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| Warlock Thievish skills adapted for Amber Diceless RPG for the [[Jeweled Amber]] game. | | Warlock Thievish skills adapted for Amber Diceless RPG for the [[Jeweled Amber]] game. |
− | ==Costs==
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− | Each pip, unless specified differently, is worth 15 Thievish skills.
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− |
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− | [[Thief Skills by Level]] a work in progress
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− | [[First Level Skills]]
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− | ===finished sets===
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− | *8 pips: Damian
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− | *5 pips: Vek
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− | *4 pips:
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− | *2 Pips: Miles ” Bronze” McKinney
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− | *****
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− |
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− | ==Thievish Skills Table==
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− | Thks table is really messed up and duplicated. Fix it, Mike
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− |
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− | How are Thievish skills meant to be used in ADRPG?
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− | As advice about how good someone is with a certain talent.
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− |
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− | If you imaging going up in levels as sort of like getting older and learning skills. Someone with a little experience Would only have one or two pips in it.
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− |
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− | So you consider a skill and what it might imply. Dagger +1 mean the person know how to use a dagger and is unlikely to fumble it. Dagger +5 Means the person has trained a lot with dagger. Dagger +5 Critical would means he is probably an expert with a
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− | dagger and how to stick it in crucial place.
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− |
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− | There is no hard rule fore what any skill means PR does. These are just suggestions.
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− |
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| | | |
| + | {| class=wikitable |
| + | |+ The table's caption |
| + | ! Column header 1 |
| + | ! Column header 2 |
| + | ! Column header 3 |
| + | |- |
| + | ! Row header 1 |
| + | | x || x |
| + | |- |
| + | ! Row header A |
| + | | Cell B |
| + | | Cell C |
| + | |} |
| | | |
| + | ==table working== |
| | | |
| {| class=wikitable | | {| class=wikitable |
− | |+ The table's caption. One Pip per Level Shown. Each Level represents 10 levels as a thief. | + | |+ The table's caption |
| ! Skill | | ! Skill |
| ! Level One | | ! Level One |
Line 43: |
Line 32: |
| |- | | |- |
| ! Alchemy Duplicate | | ! Alchemy Duplicate |
− | | Bartender || Mixologist || Chemist || Alchemy Minor || Duplicate Common || Alchemy || Alchemy Difficult || Duplicate Poisons || x|| | + | | X || X || X || Alchemy Minor || Duplicate Common || Alchemy || Alchemy Difficult || Duplicate Poisons || Cell 9 |
| |- | | |- |
| ! Bow Accuracy | | ! Bow Accuracy |
− | | | X+ 5% || + 10%x || x+ 15% || x + 20% || xCritical || x Critical + || x || x || Critical ±x || x || | + | | + 5% |
| + | | + 10% |
| + | | + 15% |
| + | | + 20% |
| + | | Critical |
| + | | Critical + |
| + | | Critical ± |
| + | | x |
| + | | x |
| + | | x |
| |- | | |- |
| ! Brawling | | ! Brawling |
− | | | X+1 || x +2 || x+3 || Tricksx || x || x || x || x || x || x || | + | | +1 |
− | |-
| + | | +2 |
− | ! Acrobatics & Parkour
| + | | +3 |
− | | | X || Basic || Advanced || Beginning Parkour || Parkour || Parkour Difficult || Advance Parkour || x || x||
| + | | Tricks |
− | |-
| + | | x |
− | ! Buckler Defense
| + | | x |
− | | | +1 || +2 || +3 || VS || Thrown vs. || VS Arrows || x || x || x|| x
| + | | x |
− | |-
| + | | x |
− | ! Bypass Traps
| + | | x |
− | | | 50% || 75% || x || 90% || 90%+10 || 90%+20 || 90%+30 || x || x||
| + | | x |
− | |-
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− | ! Camouflage Device
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− | | | 10%|| 20% || 30% || 40%|| 50% || 60% || 70% || 80% || 90% ||
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− | |-
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− | ! Camouflage Self
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− | | | X || x || 25% || 50%x || 75%x || x || x || x || x ||
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− | |-
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− | ! Cheat at Game of Skill
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− | | | X || x ||+15% || +30% || +45% || +60% || x || x || x||
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− | |-
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− | ! Climbing (Walls, Obstacles, etc.)
