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  '''Nihils/Day'''
 
  '''Nihils/Day'''
 
  '''Level BAB Fort Ref Will Special 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 / 9'''
 
  '''Level BAB Fort Ref Will Special 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 / 9'''
  1 +0 +1 +0 +2 2 / - / - / - / - / - / - / - / -
+
  1 +0 +1 +0 +2 1 / - / - / - / - / - / - / - / -
  2 +1 +2 +0 +3 Void Appearance 3 / - / - / - / - / - / - / - / -
+
  2 +1 +2 +0 +3 Void Appearance 2 / - / - / - / - / - / - / - / -
  3 +1 +2 +1 +3 3 / 2 / - / - / - / - / - / - / -
+
  3 +1 +2 +1 +3 2 / 1 / - / - / - / - / - / - / -
  4 +2 +2 +1 +4 4 / 3 / - / - / - / - / - / - / -
+
  4 +2 +2 +1 +4 3 / 2 / - / - / - / - / - / - / -
  5 +2 +3 +1 +4 4 / 3 / 2 / - / - / - / - / - / -
+
  5 +2 +3 +1 +4 3 / 2 / 1 / - / - / - / - / - / -
  6 +3 +3 +2 +5 Bodyless 4 / 4 / 3 / - / - / - / - / - / -
+
  6 +3 +3 +2 +5 Bodyless 3 / 3 / 2 / - / - / - / - / - / -
  7 +3 +4 +2 +5 5 / 4 / 3 / 2 / - / - / - / - / -
+
  7 +3 +4 +2 +5 4 / 3 / 2 / 1 / - / - / - / - / -
  8 +4 +4 +2 +6 5 / 4 / 4 / 3 / - / - / - / - / -
+
  8 +4 +4 +2 +6 4 / 3 / 3 / 2 / - / - / - / - / -
  9 +4 +4 +3 +6 5 / 5 / 4 / 3 / 2 / - / - / - / -
+
  9 +4 +4 +3 +6 4 / 4 / 3 / 2 / 1 / - / - / - / -
  10 +5 +5 +3 +7 Embody the Void 5 / 5 / 4 / 4 / 3 / - / - / - / -
+
  10 +5 +5 +3 +7 Embody the Void 4 / 4 / 3 / 3 / 2 / - / - / - / -
  11 +5 +5 +3 +7 6 / 5 / 5 / 4 / 3 / 2 / - / - / -
+
  11 +5 +5 +3 +7 5 / 4 / 4 / 3 / 2 / 1 / - / - / -
  12 +6/+1 +6 +4 +8 Mindless 6 / 5 / 5 / 4 / 4 / 3 / - / - / -
+
  12 +6/+1 +6 +4 +8 5 / 4 / 4 / 3 / 3 / 2 / - / - / -
  13 +6/+1 +6 +4 +8 6 / 6 / 5 / 5 / 4 / 3 / 2 / - / -
+
  13 +6/+1 +6 +4 +8 5 / 5 / 4 / 4 / 3 / 2 / 1 / - / -
  14 +7/+2 +6 +4 +9 Void Conduit 6 / 6 / 5 / 5 / 4 / 4 / 3 / - / -
+
  14 +7/+2 +6 +4 +9 Void Conduit 5 / 5 / 4 / 4 / 3 / 3 / 2 / - / -
  15 +7/+2 +7 +5 +9 6 / 6 / 6 / 5 / 5 / 4 / 3 / 2 / -
+
  15 +7/+2 +7 +5 +9 5 / 5 / 5 / 4 / 4 / 3 / 2 / 1 / -
  16 +8/+3 +7 +5 +10 6 / 6 / 6 / 5 / 5 / 4 / 4 / 3 / -
+
  16 +8/+3 +7 +5 +10 5 / 5 / 5 / 4 / 4 / 3 / 3 / 2 / -
  17 +8/+3 +8 +5 +10 6 / 6 / 6 / 6 / 5 / 5 / 4 / 3 / 2
+
  17 +8/+3 +8 +5 +10 5 / 5 / 5 / 5 / 4 / 4 / 3 / 2 / 1
  18 +9/+4 +8 +6 +11 Soulless 6 / 6 / 6 / 6 / 5 / 5 / 4 / 4 / 3
+
  18 +9/+4 +8 +6 +11 Soulless 5 / 5 / 5 / 5 / 4 / 4 / 3 / 3 / 2
  19 +9/+4 +8 +6 +11 6 / 6 / 6 / 6 / 6 / 5 / 5 / 4 / 3
+
  19 +9/+4 +8 +6 +11 5 / 5 / 5 / 5 / 5 / 4 / 4 / 3 / 2
  20 +10/+5 +9 +6 +12 Voidling 6 / 6 / 6 / 6 / 6 / 5 / 5 / 4 / 4
+
  20 +10/+5 +9 +6 +12 Voidling 5 / 5 / 5 / 5 / 5 / 4 / 4 / 3 / 3
  
