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Magery in Jeweled Amber uses the Warlock Magic Rules and Spells. | Magery in Jeweled Amber uses the Warlock Magic Rules and Spells. | ||
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==Magery in Jeweled Amber== | ==Magery in Jeweled Amber== | ||
− | Magery is a | + | Magery is a shadow magic system found in a large percentage of shadows where magic is common. |
Magical Spell Progression | Magical Spell Progression | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! First Level | ! First Level | ||
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! Second Level | ! Second Level | ||
! Third Level | ! Third Level | ||
− | ! | + | ! Fourth Level |
− | ! | + | ! Fifth Level |
|- | |- | ||
| Activate Wand | | Activate Wand | ||
| Activate staff (1 type) | | Activate staff (1 type) | ||
− | | | + | | row 1, cell 3 |
| Row 1, Cell 4 | | Row 1, Cell 4 | ||
− | | | + | | Row 1, Cell 5 |
− | |||
|- | |- | ||
| Blaze | | Blaze | ||
| Aurora (Light Wall) | | Aurora (Light Wall) | ||
− | | | + | | row 2, cell 3 |
− | | | + | | row 2, cell 4 |
− | | | + | | row 2, cell 5 |
− | |||
|- | |- | ||
| Charm Animal Class | | Charm Animal Class | ||
− | | | + | | row 3, cell 2 |
| row 3, cell 3 | | row 3, cell 3 | ||
− | | | + | | row 3, cell 4 |
− | | | + | | row 3, cell 5 |
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|- | |- | ||
| Charm Animal (specific type) | | Charm Animal (specific type) | ||
| Awaken | | Awaken | ||
− | | | + | | row 4, cell 3 |
− | | | + | | row 4, cell 4 |
− | | | + | | row 4, cell 5 |
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|- | |- | ||
| Charm Person/Specific Intelligent Race | | Charm Person/Specific Intelligent Race | ||
| Continual Light | | Continual Light | ||
− | | | + | | row 5, cell 3 |
− | | | + | | row 5, cell 4 |
− | | | + | | row 5, cell 5 |
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|- | |- | ||
| Detect (Complex) | | Detect (Complex) | ||
| Create Sound | | Create Sound | ||
− | | | + | | row 6, cell 3 |
− | | | + | | row 6, cell 4 |
− | | | + | | row 6, cell 5 |
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|- | |- | ||
| Detect (Simple) | | Detect (Simple) | ||
| Darkness | | Darkness | ||
− | | | + | | row 7, cell 3 |
− | | | + | | row 7, cell 4 |
− | | | + | | row 7, cell 5 |
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|- | |- | ||
| Hold Portal | | Hold Portal | ||
| Deodorant | | Deodorant | ||
− | | | + | | row 7, cell 3 |
− | | | + | | row 7, cell 4 |
− | | | + | | row 7, cell 5 |
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|- | |- | ||
| Individual Silence | | Individual Silence | ||
| Detect (Concealed or Mental) | | Detect (Concealed or Mental) | ||
− | | | + | | row 7, cell 3 |
− | | | + | | row 7, cell 4 |
− | | | + | | row 7, cell 5 |
|- | |- | ||
| Light | | Light | ||
| ESP | | ESP | ||
− | | | + | | row 7, cell 3 |
− | | | + | | row 7, cell 4 |
− | | | + | | row 7, cell 5 |
|- | |- | ||
| Match (light fire) | | Match (light fire) | ||
| Extinguish Fire | | Extinguish Fire | ||
− | | | + | | row 7, cell 3 |
− | | | + | | row 7, cell 4 |
− | | | + | | row 7, cell 5 |
|- | |- | ||
| Muscle Spasm | | Muscle Spasm | ||
| Fireworks | | Fireworks | ||
− | | | + | | row 7, cell 3 |
