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Back to [[Mission Log: Kill-Team Mortalis]] == Background == The Blood Reavers are among the most feared and hated chapters of the Adeptus Astartes. Descended from the Blood Angels, they are predators first and foremost, often consuming the blood of their prey (which is anyone they're assigned to kill), whether they're in the thrall of the Red Thirst or not, in addition to killing them. The Imperium, and particularly the Inquisition, often uses them as terror troops, a task they excel at. Despite their terrifying reputation and the actions backing it up, most Blood Reavers bear no specific malice towards their prey - they're hunters simply because that's the divine destiny laid upon them by Sanguinius, and hunting the prey they've been assigned is how they fulfill that destiny; to do otherwise would be a blasphemous rejection of their assigned role. Vladimir Priest, by contrast, relishes his role as a hunter. He loves the pursuit, the fight, the kill, the challenge - everything. He often takes trophies from particularly challenging kills in addition to drinking their blood (the prey's weapon if it's an intelligence race, a claw or tooth if it's a creature like a Tyranid). Vladimir often views the xenos he hunts as a member of the Deathwatch as little more than exotic food. In his estimation, xenos are weak in either mind, body or both, and therefore deserving only of the role of prey. His view on humans is a bit more nuanced - while humans are undoubtedly weaker in body and mind than Astartes such as him, the very existence of the Astartes proves to Priest that there is great potential that can be unlocked within humanity. As a result, unless they are his assigned prey, he tends to treat normal humans with pity - after all, they have not ascended to the same heights he and other Astartes have. == Stats == {| class="wikitable" border="0" style="text-align:center" ! Character Name !! Player Name !! Specialty !! Chapter !! Rank !! Experience |- | Vladimir Priest || CaptainReynolds6 || Assault Marine || Blood Reavers || 1 || 17,000 |- | |- ! Primarch's Curse !! Chapter Demeanor !! Personal Demeanor !! Past Event |- | <replace me> || The Red Thirst || Scornful || <replace me> |} {| class="wikitable" border="0" style="text-align:center" ! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption |-http://wiki.rpg.net/skins/common/images/button_bold.png | 60 || 35 || 60 || 40 || 60 || 40 || 50 || 40 || 30 || 21 || 3 || 0 || 0 |} == Skills == Untrained Basic skills Carouse(T): Charm(Fel): Command(Fel): Contortionist(Ag): Deceive(Fel): Evaluate(Int): Gamble(Int): Inquiry(Fel): Intimidate(S): Logic(Int): Scrutiny(Per): Search(Per): Silent Move(Ag): Swim(S): Trained skills Awareness (Per): Ciphers (Chapter Runes) (Int): Climb (S): Dodge (Ag): Common Lore (Adeptus Astartes) (Int): Common Lore (Imperium) (Int): Common Lore (War) (Int): Concealment (Ag): Drive (Ground Vehicles) (Ag): Intimidate (S): Literacy (Int): Navigation (Surface) (Int): Scholastic Lore (Codex Astartes) (Int): Silent Move (Ag): Speak Language (High Gothic, Low Gothic) (Int): Tactics (choose one) (Int): Tracking (Int): == Talents == *'''Ambidextrous''' **Use either hand equally well *'''Astartes Weapons Training''' **Use Astartes weapons without penalty *'''Bulging Biceps''' **Remove bracing requirement for certain weapons *'''Heightened Senses (Hearing, Sight)''' **Gain +10 to particular sense *'''Killing Strike''' **Spend a Fate Point to make your melee attack impossible to parry or dodge *'''Nerves of Steel''' **Reroll failed tests to avoid pinning *'''Quick Draw''' **Ready as a Free Action *'''Resistance (Psychic Powers''' **Gain +10 on Resistance tests *'''True Grit''' **Reduce Critical Damage the character takes *'''Unarmed Master''' **Unarmed attacks do 1d10+SB damage and lack the Primitive trait == Traits == *'''Unnatural Strength x2''' *'''Unnatural Toughness x2''' ==Combat Stats== {| class="wikitable" border="0" style="text-align:center" ! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity |- ! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname |} {| class="wikitable" border="0" style="text-align:center" * '''Initiative Bonus:''' * '''Movement:''' * '''Wounds:''' * '''TB:''' * '''Armor:''' * '''Dodge:''' * '''Parry:''' == Equipment == === Bionics === * '''Equipment name''' ** ''Equipment description'' *** Flavor text === Weapons === * '''Weapon Name''' ** Notes about weapon (upgrades, quirks, etc.) ** Weapon Statline *** Flavor text === Armour === * '''Armor Name''' ** Power Armor History and effects ** Other notes ** Power requirements, if any ** Amount of AP provided *** Flavor text === Force Field === * '''Field Name''' ** Field type ** Protection Rating ** Fails only on a (insert number here) *** Flavor text ===Standard Issue=== * '''Equipment name''' ** Equipment type ** Equipment description *** Flavor text === Other Equipment === * '''Equipment name''' ** Equipment type ** Equipment description *** Flavor text == Experience == Total Experience - 17,000xp Spent Experience - 17,000xp Advances
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