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− | Parkour is a skill taken separately.
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− | | | +40% || +60% || +80% || +90% || x || x || x || x || x ||
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− | |-
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− | ! Code & Cipher Making
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− | | | Basic ||+I% ||+2I% || +3I%|| +4I% || +5I%x || x || x || x ||
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− | |-
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− | ! Code & Cipher Breaking
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− | | | X || Basic || +I%|| +2I% || +3I% || +4I%|| x || x || x || x||
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− | |-
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− | ! Con Game
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− | | | X || x || Basic || x+5 to IDC || +10 || +15 || +20 || +25 || +30 || +50||
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− | |-
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− | ! Counterfeit Coins
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− | | | X || x || x || 75% || x || 90% || x || 95% || x || x||
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− | |-
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− | ! Counterfeit Magic Items
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− | | | X || x || x || x || 50% || x || x || 75% || 90% || 95%||
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− | |-
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− | ! Dagger Attack
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− | | | X || x || x +2 level || +3 Levels || +4 Extra Blow Dagger || Quickdraw || x || x || x || x||
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− | |-
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− | ! Dagger Range Extension
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− | | | X || x || Extension x2 || x || x || x3 || x || x || x4 || x5 ||
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− | |-
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− | ! Detect Clerical Item
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− | | | X || x || 75% || x || 90%|| x || x || x || x || x||
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− | |-
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− | ! Detect Evil or Good
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− | | | 75% || x || 90% || x || x || x || x || x || x || x||
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− | |-
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− | ! Dagger Defense
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− | | | +1 || +2 || +3 || +4 || Tricks || x || x || x || x || x||
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− | |-
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− | ! Dagger Sure Strike
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− | | | X || x || X3 || x4 || x || x5 || x || x6 || x || x7||
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− | |-
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− | ! Dagger Throwing Accuracy
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− | | | +5% || +10% || +15% || x || +20% Critical ||Critical + || x || Critical +/- || x || x||
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− | |-
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− | ! Detect Clerical Item
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− | | | X || x || x || 75% || x || x || 90% || x || x || x||
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− | |-
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− | ! Detect Illusion
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− | | | I% || x || 2I% || x || 3I% || x || 4I% || x || x || x||
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− | |-
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− | ! Detect Magic Item
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− | | | X || 75% || x || 90% || x || x || x || x || x || x||
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− | |-
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− | ! Detect Noise
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− | | | +15% || +30% || +45% || +60% || +75% || +90% || x || x || x || x||
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− | |-
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− | ! Detect Shifting Walls
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− | | | X ||+20% || +40% || +60% || +80% || x || x || x || x || x||
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− | |-
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− | ! Detect Sloping Floors
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− | | | X || x ||+20% || +40% || +60% || +80% || x || x || x || x||
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− | |-
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− | ! Dice Manipulation
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− | | | X || x || x || 75% || x || 90% || x || x || x || x||
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− | |-
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− | ! Direction Finding & Accuracy
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− | | | X || x || North 50% Bump || 75% Bump || 90% Bump || x || x || x || x || x||
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− | |-
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− | ! Disguise Basic
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− | | | X || +30% || x || +60% || x || Doppelgang || x || x || x || x||
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− | |-
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− | ! Dodge Missiles
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− | | | X || x || +5% vs.T || x || +10% All || x || +15% all || x || x || x||
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− | |-
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− | ! Double Dagger Attack
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− | | | X || -3 || x || -2 || x || -1 || x || +0 || x || x||
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− | |-
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− | ! Double Dagger Draw
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− | | | X || Basic || x || x || Quickdraw || x || x || x || x || x||
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− | |-
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− | ! Double Dagger Throw
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− | | | X || x || -20% || x || -10% || x || +0 || x || x || x||
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− | |-
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− | ! Double Short Sword Attack
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− | | | X || x || -3 || -2 || -1 || +0 || x || x || x || x||
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− | |-
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− | ! Echo Walk
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− | | | X || x || x || 50% || x || 75% || x || 90% || x || x||
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− | |-
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− | ! Entertaining
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− | | | X || x || +C || +2C% || +3C% || +4C% || +5C% || x || x || x||
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− | |-
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− | ! Escape From Restraints
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− | | | X || Basic || +DA% || +2DA%|| +3DA% || x || x || x || x || x||
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− | |-
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− | ! Estimate Range
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− | | | X || x±10% || x || ±5%x || x || x±1% || x || x || x || x||
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− | |-
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− | ! Estimate Volume
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− | | | X || x || x ±20% || x±10% || ±5%x || x || x || x || x || x||
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− | |-
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− | ! Evaluate Treasure
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− | | | X || x || x || x || ±25% || x || x || ±10% || x || x||