− | | | + | | row 7, cell 4 |
− | | | + | | row 7, cell 5 |
|- | |- | ||
| Protection | | Protection | ||
| Flaming | | Flaming | ||
− | | | + | | row 7, cell 3 |
− | | | + | | row 7, cell 4 |
− | | | + | | row 7, cell 5 |
|- | |- | ||
| Read Languages | | Read Languages | ||
| Flash | | Flash | ||
− | | | + | | row 7, cell 3 |
− | | | + | | row 7, cell 4 |
− | | | + | | row 7, cell 5 |
|- | |- | ||
| Read Magic | | Read Magic | ||
| Freeze Water | | Freeze Water | ||
− | | | + | | row 7, cell 3 |
− | | | + | | row 7, cell 4 |
− | | | + | | row 7, cell 5 |
|- | |- | ||
| Silence, 1” Radius | | Silence, 1” Radius | ||
| Gliding | | Gliding | ||
− | | | + | | row 7, cell 3 |
− | | | + | | row 7, cell 4 |
− | | | + | | row 7, cell 5 |
|- | |- | ||
| Sleep | | Sleep | ||
| Hallucination | | Hallucination | ||
− | | | + | |
− | | | + | | row 7, cell 3 |
− | | | + | | row 7, cell 4 |
+ | | row 7, cell 5 | ||
|- | |- | ||
− | | Sound Amplification | + | |Sound Amplification |
− | | | + | | row 7, cell 2Invisibility |
− | | | + | |
− | | | + | | row 7, cell 3 |
− | | | + | | row 7, cell 4 |
− | | | + | | row 7, cell 5 |
− | | Spark (Electric Match) | + | | |
− | | | + | |Spark (Electric Match) |
− | | | + | | row 7, cell 2Knock |
− | | | + | |
− | | | + | | row 7, cell 3 |
+ | | row 7, cell 4 | ||
+ | | row 7, cell 5 | ||
|- | |- | ||
| Super Match | | Super Match | ||
− | | | + | | row 7, cell 2Levitate |
− | | | + | |
− | | | + | | row 7, cell 3 |
− | | | + | | row 7, cell 4 |
+ | | row 7, cell 5 | ||
|- | |- | ||
− | | Telescope | + | |Telescope |
− | | | + | | row 7, cell 2Locate Object |
− | | | + | |
− | | | + | | row 7, cell 3 |
− | | | + | | row 7, cell 4 |
+ | | row 7, cell 5| | ||
|- | |- | ||
| Ventriloquism | | Ventriloquism | ||
− | | | + | | row 7, cell 2Magic Missile |
− | | | + | | row 7, cell 3 |
− | | | + | | row 7, cell 4 |
− | | | + | | row 7, cell 5 |
− | + | ||
|} | |} | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | ! | + | ! First Level |
− | ! | + | ! Second Level |
− | ! | + | ! Third Level |
− | |||
! Fourth Level | ! Fourth Level | ||
! Fifth Level | ! Fifth Level | ||
|- | |- | ||
− | | | + | | row 1, cell 1Activate Wand |
− | | | + | | row 1, cell 2Blaze |
− | | | + | | row 1, cell 3Charm Animal Class |
− | | | + | | Row 1, Cell 4 |
− | + | | Row 1, Cell 5 | |
− | | | ||
|- | |- | ||
− | | | + | | row 2, cell 1 |
− | + | | row 2, cell 2 | |
− | + | | row 2, cell 3 | |
− | + | | row 2, cell 4 | |
− | + | | row 2, cell 5 | |
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|} | |} | ||
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− | + | Spell Name First Level | |
− | + | ||
− | + | ||
− | + | ||
− | + | Charm Animal (specific type) | |
− | + | Charm Person/Specific Intelligent Race | |
− | + | Detect (Complex) | |
− | + | Detect (Simple) | |
− | + | Hold Portal | |
− | + | Individual Silence | |
− | + | Light | |
− | + | Match (light fire) | |
− | + | Muscle Spasm | |
− | + | Protection | |
− | + | Read Languages | |
− | + | Read Magic | |
− | + | Silence, 1” Radius | |
− | + | Sleep | |
− | + | Sound Amplification | |
− | + | Spark (Electric Match) | |
− | + | Super Match | |
− | + | Telescope | |
− | + | Ventriloquism | |
− | + | ||
− | + | ||
− | + | Spell Name Second Level | |
