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'''[[Victorian Justice League: Supergirl | Supergirl]]''', played by [https://forum.rpg.net/index.php?members/kaiya.212957/ Kaiya] | '''[[Victorian Justice League: Supergirl | Supergirl]]''', played by [https://forum.rpg.net/index.php?members/kaiya.212957/ Kaiya] | ||
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+ | '''[[Victorian Justice League: Wonder Twins | Wonder Twins]]''', played by [https://forum.rpg.net/index.php?members/brahnamin.70442/ brahnamin] | ||
'''[[Victorian Justice League: Wonder Woman | Wonder Woman]]''', played by [https://forum.rpg.net/index.php?members/jmucchiello.4018/ jmucchiello] | '''[[Victorian Justice League: Wonder Woman | Wonder Woman]]''', played by [https://forum.rpg.net/index.php?members/jmucchiello.4018/ jmucchiello] | ||
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== Non-Player Characters == | == Non-Player Characters == | ||
− | === Gotham City | + | === Gotham City police === |
− | + | ; Detective Colton | |
− | + | : Sometimes comes to Zatanna for help with occult cases. | |
− | |||
− | |||
− | |||
=== Legion of Doom === | === Legion of Doom === | ||
− | A prominent | + | A prominent villain group formed by sworn nemeses of the Justice League. |
== Places == | == Places == | ||
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=== Metropolis === | === Metropolis === | ||
− | Home of Supergirl | + | Home of Supergirl. A renowned hub of science and education, sometimes titled the "City of Tomorrow". |
=== Watchtower === | === Watchtower === | ||
− | Our heroes' base of operations as a team, a former lighthouse situated on the south-east tip of an island halfway between Gotham and Metropolis by the famous Metro Narrows Bridge (itself a marvel of modern engineering and manufacture | + | Our heroes' base of operations as a team, a former lighthouse situated on the south-east tip of an island halfway between Gotham and Metropolis by the famous Metro Narrows Bridge (itself a marvel of modern engineering and manufacture showcasing the combined potential of both cities). |
− | + | ; Advantage | |
+ | : ''Powerful'' - The team gains 5 extra Super Power Points for each member, but also attracts a major Enemy: the [[#Legion of Doom | Legion of Doom]]. | ||
− | + | ; Complication | |
+ | : ''Contested'' - The team gains a minor Enemy who also claim ownership of the Watchtower: who? | ||
; Features | ; Features | ||
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'''Born a Hero''' - ignore Rank requirements for edges during character creation | '''Born a Hero''' - ignore Rank requirements for edges during character creation | ||
− | '''Comic Book Combat''' - a bunch of little add-ons including | + | '''Comic Book Combat''' - a bunch of little add-ons including Combined Attacks (Support can add to damage instead of skill), Knockback (powerful attacks send people flying), Power Stunts (spend a benny to use a power in an enhanced or non-standard way) and Synergy (different types of attacks hitting the same target in the same round can help/hinder each other) |
'''Conviction''' - token earned for a great triumph or tragedy, spend to add d6 to all trait and damage rolls for 1 round, can pay a benny to keep it going for an extra round | '''Conviction''' - token earned for a great triumph or tragedy, spend to add d6 to all trait and damage rolls for 1 round, can pay a benny to keep it going for an extra round | ||
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'''Creative Combat''' - if you win a Test with a raise, instead of the target being Shaken roll for a random effect (table on page 137 of the core rules) | '''Creative Combat''' - if you win a Test with a raise, instead of the target being Shaken roll for a random effect (table on page 137 of the core rules) | ||
− | '''Death & Defeat''' - replaces the Incapacitation table | + | '''Death & Defeat''' - replaces the Incapacitation table; instead of just dying you gain a point of Conviction, ignore all wound and fatigue penalties for one round, and then you die |
'''Fanatics''' - dedicated villain minions can take a hit instead of their boss | '''Fanatics''' - dedicated villain minions can take a hit instead of their boss | ||
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'''Throwdown''' - ignore the Unarmed Defender rule | '''Throwdown''' - ignore the Unarmed Defender rule | ||
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+ | == Notes == | ||
+ | |||
+ | TBA |