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− | |-
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− | ! Extra Arrow
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− | | | X || x || x -20% || x-15% || -10% x || x || -5% x || x || +0x || x ||
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− | |-
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− | ! Extra Blow Dagger
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− | | | X || x || x 10% || 20%x || 30%x || x || x || x || x || x ||
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− | |-
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− | ! Fast Talking
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− | | | X || x +IC%|| x || +2IC%x || x || +3IC%x || x || x || x || x ||
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− | |-
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− | ! Fist Attack
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− | | | X+2 || x || x+3 || x || +4x || x || x || x || x || x ||
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− | |-
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− | ! Defense
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− | | | X+1 || x+2 || x +3 || x+4 || x || x || x || x || x || x ||
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− | |-
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− | ! Forgery
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− | | | X || x || x || x || x80% || x || x || x 90% || x || x ||
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− | |-
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− | ! Game of Skill
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− | | | X || x+15% || x || x || +30%|| x || x+45% || x || x+60% || x ||
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− | |-
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− | ! Grappling Hook
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− | | | X || x 30%|| x || x50% || x || x70% || x || x90% || x || x ||
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− | |-
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− | ! Heist From Packs & Bundles
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− | | | X || x || x || x50% || x || x75% || x || x90% || x || x ||
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− | |-
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− | ! Horsemanship
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− | | | X || x+APR% || x || x+2APR% || x || x+3APR% || x || x || x || x ||
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− | |-
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− | ! Identify Clerical Item
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− | | | X || x || x20% || x40% || x60% || x80% || x || x || x || x ||
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− | |-
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− | ! Identify Magical Item
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− | | | X || x || x || x20% || x40% || x60% || x80% || x || x || x ||
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− | |-
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− | ! Identify Metals
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− | | | X || x || x || x || x75% || x || x || x90% || x || x ||
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− | |-
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− | ! Increased Memorization / /
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− | | | X || x || x || x+I% || x || x+2I% || x || x+ 3I% || x || x ||
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− | |-
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− | ! Jam Portals / /
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− | | | X || x || x50% || x || 75% || x || 90% || x || x || x ||
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− | |-
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− | ! Jewelry Smithing
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− | | | X || x || + 20% || +40%|| x ||Cut Gems || x || x || Cut+20% || Cut+40% ||
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− | |-
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− | ! Jimmy Portals
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− | | | 50% || x || x 75% || x || 90% || x || x || x || x || x ||
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− | |-
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− | ! Juggle
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− | | | Basic|| +30% || +60% || +80% || +90% || +95% || 99% || x || x || x ||
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− | |-
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− | ! Jumping & Leaping
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− | | | APR% || 2APR% || x || 3APR% || x || 4APR% || x || x || x || x ||
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− | |-
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− | ! Lie Convincingly
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− | | | X || x || +25% || x ||+50% || x || +75% || x || +90% || x ||
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− | |-
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− | ! Lip Reading
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− | | | X || 50% || x || 75% || x || 90% || x || x || x || x ||
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− | |-
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− | ! Locksmithing /
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− | | | Basic || +10% || +20% || +30% || +40% || +50% || +60% || +70% || x ||
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− | |-
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− | ! Lore Mastery
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− | | | X || x || x || x+I% || x+2I% || x+3I% || x+4I% || x || +5I% x || x ||
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− | |-
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− | ! Manipulate Objects with Feet
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− | | | X || x || x50% || x || x75% || x || x 90% || x || x || x ||
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− | |-
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− | ! Map Making & Reading
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− | | | X || x || Basic || x || Make 50% || x || Make 75% || x || Make 90% || x ||
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− | |-
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− | ! Mimic Animal Sounds
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− | | | X || x60% || x || 75% || x || 90% || x || x || x || x ||
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− | |-
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− | ! Mimic Movement
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− | | | X || x || 75% || x || 90% || x || 95% || x || x || x ||
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− | |-
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− | ! Mimic voices
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− | | | X || x || x75% || x || 90% || x || x || 95% || x || x ||
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− | |-
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− | ! Misdirection
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− | | | X || x || x || +IDC%x || x || +2IDC%x || x+3IDC% || x || x+4IDC% || x +5IDC% ||
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− | |-
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− | ! Move Silently
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− | | | X+20% || x || x+40% || x || +60%x || x || +80% x || x || x +90% || x ||
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− | |-
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− | ! Note Poisoned Mechanisms
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− | | | X || x || x || x75% || x || x90% || x || x || x || x ||
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− | |-
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− | ! Outdoor Knowledge (per terrain)
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− | | | X || x+10% || x +20% || +30% || x+40% || x+ 50% || x || x || x || x || | |
− | |-
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− | ! Parry Bonus & Extension Bonus Dagger Ex .