 
=Voidchild=
 
=Voidchild=
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Regardless, there are those drawn to the power of the void. Unlike any other force, the void represents raw, untarnished power. Magic requires messy components and ancient tomes; time requires subtle manipulations and has far too many laws restricting it. The void, on the other hand, is exactly what you want it to be - the Void can be used to replicate the powers of any of the other forces, given that it itself is shapeless and without form. But such power comes at a price.
 
Regardless, there are those drawn to the power of the void. Unlike any other force, the void represents raw, untarnished power. Magic requires messy components and ancient tomes; time requires subtle manipulations and has far too many laws restricting it. The void, on the other hand, is exactly what you want it to be - the Void can be used to replicate the powers of any of the other forces, given that it itself is shapeless and without form. But such power comes at a price.
  
Voidchildren are not commonly accepted among the commonfolk, as they are acknowledged as among the most dangerous Force-users in exitence. A voidchild that is in his prime is capable of not merely summong nonexistence, but becoming nonexistence herself. As such, most voidchildren who are discovered are either killed outright or run out of wherever they find themselves.
+
Voidchildren are not commonly accepted among the commonfolk, as they are acknowledged as among the most dangerous Force-users in exitence. A voidchild that is in her prime is capable of not merely summong nonexistence, but becoming nonexistence herself. As such, most voidchildren who are discovered are either killed outright or run out of wherever they find themselves.
  
 
==Game Rule Information==
 
==Game Rule Information==
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'''[[Trinity:The_Forces#Force_Resistance | Force Resistances]]:''' DI 5 + level, NI 5 + level.
 
'''[[Trinity:The_Forces#Force_Resistance | Force Resistances]]:''' DI 5 + level, NI 5 + level.
  
'''Abilities:''' Charisma is the most important ability for a voidchild - manipulating the void requires immense force of personality, and it is from his personality that a voidchild draws power.
+
'''Abilities:''' Charisma is the most important ability for a voidchild - manipulating the void requires immense force of personality, and it is from her personality that a voidchild draws power.
  
 
'''Hit Die:''' d4.
 
'''Hit Die:''' d4.
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'''Weapons and Armor Proficiency:''' Voidchildren are proficient with simple weapons and light armor, but not shields.
 
'''Weapons and Armor Proficiency:''' Voidchildren are proficient with simple weapons and light armor, but not shields.
  
'''Nihils (Vo):''' The reward of studying the void are nihils, mental exercises that are extremely difficult to master. But emptying his mind in some manner, the voidchild is able to produce an astounding effect.
+
'''Nihils (Vo):''' The reward of studying the void are nihils, mental exercises that are extremely difficult to master. But emptying her mind in some manner, the voidchild is able to produce an astounding effect.
  
A voidchild does not need to prepare his nihils; after resting, a voidchild's allotment of nihils/day is restored. Once a voidchild gains access to a given level of nihils, he automatically has access to all nihils of that level. A voidchild may freely use any nihil he knows until her allotment of nihils of that particular level is exhausted.
+
A voidchild does not need to prepare her nihils; after resting, a voidchild's allotment of nihils/day is restored. Once a voidchild gains access to a given level of nihils, she automatically has access to all nihils of that level. A voidchild may freely use any nihil she knows until her allotment of nihils of that particular level is exhausted.
  
 
A voidchild gains bonus nihils/day based upon Charisma. All of the saving throw DCs against the nihils of a voidchild are based on the voidchild's Charisma.
 
A voidchild gains bonus nihils/day based upon Charisma. All of the saving throw DCs against the nihils of a voidchild are based on the voidchild's Charisma.
  