− | + | Activate staff (1 type) | |
− | + | Aurora (Light Wall) | |
− | + | Awaken | |
− | + | Continual Light | |
− | + | Create Sound | |
− | + | Darkness | |
− | + | Deodorant | |
− | + | Detect (Concealed or Mental) | |
− | + | ESP | |
− | + | Extinguish Fire | |
− | + | Fireworks | |
− | + | Flaming | |
− | + | Flash | |
− | + | Freeze Water | |
− | + | Gliding | |
− | + | Hallucination | |
− | + | Invisibility | |
− | + | Knock | |
− | + | Levitate | |
− | + | Locate Object | |
− | + | Magic Missile | |
− | + | Measure (Complex/Simple) | |
− | + | Mini Strength | |
− | + | Parachute | |
− | + | Phantasmal Spell | |
− | + | Photographic Memory | |
− | + | Protection/Insects | |
− | + | See Invisible | |
− | + | Silence, 3” Radius | |
− | + | Speak Languages | |
− | + | Speak with Animals | |
− | + | St. Elmo’s Fire | |
− | + | Super Sleep | |
− | + | Torch | |
− | + | Wind | |
− | + | Wizard Lock | |
− | + | ||
− | + | Spell Name Third Level | |
− | + | Ball Lightning | |
− | + | Ball of Fire | |
− | + | Clairaudience | |
− | + | Clairvoyance | |
− | + | Charm Undead | |
− | + | Cold Cone | |
− | + | Continual Darkness | |
− | + | Dark Cone | |
− | + | Darkwall | |
− | + | Dispel Magic | |
− | + | Double Protection | |
− | + | Fire Ball | |
− | + | Fire Dart | |
− | + | Flame | |
− | + | Fly | |
− | + | Heat Cone | |
− | + | Hold Person | |
− | + | Illusion | |
− | + | Infravision | |
− | + | Invisibility, 1” Radius | |
− | + | Light Beam | |
− | + | Lightning Bolt | |
− | + | Lightning Dart | |
− | + | Magic Analysis | |
− | + | Magic Mouth | |
− | + | Maxi-Ball | |
+ | Maxi-Sleep | ||
+ | Measure (Concealed) | ||
+ | Measure (Mental) | ||
+ | Mental Static | ||
+ | Micro-Magic Missile | ||
+ | Micro-Magic Missiles | ||
+ | Micro-Super Sleep | ||
+ | Micro-Phantasm | ||
+ | Midi-Strength | ||
+ | Mini-Ball | ||
+ | Mini-Bolt | ||
+ | Mini-Cold Cone | ||
+ | Mini-Heat Cone | ||
+ | Mini-Wide Cold Cone | ||
+ | Mini-Wide Heat Cone | ||
+ | Mirror Image | ||
+ | Projected Mini-Strength | ||
+ | Protection, 1” Radius | ||
+ | Protection/Normal Missiles | ||
+ | Rope Trick | ||
+ | Speed | ||
+ | Water Breathing | ||
+ | Web | ||
+ | Whirlwind | ||
+ | Wizard Light | ||
− | + | Spell Name Fourth Level | |
− | + | Acid Resistance | |
− | + | Activate Any Staff | |
− | + | Animal Control | |
− | + | Area Darkness | |
− | + | Charm Monster | |
− | + | Clumsiness | |
− | + | Cold Beam, 12” | |
− | + | Cold Resistance | |
− | + | Confusion | |
− | + | Delusion | |
− | + | Dimension Door | |
− | + | Electric Micro-Ball | |
− | + | Electric Mini-Ball | |
− | + | Fear Cone | |
− | + | Fire Resistance | |
− | + | Fire Wall | |
− | + | Gaseous Form | |
− | + | Giant Strength | |
− | + | Growth of Plants | |
− | + | Hallucinatory Terrain | |
− | + | Haste (3” × 3” or 2” × 4”) | |
− | + | Healing (1 Point/Turn) | |
− | + | Heat Beam, 12” | |
− | + | Ice Wall | |
− | + | Immobilization | |
− | + | Immobilize | |
− | + | Lightning Resistance | |
− | + | Massmorph | |
− | + | Maxi-Cold Cone | |
− | + | Maxi-Dark Cone | |
− | + | Maxi-Heat Cone | |
− | + | Mega-Ball | |
− | + | Mega-Sleep | |
− | + | Micro-Ball | |
− | + | Micro-Maxi Sleep | |
− | + | Mini-Paralysis Cone | |
− | + | Mini-Wide Paralysis Cone | |