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− | | | X || x || x || x || 2nd Wpn || x || x || x || x || x ||
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− | |-
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− | ! Pick Locks
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− | | | X || x60% || x 75% || x || x90% || x || 95% || x || x 99% || x ||
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− | |-
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− | ! Pick Pockets
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− | | | X || x60% || x75% || x90% || x95% || x || x 99% || x || x || x ||
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− | |-
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− | ! Play Dead
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− | | | X50% || x || x || x75% || x || x || x90% || x || x || x ||
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− | |-
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− | ! Poison use & Manufacture Safe use
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− | | | X || x || x || Traps || x || x || Making Antidotes || x || x || x ||
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− | |-
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− | ! Quarterstaff Attack
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− | | | X || x || x+2 || x+3 || x +4|| x || Extra Blow x || x || x || x ||
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− | |- | |
− | ! Quarterstaff Defense
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− | | | X || x || x +1 || x+2 || x+3 || x+4 || x || Tricksx || x || x ||
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− | |-
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− | ! Quarterstaff Gripping *
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− | | | X || x || x || x || x || x || x || x || x || x || | |
− | |-
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− | ! Read Extra Language *
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− | | | X || x || x || Language|| x || x || x || x || x || x ||
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− | |-
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− | ! Sap
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− | | | X || 50% KO|| x || x 75% KO|| x || x 90% KO|| x || x || x || x ||
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− | |-
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− | ! Short Sword Draw
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− | | | X || x || x Basic || x || x || xQuickdraw || x || x || x || x ||
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− | |-
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− | ! Short Sword Throw
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− | | | X || x || +5%|| x+10% || x || x+ 15% || x || x+20% || x || x ||
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− | |-
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− | ! Skulking
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− | | | X || x50% || x || x75% || x || x90% || x || x || Freezex || x ||
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− | |-
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− | ! Sleep Drugs
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− | | | X || x || x || x || x Safe use || x || x || x || x || x ||
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− | |-
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− | ! Sap Sure Strike *
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− | | | X || x || x || x || x || x || x || x || x || x ||
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− | |-
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− | ! Secret Panel Building
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− | | | X || x || xBasic || x || +20% || x || +40% || x || x || x ||
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− | |-
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− | ! See In Dark
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− | | | X || x || x || x || x+50% || x || x || x || x || x ||
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− | |-
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− | ! Set False Trails
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− | | | X || x || Basic || x || x+20% || x || +40% x || x || +60%x || x ||
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− | |-
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− | ! Set Traps
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− | | | X || xBasic || x +10% || x+20% || x+30% || x+40% || x || +50% || +60% || x ||
| |
− | |-
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− | ! Short Sword Attack
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− | | | X || x+2 || x +3 || x+4 || xExtra Blow || x || x || x || x || x ||
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− | |-
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− | ! Short Sword Defense
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− | | | +1|| x+2 || x +3 || x +4 || Tricks || x || x || x || x || x ||
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− | |- | |
− | ! Sleight of Hand
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− | | | X || x80% || x 90% || x95% || x99% || x || x || x || x || x ||
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− | |- | |
− | ! Sling Accuracy
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− | | | X || x+10% || x+15% || x +20% || x || +Distance || x || xCritical || x || x ||
| |
− | |- | |
− | ! Spot Hidden Items & Beings
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− | | | X || x || x+15% || x +30% || x+45% || x+60% || x+75% || x+90% || x || x ||
| |
− | |-
| |
− | ! Spot Hidden Portals & Mech.
