilation | Nothingness Uncarnate 9 Become a sphere of annihilation | ||
for 1 rd/level | for 1 rd/level | ||
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Void Power III 9 When used, allows user to mimic any | Void Power III 9 When used, allows user to mimic any | ||
Force's ability of 5th level or lower, | Force's ability of 5th level or lower, |