− | + | One-Way Darkness | |
− | + | Paralysis Cone | |
− | + | Percentile Negation | |
− | + | Personal Force Field | |
− | + | Personal Paralysis | |
− | + | Plant Control | |
− | + | Poison Resistance | |
− | + | Polymorph Self | |
− | + | Projected Midi Strength | |
− | + | Protection/Missiles | |
− | + | Remove Curse | |
− | + | Slow | |
− | + | Strength Multiply (×1-4) | |
− | + | Telepathy | |
− | + | Vertigo | |
− | + | Wall Of Thorns | |
− | + | Wide Cold Cone | |
− | + | Wide Dark Cone | |
− | + | Wide Heat Cone | |
− | + | Wizard Eye | |
− | + | X-Ray Vision | |
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− | + | Spell Name Fifth Level | |
− | + | Air Walking | |
− | + | Animate Dead | |
− | + | Blindness | |
− | + | Broadfield Hallucination | |
− | + | Charm Being | |
− | + | Cloudkill | |
− | + | Cold Cone, 12” | |
− | + | Conjure Elemental | |
− | + | Crimson Bands | |
− | + | Dark Cone, 12” | |
− | + | Detection Jamming | |
− | + | Diminish Others | |
− | + | Dragon Control | |
− | + | Energy Bolt | |
− | + | Energy Cone | |
− | + | Energy Dart | |
− | + | Energy Resistance | |
− | + | Extension | |
− | + | Feeblemind | |
− | + | Flame, 12” | |
− | + | Giant Control | |
− | + | Growth of Animals | |
− | + | Heat Cone, 12” | |
− | + | Hold Monster | |
− | + | Human Control | |
− | + | Ice Storm | |
− | + | Iron Wall | |
− | + | Locate Person | |
− | + | Macro-Ball | |
− | + | Macro-Sleep | |
− | + | Mass Invisibility | |
− | + | Maxi-Paralysis Cone | |
− | + | Maze | |
− | + | Micro-Cold Beam | |
− | + | Micro-Heat Beam | |
− | + | Micro-Immobilization | |
− | + | Micro-Personal Paralysis | |
− | + | Mini-Energy Bolt | |
− | + | Mini-Energy Cone | |
− | + | Mini-Wide Energy Cone | |
− | + | Paralysis Cone, 12” | |
− | + | Passwall | |
− | + | Pathfinding | |
− | + | Personal Wizard Lock | |
− | + | Polymorph Others | |
− | + | Projected Clairaudience | |
− | + | Projected Clairvoyance | |
− | + | Projected strength ×1-4 | |
− | + | Recharge | |
− | + | Scroll Lock | |
− | + | Silver Magnet | |
− | + | Speak With Dead | |
− | + | Stonewall | |
− | + | Super Strength (×1-5) | |
+ | Telekinesis | ||
+ | Teleport | ||
+ | Transmute Iron To Lead | ||
+ | Transmute Rock To Mud | ||
+ | Undead Control | ||
+ | Variable Ball | ||
+ | Variable Bolt | ||
+ | Variable Cold Cone | ||
+ | Variable Heat Cone | ||
+ | Vortex | ||
+ | Weakness | ||
+ | Wide Paralysis Cone | ||
− | + | Spell Name Sixth Level | |
− | + | Acid Protection | |
− | + | Air Wall | |
− | + | Animate Object | |
− | + | Anti-Magic Shell | |
− | + | Area Muscle Spasm | |
− | + | Astral Eye | |
− | + | Bomb | |
− | + | Cold Pellet | |
− | + | Cold Protection | |
− | + | Control Weather | |
− | + | Daemon Control | |
− | + | Death | |
− | + | Disintegrate | |
− | + | Double-Size Dimension Door | |
− | + | Energy Cone, 12” | |
− | + | Energy Micro-Ball | |
− | + | Fire Protection | |
− | + | Geas | |
− | + | Homing Ball Lightning | |
− | + | Homing Ball Of Fire | |
− | + | Impact Resistance | |
− | + | Indetectability | |
− | + | Individual Death | |
− | + | Invisible Stalker | |
− | + | Lead Wall | |
− | + | Lightning Bolt, 12” | |
− | + | Lightning Protection | |
− | + | Locate Monster | |
− | + | Lower Water | |
− | + | Maxi-Energy Cone | |