| |
− | | | X || x || x || x+20% || x+40% || x+60% || x +80% || +90% x || x || x || | |
− | |-
| |
− | ! Spot Thievish Activity
| |
− | | | X || x || x+25% || x || x+50% || x || x+90% || x || x || x ||
| |
− | |-
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− | ! Spot Traps in Mechanisms
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− | | | X || x || x60% || x || x 75% || x || x90% || x || x || x ||
| |
− | |-
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− | ! Spot Traps in Terrain
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− | | | X || x || x x60% || 75% || x || x || x90% || x || x || x ||
| |
− | |-
| |
− | ! Start Fires
| |
− | | | X 50% || x90% || xArson || x || x || x || x || x || x || x ||
| |
− | |-
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− | ! Tightrope Walk
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− | | | X || x || x75% || x90% || 95%x || x || x || x || x || x ||
| |
− | |-
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− | ! Tracking
| |
− | | | X || x25% || x50% || x70% || x80% || 90%x || 95% x || x || x || x ||
| |
− | |-
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− | ! Surprise Bonus + 15% +30%
| |
− | | | X || x || x || x || x || x || x || x || x || x ||
| |
− | |-
| |
− | ! Tangle Net Throwing +5% + 10% +15% +20%
| |
− | | | X || x || x || x || x || x || x || x || x || x || | |
− | |- | |
− | ! Taste Analysis *
| |
− | | | X || x || x || identify || x || x || x || x || x || x ||
| |
− | |-
| |
− | ! Tell Truth Convincingly *
| |
− | | | X || x+25% || x || +50%x || x || x+75% || x || x+90% || x || x ||
| |
− | |-
| |
− | ! Tie up With Ropes +
| |
− | | | X Basic || x || % +SD% || x || x+2SDx || x || x+3SD% || x || x || x ||
| |
− | |-
| |
− | ! Start Fires
| |
− | | | X || x50% || x || x90% || x || x || xArsonist || x || x || x ||
| |
− | |-
| |
− | ! Tracking 25% 50% 70% 80% 90% 95%
| |
− | | | X || x || x || x || x || x || x || x || x || x ||
| |
| |- | | |- |
− | ! Streetwise | + | ! Archery |
− | | | X || x+20% || x || x+40% || x || x+60% || x || x+75% || x || x || | + | | + 5% |
| + | | + 10% |
| + | | + 15% |
| + | | +20% |
| + | | Critical |
| + | | Critical + |
| + | | Critical ± |
| |- | | |- |
− | ! Treasure Finding 50% 75% 90% | + | ! Acrobatics & Parkour |
− | | | X || x || x || x || x || x || x || x || x || x ||
| + | | X || X || Basic || Advanced || Beginning Parkoure || Parkour || Parkour Difficult || Advance Parkour || x || x || |
− | |-
| |
− | ! Treasure Hiding +40% +60% +85%
| |
− | | | X || x || x+10% || x+25% || x || x || x || x || x || x ||
| |
| |- | | |- |
− | ! Ventriloquism 60% 80% 90% 95% 99% | + | ! Buckler Defense |
− | | | X || x || x || x || x || x || x || x || x || x ||
| + | | X || +1 || +2 || +3 || VS || Thrown vs. || VS Arrows || x || x || |
| + | | Cell C |
| |- | | |- |
− | ! Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow | + | ! Archery |
− | | | X || x || x || x || x || x || x || x || x || x || | + | | Cell B |
| + | | Cell C |
| |- | | |- |
− | ! Weapon Draw Basic Quickdraw | + | ! Archery |