'''Void Appearance (Ex):''' At 2nd level, the voidchild's outward appearance begins to change, showing his connection to the Void. While this may entail any number of cosmetic changes of your choice (the most typical being a darkening of the skin, or completely black eyes), this gives you a -4 penalty on all Diplomacy checks, and a successful Knowledge (The Forces) check at DC 20 can determine that you are a voidchild.
+
'''Void Appearance (Ex):''' At 2nd level, the voidchild's outward appearance begins to change, showing her connection to the Void. While this may entail any number of cosmetic changes of your choice (the most typical being a darkening of the skin, or completely black eyes), this gives you a -4 penalty on all Diplomacy checks, and a successful Knowledge (The Forces) check at DC 20 can determine that you are a voidchild.
  
'''Bodyless (Vo):''' At 6th level, the voidchild's body loses cohesion; while you still exist, you are less "there" than other creatures. Spells or other effects that heal hit point or ability score damage heal only half what they would normally. In addition, effects that detect life do not detect the voidchild.
+
'''Bodyless (Vo):''' At 6th level, the voidchild's body loses cohesion; while you still exist, you are less "there" than other creatures. Spells or other effects that heal hit point or ability score damage heal only half what they would normally.  
  
 
'''Embody the Void (Vo):''' At 10th level, the voidchild is well on his way to becoming part of the void. You lose all racial abilities (including ability modifiers), and your Favored Class becomes Voidchild.
 
'''Embody the Void (Vo):''' At 10th level, the voidchild is well on his way to becoming part of the void. You lose all racial abilities (including ability modifiers), and your Favored Class becomes Voidchild.
 
'''Mindless (Vo):''' At 12th level, the voidchild's mind is intrinsically linked to the void, masking his thoughts and emotions. Effects that would allow someone to read or detect her thoughts, emotions, or alignment automatically fail. In addition, the voidchild can no longer participate in any sort of telepathic communication. Effects that detect thinking creatures do not detect the voidchild.
 
  
 
'''Void Conduit (Vo):''' At 14th level, the voidchild learns to call upon the void, rather than use his own abilities. Choose one ability score other than Constitution. Effects produced by other creatures or objects treat you as not having that ability score.
 
'''Void Conduit (Vo):''' At 14th level, the voidchild learns to call upon the void, rather than use his own abilities. Choose one ability score other than Constitution. Effects produced by other creatures or objects treat you as not having that ability score.
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  '''NIHIL Level Effect Save?'''
 
  '''NIHIL Level Effect Save?'''
  Bane 1 As per the spell
+
  --1st level--
 
  Blur 1 As per the spell
 
  Blur 1 As per the spell
 
  Cause Fear 1 As per the spell
 
  Cause Fear 1 As per the spell
Comprehend Languages 1 You understand all spoken and written languages
 
Deathwatch 1 Reveals how near death subjects within 30 ft. are
 
Detect Secret Doors 1 As per the spell
 
 
  Doom 1 As per the spell
 
  Doom 1 As per the spell
 
  Entropic Shard I 1 Shard of nothingness deals 1d6 points Fort half
 
  Entropic Shard I 1 Shard of nothingness deals 1d6 points Fort half
 
    of damage for 1 rd/level
 
    of damage for 1 rd/level
Fade 1 Become undetectable to one creature
 
 
  Inflict Light Wounds 1 Deal 1d8+1/level damage as touch Will half
 
  Inflict Light Wounds 1 Deal 1d8+1/level damage as touch Will half
  Pass without Trace 1 One subject/level leaves no tracks
+
  Mindless 1 Immune to mind-affecting effects
 +
  for 1 rd/level
 
  Sense Void 1 Sense void-effects
 
  Sense Void 1 Sense void-effects
Without Mind 1 Immune to mind-affecting effects
 
  for 1 rd/level
 
 
  Undetectable Alignment 1 As per the spell
 
  Undetectable Alignment 1 As per the spell
 
   
 
   
   
+
  --2nd level--
Ask the Void 2 As per ''augury''
 
Breathless 2 You do not need to breath for 1 min/level
 
Darkness 2 As per the spell
 
 
  Darkvision 2 Gain darkvision for 1 hr/level
 
  Darkvision 2 Gain darkvision for 1 hr/level
Empty Space 2 As per ''fold space'' (jikuu)
 
 
  Entropic Shard II 2 Shard of nothingness deals 3d6 points Fort half
 
  Entropic Shard II 2 Shard of nothingness deals 3d6 points Fort half
 
    of damage for 1 rd/level
 
    of damage for 1 rd/level
Entropic Shield 2 As per the spell
 
 
  Field of Unprobability 2 For 1 rd/level, as an immediate action,
 
  Field of Unprobability 2 For 1 rd/level, as an immediate action,
 
    may make a creature reroll if w/in
 
    may make a creature reroll if w/in
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  Invisibility 2 As per invisibility
 