− | + | Maxi-Strength (1-100) | |
− | + | Mega-Cold Cone | |
− | + | Mega-Dark Cone | |
− | + | Mega-Heat Cone | |
− | + | Micro-Feeblemind | |
− | + | Mini-Bomb | |
− | + | Mini-Stone Cone | |
+ | Mini-Wide Stone Cone | ||
+ | Mirror Wall | ||
+ | Monster Control | ||
+ | Monstrous Plant Control | ||
+ | Move Earth | ||
+ | Negation | ||
+ | Part Water | ||
+ | Passenger Teleportation | ||
+ | Poison Gas | ||
+ | Poison Protection | ||
+ | Projected Image | ||
+ | Projected Super-Strength | ||
+ | Protection/Magic Missiles | ||
+ | Reflect Detection By Implement | ||
+ | Reincarnation | ||
+ | Smiting | ||
+ | Stone Cone | ||
+ | Stone to Flesh | ||
+ | Summoning | ||
+ | Super Fire Ball (4” Radius) | ||
+ | Super Polymorph Self | ||
+ | Sustained Dimension Door | ||
+ | Time Delay | ||
+ | Ultra Sleep | ||
+ | Wide Energy Cone | ||
+ | Wizard Wind | ||
− | + | Spell Name Seventh Level | |
+ | Activate Magic | ||
+ | Area Feeblemind | ||
+ | Area Weakness | ||
+ | Castle Protection | ||
+ | Communication | ||
+ | Detect Polymorph | ||
+ | Disintegrate Magic Metal | ||
+ | Energy Bolt, 12” | ||
+ | Hellfire | ||
+ | Hold Being | ||
+ | Homing Electric Microball | ||
+ | Homing Microball | ||
+ | Illusion, 5-Sense | ||
+ | Laser | ||
+ | Mass Charm | ||
+ | Mega-Energy Cone | ||
+ | Micro-Bomb | ||
+ | Micro-Cold Pellet | ||
+ | Mind Blank | ||
+ | Picket Ball Lightning | ||
+ | Picket Ball Of Fire | ||
+ | Polymorph Object | ||
+ | Pressor Cone | ||
+ | Projected Anti-Magic Shell | ||
+ | Protection/Normal Weapons | ||
+ | Reflector | ||
+ | Returning | ||
+ | Reverse Gravity | ||
+ | Shielding | ||
+ | Sleep, 12” Radius | ||
+ | Super Charm | ||
+ | Summon Demon | ||
+ | Temporary Teleportal | ||
+ | Variable 12” Lightning Bolt | ||
+ | Variable 12” Cold Cone | ||
+ | Variable Death Cone | ||
+ | Variable 12” Heat Cone | ||
+ | View Past | ||
− | + | Spell Name Eight Level | |
+ | Activate Detectors | ||
+ | Air Jet | ||
+ | Double Phasing | ||
+ | Double Ranging | ||
+ | Homing Energy Microball | ||
+ | Homing Picket Ball Lightning | ||
+ | Homing Picket Ball Of Fire | ||
+ | Macro Bomb | ||
+ | Macro Cold Cone | ||
+ | Macro Heat Cone | ||
+ | Magic-Damping Field | ||
+ | Major Extension | ||
+ | Permanent Dimension Door | ||
+ | Permanent Passwall | ||
+ | Power Word | ||
+ | Reflector Wall | ||
+ | Scroll Knock | ||
+ | Shaped Vari-Ball | ||
+ | Shaped Vari-Bolt | ||
+ | Summon Person | ||
+ | Symbol | ||
+ | Variable 4” Ball | ||
+ | Variable Bomb | ||
+ | Water Jet | ||
==Warlock== | ==Warlock== | ||
Line 577: | Line 556: | ||
[[File:Complete warlock.jpg]][[https://tomeoftreasures.com/tot_nontsr/balboa_games/complete_warlock.htm]] | [[File:Complete warlock.jpg]][[https://tomeoftreasures.com/tot_nontsr/balboa_games/complete_warlock.htm]] | ||
[[File:Warlocks tower danmc.jpg]] [[https://tomeoftreasures.com/tot_nontsr/balboa_games/warlocks_tower.htm]] | [[File:Warlocks tower danmc.jpg]] [[https://tomeoftreasures.com/tot_nontsr/balboa_games/warlocks_tower.htm]] | ||
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[[File:Warlock menagerie.jpg]][[https://tomeoftreasures.com/tot_nontsr/balboa_games/warlock_menagerie.htm]] | [[File:Warlock menagerie.jpg]][[https://tomeoftreasures.com/tot_nontsr/balboa_games/warlock_menagerie.htm]] |