− | | | X || x || x || x || x || x || x || x || x || x || | + | | Cell B |
| + | | Cell C |
| |- | | |- |
− | ! Weapon Defense +1 +2 +3 +4 Tricks | + | ! Archery |
− | | | X || x || x || x || x || x || x || x || x || x || | + | | Cell B |
| + | | Cell C |
| |- | | |- |
− | ! Weapon Throw (if applicable) | + | ! Archery |
− | | | X || x || + 5% || +10% || + 15% || +20% || x || x || x || x || | + | | Cell B |
| + | | Cell C |
| |- | | |- |
| + | ! Archery |
| + | | Cell B |
| + | | Cell C |
| |} | | |} |
| | | |
| + | Name/Description Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 |
| | | |
− | First Level Skills
| + | *Bypass Traps: 50% / 75% / 90% / 90%+10 / 90%+20 / 90%+30 |
| + | *Camouflage Device +10% / +20% / +30% / +40% / +50% / +60% / +70% / +80% |
| + | *Camouflage Self * +25% / +50% / + 75% |
| + | *Cheat at Game of Skill +15% / +30% / +45% / +60% |
| + | *Climbing (Walls, Obstacles, etc.) +40% / +60% / +80% / +90%. Parkour is a skill taken seperatly. |
| + | *Code & Cipher Making Basic +I% / +2I% / +3I% / +4I% / +5I% |
| + | *Code & Cipher Breaking Basic +I% / +2I% / +3I% / +4I% |
| + | *Con Game Basic +5 to IDC / +10 / +15 / +20 / +25 / +30 |
| + | *Counterfeit Coins 75% / 90% / 95% |
| + | *Counterfeit Magic Items 50% / 75% / 90% / 95% |
| + | *Dagger Attack +2 levels / +3 / +4 Extra Blow Dagger / Quickdraw |
| + | *Dagger Defense +1 level / +2 / +3 / +4 / Tricks |
| + | *Dagger Sure Strike x3 / x4 / x5 / x6 |
| + | *Dagger Throwing Accuracy +5% / + 10% / + 15% / +20% Critical / Critical+ / Critical± |
| + | *Dagger Range Extension * |
| + | *Detect Clerical Item 75% / 90% |
| + | *Detect Evil or Good 75% / 90% |
| + | *Detect Illusion I% / 2I% / 3I% / 4I% |
| + | *Detect Magic Item 75% / 90% |
| + | *Detect Noise +15% +30% / +45% / +60% / +75% / +90% |
| + | *Detect Shifting Walls +20% / +40% / +60% / +80% |
| + | *Detect Sloping Floors +20% / +40% / +60% / +80% |
| + | *Dice Manipulation 75% / 90% |
| + | *Direction Finding & Accuracy North 50% Bump / 75% Bump / 90% Bump |
| + | *Disguise Basic +30% / +60% / Doppelgang |
| + | *Dodge Missiles +5% vs.T / +5% vs.A / +10% all / +15% all |
| + | *Double Dagger Attack -3 / -2 / -1 / +0 |
| + | *Double Dagger Draw Basic Quickdraw |
| + | *Double Dagger Throw -20% / -10% / +0 |
| + | *Double Short Sword Attack -3 / -2 / -1 +0 |
| + | *Echo Walk 50% / 75% / 90% |
| + | *Entertaining +C% / +2C% / +3C% / +4C% / +5C% |
| + | *Escape From Restraints Basic +DA% / +2DA% / +3DA% |
| + | *Estimate Range ±10% / ±5% / ±1% |
| + | *Estimate Volume ±20% / ±10% / ±5% |
| + | *Evaluate Treasure ±25% / ±10% |
| + | *Extra Arrow -20% / -15% / -10% / -5% / +0 |
| + | *Fast Talking +IC% / +2IC% / +3IC% |
| + | *Fist Attack +2 / +3 / +4 / Extra Blow |
| + | *Fist Defense +1 / +2 / +3 / +4 |
| + | *Forgery 80% / 90% |
| + | *Game of Skill +15% / +30% / +45% / +60% |
| + | *Grappling Hook 30% / 50% / 70% / 90% |
| + | *Heist From Packs & Bundles 50% / 75% / 90% |
| + | *Horsemanship +APR% / +2APR% / +3APR% |
| + | *Identify Clerical Item 20% / 40% / 60% / 80% |