  Invisibility 2 As per invisibility
 
  Mirror Image 2 As per the spell
 
  Mirror Image 2 As per the spell
Scare 2 As per the spell
 
Silence 2 As per the spell
 
Status 2 As per the spell
 
 
  Voidtouch 2 Touched weapon attacks as
 
  Voidtouch 2 Touched weapon attacks as
 
    though it were a touch atk
 
    though it were a touch atk
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    check in an untrained skill as though
 
    check in an untrained skill as though
 
    you had 1 rank/level
 
    you had 1 rank/level
Without Need 2 As per ''sustenance''
 
 
   
 
   
   
+
  --3rd level--
Antiplant Shell 3 Keep animated plants at bay.
 
 
  Blindness/Deafness 3 As per the spell
 
  Blindness/Deafness 3 As per the spell
Deeper Darkness 3 As per the spell
 
 
  Entropic Shard III 3 Shard of nothingness deals 5d6 points Fort half
 
  Entropic Shard III 3 Shard of nothingness deals 5d6 points Fort half
 
    of damage for 1 rd/level
 
    of damage for 1 rd/level
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    must treat you as two or not target
 
    must treat you as two or not target
 
    you at all
 
    you at all
Sense Divine 3 Sense the presence of the Divine
 
Sense Nature 3 Sense the prsence of Nature
 
Sightless 3 Immune to gaze attacks for 1 rd/level
 
Speak Nothing 3 Specific creature is muted
 
 
  Suppress Ability 3 For 1 rd/level, target creature uses Will negate
 
  Suppress Ability 3 For 1 rd/level, target creature uses Will negate
    lowest ability for chosen ability
+
    lowest ability for chosen ability
Vacuum 3 Produce a vacuum
 
 
  Void Power I 3 When used, allows user to mimic any
 
  Void Power I 3 When used, allows user to mimic any
 
    Force's ability of 1st level or lower,
 
    Force's ability of 1st level or lower,
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  Void the Void 3 Dispel magic, but on void
 
  Void the Void 3 Dispel magic, but on void
 
  Voidsight 3 Gain blindsight 20' for 1 min/level
 
  Voidsight 3 Gain blindsight 20' for 1 min/level
Without Mind, Baleful 3 Target creature loses the ability
 
  to produce mind-affecting effects
 
  for 1 rd/level
 
 
 
   
 
   
 +
--4th level--
 
  Control Nothingness 4 Control a sphere of annihilation
 
  Control Nothingness 4 Control a sphere of annihilation
 
    or similar effect
 
    or similar effect
 
  Entropic Shard IV 4 Shard of nothingness deals 7d6 points Fort half
 
  Entropic Shard IV 4 Shard of nothingness deals 7d6 points Fort half
 
    of damage for 1 rd/level
 
    of damage for 1 rd/level
Entropic Static 4 The forces become harder to use.
 
 
  Freedom of Movement 4 As per the spell
 
  Freedom of Movement 4 As per the spell
 
  Inflict Serious Wounds 4 As per the spell
 
  Inflict Serious Wounds 4 As per the spell
Mindsense 4 Sense nearby thinking minds.
 
 
  See the Void 4 Immune to illusions for 1 rd/level
 
  See the Void 4 Immune to illusions for 1 rd/level
  Slain by Nothing 4 As per ''phantasmal killer''
+
  Soulless 4 Ignore death effects for 1 rd/level
 
  Void Aura 4 All creatures within 5 ft/lvl lose Fort negates
 
  Void Aura 4 All creatures within 5 ft/lvl lose Fort negates
 
    (cha mod) hp/rd for 1 min/level
 
    (cha mod) hp/rd for 1 min/level
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    a feat even if you do not meet
 
    a feat even if you do not meet
 
    its prereqs
 
    its prereqs
Without Soul 4 Ignore death effects for 1 rd/level
 
 
   
 
   
   
+
  --5th level--
Antilife Shell 5 Field hedges out living beings.
 