| + | *Identify Magical Item 20% / 40% / 60% / 80% |
| + | *Identify Metals 75% 90% |
| + | *Identify Poisoning 3I% |
| + | *Increased Memorization +I% / +2I% / + 3I% |
| + | *Jam Portals 50% / 75% / 90% |
| + | *Jewelry Smithing + 20% / +40% / Cut Gems / Cut+20% / Cut+40% |
| + | *Jimmy Portals 50% / 75% / 90% |
| + | *Juggle Basic +30% / +60% / +80% / +90% / +95% / +99% |
| + | *Jumping & Leaping APR% / 2APR% / 3APR% / 4APR% |
| + | *Lie Convincingly * +25% / +50% / +75% / +90% |
| + | *Lip Reading 50% / 75% / 90% |
| + | *Locksmithing Basic + 10% / +20% +30% +40% +50% +60% +70% |
| + | *Lore Mastery +I% +2I% +3I% +4I% +5I% |
| + | *Manipulate Objects with Feet 50% 75% 90% |
| + | *Map Making & Reading Basic Make 50% Make 75% Make 90% |
| + | *Mimic Animal Sounds 60% 75% 90% |
| + | *Mimic Movement 75% 90% 95% |
| + | *Mimic voices 75% 90% 95% |
| + | *Misdirection +IDC% +2IDC% +3IDC% +4IDC% +5IDC% |
| + | *Move Silently +20% +40% +60% +80% +90% |
| + | *Note Poisoned Mechanisms 75% 90% |
| + | *Outdoor Knowledge (per terrain) +10% +20% +30% +40% + 50% |
| + | *Parry Bonus & Extension Bonus Dagger Ex 2nd Wpn. |
| + | *Pick Locks 60% 75% 90% 95% 99% |
| + | *Pick Pockets 60% 75% 90% 95% 99% |
| + | *Play Dead 50% 75% 90% |
| + | *Poison use & Manufacture Safe use Traps Making Antidotes |
| + | *Quarterstaff Attack +2 +3 +4 Extra Blow |
| + | *Quarterstaff Defense +1 +2 +3 +4 Tricks |
| + | *Quarterstaff Gripping * |
| + | *Read Extra Language * |
| + | *Speak |
| + | *Sap 50% KO 75% KO 90% KO |
| + | *Sap Sure Strike * |
| + | *Secret Panel Building Basic +20% +40% |
| + | *See In Dark +50% |
| + | *Set False Trails Basic +20% +40% +60% |
| + | *Set Traps Basic +10% +20% +30% +40% +50% +60% |
| + | *Short Sword Attack +2 +3 +4 Extra Blow |
| + | *Short Sword Defense +1 +2 +3 +4 Tricks |
| + | *Short Sword Draw Basic Quickdraw |
| + | *Short Sword Throw +5% +10% + 15% +20% Skulking 50% 75% 90% Freeze |
| + | *Sleep Drugs Safe use |
| + | *Traps Making |
| + | *Sleight of Hand 80% 90% 95% 99% |
| + | *Sling Accuracy +10% +15% +20% +Distance Critical |
| + | *Spot Hidden Items & Beings +15% +30% +45% +60% +75% +90% |
| + | *Spot Hidden Portals & Mech. +20% +40% +60% +80% +90% |
| + | *Spot Thievish Activity +25% +50% +90% |
| + | *Spot Traps in Mechanisms 60% 75% 90% |
| + | *Spot Traps in Terrain 60% 75% 90% |
| + | *Start Fires 50% 90% Arson |
| + | *Streetwise +20% +40% +60% +75% |
| + | *Surprise Bonus + 15% +30% |
| + | *Tangle Net Throwing +5% + 10% +15% +20% |
| + | *Taste Analysis * |
| + | *Tell Truth Convincingly * +25% +50% +75% +90% |
| + | *Tie up With Ropes Basic +SD% + 2SD% +3SD% |
| + | *Tightrope Walk 75% 90% 95% Tracking 25% 50% 70% 80% 90% 95% |
| + | *Treasure Finding 50% 75% 90% |
| + | *Treasure Hiding +10% +25% +40% +60% +85% |
| + | *Ventriloquism 60% 80% 90% 95% 99% |
| + | *Weapon Attack (Other Thievish) +2 +3 +4 Extra Blow |
| + | *Weapon Defense +1 +2 +3 +4 Tricks Weapon Draw Basic Quickdraw |
| + | *Weapon Throw (if applicable) + 5% +10% + 15% +20% |