 
  Entropic Shard V 5 Shard of nothingness deals 9d6 points Fort half
 
  Entropic Shard V 5 Shard of nothingness deals 9d6 points Fort half
 
    of damage for 1 rd/level, tugs those
 
    of damage for 1 rd/level, tugs those
 
    nearby
 
    nearby
 
  Inflict Critical Wounds 5 As per the spell
 
  Inflict Critical Wounds 5 As per the spell
Marionette 5 Fill a corpse with the Void, allowing it
 
  to function and follow you
 
Sense Force 5 Sense the presence of the Forces
 
 
  Summon the Void 5 Bring forth a nihimental for 1 rd/level
 
  Summon the Void 5 Bring forth a nihimental for 1 rd/level
 
  Touch the Void 5 Ignore incorporeality for 1 rd/level
 
  Touch the Void 5 Ignore incorporeality for 1 rd/level
Trap in Nothing 5 As per ''eject'' (jikuu)
 
 
  True Seeing 5 As per true seeing
 
  True Seeing 5 As per true seeing
 
  Void the Divine 5 As void the void, but divine
 
  Void the Divine 5 As void the void, but divine
 
  Void the Natural 5 As void the void, but nature
 
  Void the Natural 5 As void the void, but nature
 
   
 
   
   
+
  --6th level--
 +
Bodyless 6 Become incorporeal for 1 rd/level
 
  Entropic Field 6 Creates a 5 ft/level radius field in
 
  Entropic Field 6 Creates a 5 ft/level radius field in
 
    which healing has no effect
 
    which healing has no effect
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  Nonmemoria 6 Target "caster" loses 1d4 "spells" of Will negates
 
  Nonmemoria 6 Target "caster" loses 1d4 "spells" of Will negates
 
    highest level
 
    highest level
Soulsense 6 Sense the lifeforce of nearby creatures.
 
 
  Void Power II 6 When used, allows user to mimic any
 
  Void Power II 6 When used, allows user to mimic any
 
    Force's ability of 3rd level or lower,
 
    Force's ability of 3rd level or lower,
 
    but deals 1d4 Con damage to user
 
    but deals 1d4 Con damage to user
Without Body 6 Become incorporeal for 1 rd/level
 
Without Soul, Baleful 6 Target creature cannot benefit from
 
  soul-based effects; if dies, is
 
  permanently dead
 
 
 
   
 
   
 +
--7th level--
 
  Entropic Shard VII 7 Shard of nothingness deals 13d6 points Fort half
 
  Entropic Shard VII 7 Shard of nothingness deals 13d6 points Fort half
 
    of damage for 1 rd/level, tugs those
 
    of damage for 1 rd/level, tugs those
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  Inflict Moderate 7 As per the spell
 
  Inflict Moderate 7 As per the spell
 
   Wounds, Mass
 
   Wounds, Mass
Repulsion 7 Creatures cannot approach you.
 
 
  Void the Forces 7 As void the void, but any force
 
  Void the Forces 7 As void the void, but any force
Without Body, Baleful 7 Target can move, but becomes ghostly
 
  and can take no actions
 
 
 
   
 
   
 +
--8th level--
 
  Entropic Shard VIII 8 Shard of nothingness deals 15d6 points Fort half
 
  Entropic Shard VIII 8 Shard of nothingness deals 15d6 points Fort half
 
    of damage for 1 rd/level, tugs those
 
    of damage for 1 rd/level, tugs those
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   Wounds, Mass
 
   Wounds, Mass
 
  One with Nothing 8 As per disintegrate Fort partial
 
  One with Nothing 8 As per disintegrate Fort partial
Void Body 8 As per ''shadow body''
 
 
  Void Mind 8 As per ''mind blank''
 
  Void Mind 8 As per ''mind blank''
 
   
 
   
   
+
  --9th level--
All is Nothing 9 Through nothing, all things are possible
 
All are One 9 As per ''affinity field''
 
 
  Entropic Shard IX 9 Sphere of annihilation that lasts for Fort half
 
  Entropic Shard IX 9 Sphere of annihilation that lasts for Fort half
 
    1 rd/level
 
    1 rd/level
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  Nothingness Uncarnate 9 Become a sphere of annihilation
 
  Nothingness Uncarnate 9 Become a sphere of annihilation
 
    for 1 rd/level
 
    for 1 rd/level
Void Plague 9 As per ''antigenesis''
 
 
  Void Power III 9 When used, allows user to mimic any
 
  Void Power III 9 When used, allows user to mimic any
 
    Force's ability of 5th level or lower,
 
    Force's ability of 5th level or lower,

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